Player Matchup

Xbalanque
Xbalanque
HoriBle_gEnji_69
Xbalanque
Level 109
God Stats
7W - 2L
1,556 SR
Queue Stats
275W - 253L
1,491 Elo+
Solo
Thor
Thor
MrBlackMagiic
Thor
Level 46
God Stats
11W - 5L
1,527 SR
Queue Stats
51W - 53L
1,402 Elo+
Party 2
Chernobog
Chernobog
SHADOzZ_13
Chernobog
Level 108
God Stats
4W - 4L
1,334 SR
Queue Stats
119W - 123L
1,442 Elo+
Party 1
Janus
Janus
leveque13
Janus
Level 76
God Stats
2W - 2L
1,553 SR
Queue Stats
39W - 38L
1,435 Elo+
Party 1
Mercury
Mercury
xUnderRatedGx
Mercury
Level 83
God Stats
1W - 1L
1,536 SR
Queue Stats
36W - 41L
1,449 Elo+
Party 2
Team Averages
Level 84
1,501 SR
1,444 Elo+

VS

Team Averages
Level 81
1,393 SR
1,488 Elo+
Surtr
Surtr
Exodius97_TV
Surtr
Level 55
God Stats
0W - 2L
1,271 SR
Queue Stats
1W - 3L
1,366 Elo+
Solo
Agni
Agni
SirTypealot
Agni
Level 103
God Stats
79W - 82L
1,506 SR
Queue Stats
396W - 431L
1,458 Elo+
Solo
Ishtar
Ishtar
ZiaPierah
Ishtar
Level 154
God Stats
15W - 19L
1,400 SR
Queue Stats
415W - 439L
1,430 Elo+
Solo
Hun Batz
Hun Batz
irishtoff123
Hun Batz
Level 33
God Stats
3W - 3L
1,282 SR
Queue Stats
30W - 42L
1,471 Elo+
Solo
Osiris
Osiris
xVardyschon18
Osiris
Level 59
God Stats
5W - 3L
1,505 SR
Queue Stats
8W - 7L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
14
2 / 0 / 3
8,164
628
8,606
11,148
4,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
1 / 0 / 1
7,171
552
7,101
6,508
4,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
SHADOzZ_13
Chernobog
10
1 / 2 / 3
6,442
496
2,719
7,757
2,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
leveque13
Janus
10
0 / 2 / 1
5,797
446
4,547
5,499
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
13
5 / 2 / 0
7,849
604
2,551
12,003
4,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,667
436
1,849
8,844
3,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 4 / 2
6,904
531
8,655
8,381
3,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
ZiaPierah
Ishtar
10
1 / 2 / 2
5,949
458
6,034
8,489
3,125
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
irishtoff123
Hun Batz
7
1 / 1 / 0
5,236
403
2,363
5,127
1,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
4 / 1 / 1
6,119
471
4,463
10,417
8,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
9
Kills
6
6
Deaths
10
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Xbalanque
2
0
3
3.5
W
1
0
1
1.5
W
Chernobog
SHADOzZ_13
Chernobog
1
2
3
1.25
L
0
4
2
0.25
L
Ishtar
ZiaPierah
Ishtar
1
2
2
1
L
Hun Batz
irishtoff123
Hun Batz
1
1
0
1
W
Janus
leveque13
Janus
0
2
1
0.25
W
Mercury
5
2
0
2.5
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,524
Damage
23,364
42,915
Taken
41,258
16,985
Mitigated
19,842
8,276
Healing
8,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,849
562
0
2,107
8,844
3,671
160
0
8,844
163
22,964
W
Xbalanque
8,606
4,861
0
5,733
11,148
4,266
856
5,302
5,474
0
65,164
W
7,101
224
0
750
6,508
4,115
0
29
6,479
0
46,320
W
Chernobog
SHADOzZ_13
Chernobog
2,719
1,700
93
277
7,757
2,493
328
1,070
6,335
0
23,157
L
8,655
620
0
605
8,381
3,292
0
256
8,085
62,015
0
L
Ishtar
ZiaPierah
Ishtar
6,034
2,306
0
2,643
8,489
3,125
0
1,062
7,281
0
45,477
L
Hun Batz
irishtoff123
Hun Batz
2,363
783
0
1,692
5,127
1,481
0
0
5,127
0
15,469
W
Janus
leveque13
Janus
4,547
105
0
193
5,499
1,763
442
516
4,754
32,433
0
W
Mercury
2,551
1,645
0
1,230
12,003
4,348
0
1,269
10,554
0
51,805
L
4,463
772
115
1,583
10,417
8,273
143
2,733
7,374
0
21,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,423
Gold Earned
29,875
338
Minions Killed
273
0
Camps Cleared
0
1,330,603
Distance Traveled
1,131,158
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,667
436
36
3
0
214,140
2
W
Xbalanque
8,164
628
95
7
0
246,879
4
W
Thor
7,171
552
65
5
0
242,505
1
W
Chernobog
6,442
496
57
4
0
270,701
2
L
Agni
6,904
531
107
8
0
251,017
0
L
Ishtar
5,949
458
79
6
0
241,342
0
L
Hun Batz
5,236
403
25
2
0
155,134
0
W
Janus
5,797
446
40
3
0
270,445
0
W
Mercury
7,849
604
81
6
0
300,073
0
L
Osiris
6,119
471
26
2
0
269,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role