Player Matchup

Medusa
Medusa
Gold I
RevolucionX5
Medusa
Gold I
Level 171
God Stats
1W - 1L
1,590 SR
Queue Stats
100W - 94L
1,659 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
Shotrocks
Baron Samedi
Gold II
Level 173
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 167L
1,630 MMR
Solo
Thoth
Thoth
Platinum III
SkαvênSlαyêr
Thoth
Platinum III
Level 157
God Stats
18W - 17L
1,529 SR
Queue Stats
573W - 571L
1,820 MMR
Party 3
Thanatos
Thanatos
Gold III
XxRazorxXG12
Thanatos
Gold III
Level 139
God Stats
14W - 14L
1,638 SR
Queue Stats
149W - 152L
1,536 MMR
Solo
Raijin
Raijin
Platinum III
lactiandomalos
Raijin
Platinum III
Level 108
God Stats
27W - 30L
1,511 SR
Queue Stats
463W - 463L
1,797 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,554 SR
1,688 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 163
1,552 SR
1,691 MMR
Cernunnos
Cernunnos
Bronze V
 
Cernunnos
Bronze V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Gold V
CarpinchoArgento
Fenrir
Gold V
Level 141
God Stats
0W - 1L
1,417 SR
Queue Stats
163W - 171L
1,532 MMR
Party 1
Kukulkan
Kukulkan
Platinum V
Dangerus2002
Kukulkan
Platinum V
Level 122
God Stats
0W - 1L
1,637 SR
Queue Stats
43W - 40L
1,908 MMR
Party 1
Ix Chel
Ix Chel
Diamond III
Harwiŋ
Ix Chel
Diamond III
Level 262
God Stats
6W - 3L
1,705 SR
Queue Stats
99W - 65L
2,064 MMR
Solo
Sobek
Sobek
Bronze III
vinipokas
Sobek
Bronze III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,450 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
3 / 1 / 2
6,717
611
6,675
6,694
2,632
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Baron Samedi
Shotrocks
Baron Samedi
10
0 / 1 / 7
5,478
498
4,611
6,256
4,758
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 0
6,704
609
4,079
2,742
870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
XxRazorxXG12
Thanatos
12
4 / 1 / 4
6,802
618
6,173
8,790
3,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 0 / 2
7,556
687
3,713
5,534
2,179
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PoseidonMaman BrigitteAnubis

VS

Bans
Ao KuangSusanoAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
1 / 5 / 1
5,040
458
3,915
8,718
2,653
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
1 / 2 / 1
5,925
539
1,507
7,844
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Dangerus2002
Kukulkan
12
1 / 1 / 0
6,771
616
1,961
4,828
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ix Chel
Harwiŋ
Ix Chel
10
0 / 3 / 1
5,780
525
2,653
7,841
2,951
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
vinipokas
Sobek
7
0 / 1 / 2
4,948
450
2,647
9,093
7,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
12
Kills
3
3
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
5
1
0.3
L
1
2
1
0.75
L
Kukulkan
Dangerus2002
Kukulkan
1
1
0
1
L
Ix Chel
Harwiŋ
Ix Chel
0
3
1
0.17
W
Medusa
3
1
2
4
W
Baron Samedi
Shotrocks
Baron Samedi
0
1
7
3.5
W
2
0
0
2
W
Thanatos
XxRazorxXG12
Thanatos
4
1
4
6
W
3
0
2
4
L
Sobek
vinipokas
Sobek
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,251
Damage
12,683
30,016
Taken
38,324
13,985
Mitigated
17,462
17,095
Healing
12,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
3,915
2,080
0
1,610
8,718
2,653
0
1,728
6,990
0
28,041
L
1,507
396
0
4,557
7,844
2,805
0
1,805
5,791
0
40,326
L
Kukulkan
Dangerus2002
Kukulkan
1,961
194
0
894
4,828
1,750
0
2,390
2,224
59,978
0
L
Ix Chel
Harwiŋ
Ix Chel
2,653
492
0
3,107
7,841
2,951
0
3,187
4,654
43,514
0
W
Medusa
6,675
3,809
0
2,883
6,694
2,632
48
898
5,796
0
51,981
W
Baron Samedi
Shotrocks
Baron Samedi
4,611
858
205
2,077
6,256
4,758
0
1,908
4,348
25,878
0
W
4,079
42
0
764
2,742
870
0
804
1,938
47,121
0
W
Thanatos
XxRazorxXG12
Thanatos
6,173
1,306
0
8,039
8,790
3,546
0
1,934
6,856
0
49,646
W
3,713
456
0
3,127
5,534
2,179
0
2,060
3,474
55,843
0
L
Sobek
vinipokas
Sobek
2,647
487
0
2,506
9,093
7,303
0
2,813
6,262
10,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,257
Gold Earned
28,464
401
Minions Killed
332
0
Camps Cleared
0
1,137,309
Distance Traveled
1,085,871
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,040
458
58
5
0
201,891
0
L
Fenrir
5,925
539
73
7
0
254,954
2
L
Kukulkan
6,771
616
110
10
0
218,762
2
L
Ix Chel
5,780
525
82
7
0
180,811
0
W
Medusa
6,717
611
84
8
0
211,424
5
W
Baron Samedi
5,478
498
46
4
0
221,284
2
W
Thoth
6,704
609
90
8
0
239,855
0
W
Thanatos
6,802
618
72
7
0
257,715
0
W
Raijin
7,556
687
109
10
0
207,031
5
L
Sobek
4,948
450
9
1
0
229,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role