Player Matchup

Chronos
Chronos
ANTQUEEN_00_
Chronos
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 43L
1,465 Elo+
Party 3
Jormungandr
Jormungandr
Havoc11384
Jormungandr
Level 103
God Stats
11W - 8L
1,414 SR
Queue Stats
218W - 224L
1,494 Elo+
Party 3
Amaterasu
Amaterasu
ManaVampire
Amaterasu
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
70W - 78L
1,435 Elo+
Party 3
Hun Batz
Hun Batz
RamenAce
Hun Batz
Level 84
God Stats
3W - 2L
1,629 SR
Queue Stats
189W - 193L
1,584 Elo+
Party 1
Ullr
Ullr
xKrazedYoungx
Ullr
Level 12
God Stats
1W - 4L
1,500 SR
Queue Stats
53W - 59L
1,510 Elo+
Party 1
Team Averages
Level 47
1,509 SR
1,498 Elo+

VS

Team Averages
Level 33
1,425 SR
1,398 Elo+
Kukulkan
Kukulkan
Dalphonse
Kukulkan
Level 28
God Stats
3W - 6L
1,390 SR
Queue Stats
52W - 60L
1,422 Elo+
Party 2
Hachiman
Hachiman
Keen2Rage
Hachiman
Level 8
God Stats
1W - 6L
1,122 SR
Queue Stats
5W - 20L
1,249 Elo+
Party 2
Surtr
Surtr
PINKKMILKK
Surtr
Level 27
God Stats
8W - 8L
1,676 SR
Queue Stats
92W - 105L
1,407 Elo+
Party 2
Hel
Hel
TheCheeseIT
Hel
Level 61
God Stats
8W - 16L
1,376 SR
Queue Stats
176W - 178L
1,466 Elo+
Party 2
Loki
Loki
minecraftero923
Loki
Level 42
God Stats
39W - 33L
1,561 SR
Queue Stats
182W - 162L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ANTQUEEN_00_
Chronos
12
4 / 1 / 6
6,763
676
8,396
6,134
2,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Havoc11384
Jormungandr
9
5 / 0 / 4
6,523
652
3,533
6,523
3,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
ManaVampire
Amaterasu
12
4 / 0 / 2
6,988
699
5,407
7,252
5,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hun Batz
RamenAce
Hun Batz
12
5 / 0 / 5
7,049
705
5,160
5,282
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
1 / 0 / 4
6,980
698
4,299
4,957
1,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dalphonse
Kukulkan
9
0 / 4 / 0
5,161
516
2,357
6,856
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Keen2Rage
Hachiman
7
0 / 3 / 1
4,417
442
1,421
4,610
1,546
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Surtr
8
0 / 4 / 0
4,761
476
3,446
9,976
4,028
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 4 / 0
4,910
491
3,739
8,220
3,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

8
1 / 4 / 0
4,705
471
2,696
8,277
2,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
19
Kills
1
1
Deaths
19
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chronos
ANTQUEEN_00_
Chronos
4
1
6
7
L
Kukulkan
Dalphonse
Kukulkan
0
4
0
0
W
Jormungandr
Havoc11384
Jormungandr
5
0
4
7
L
Hachiman
Keen2Rage
Hachiman
0
3
1
0.17
W
Amaterasu
ManaVampire
Amaterasu
4
0
2
5
L
Surtr
0
4
0
0
W
Hun Batz
RamenAce
Hun Batz
5
0
5
7.5
L
0
4
0
0
L
1
4
0
0.25
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,795
Damage
13,659
30,148
Taken
37,939
15,882
Mitigated
14,119
15,144
Healing
9,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
ANTQUEEN_00_
Chronos
8,396
3,414
0
3,311
6,134
2,238
0
2,271
3,863
46,941
0
L
Kukulkan
Dalphonse
Kukulkan
2,357
280
0
530
6,856
2,407
0
335
6,521
32,855
0
W
Jormungandr
Havoc11384
Jormungandr
3,533
694
0
1,794
6,523
3,936
0
1,389
5,134
17,491
0
L
Hachiman
Keen2Rage
Hachiman
1,421
899
0
188
4,610
1,546
0
3,856
754
0
15,334
W
Amaterasu
ManaVampire
Amaterasu
5,407
2,642
0
5,314
7,252
5,803
0
182
7,070
0
47,996
L
Surtr
3,446
1,408
0
2,537
9,976
4,028
0
0
9,976
491
21,931
W
Hun Batz
RamenAce
Hun Batz
5,160
1,970
0
3,129
5,282
1,958
677
1,063
4,219
0
48,333
L
3,739
704
1,355
2,679
8,220
3,552
352
5,016
3,204
21,610
0
L
2,696
419
0
1,718
8,277
2,586
0
2,722
5,555
0
24,221
W
4,299
1,645
0
1,596
4,957
1,947
648
1,373
3,584
0
58,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,303
Gold Earned
23,954
370
Minions Killed
197
0
Camps Cleared
0
975,491
Distance Traveled
924,405
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,763
676
73
7
0
186,101
0
L
Kukulkan
5,161
516
64
6
0
187,031
0
W
Jormungandr
6,523
652
22
2
0
196,865
0
L
Hachiman
4,417
442
29
3
0
157,884
0
W
Amaterasu
6,988
699
80
8
0
182,817
0
L
Surtr
4,761
476
36
4
0
154,146
0
W
Hun Batz
7,049
705
87
9
0
223,282
2
L
Hel
4,910
491
28
3
0
200,270
0
L
Loki
4,705
471
40
4
0
225,074
0
W
Ullr
6,980
698
108
11
0
186,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role