Player Matchup

Baba Yaga
Baba Yaga
Kchos
Baba Yaga
Level 176
God Stats
4W - 0L
1,855 SR
Queue Stats
569W - 87L
1,952 Elo+
Solo
Awilix
Awilix
Lumpy805
Awilix
Level 147
God Stats
2W - 3L
1,325 SR
Queue Stats
473W - 461L
1,539 Elo+
Solo
Hera
Hera
TimTamFlimFlam
Hera
Level 106
God Stats
4W - 0L
1,522 SR
Queue Stats
122W - 117L
1,470 Elo+
Solo
Cerberus
Cerberus
XCVVulture
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 21L
1,267 Elo+
Solo
Terra
Terra
xNomadSenpai
Terra
Level 125
God Stats
3W - 2L
1,652 SR
Queue Stats
504W - 489L
1,461 Elo+
Solo
Team Averages
Level 114
1,571 SR
1,538 Elo+

VS

Team Averages
Level 155
1,468 SR
1,483 Elo+
Da Ji
Da Ji
 
Da Ji
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Garkka
Erlang Shen
Level 140
God Stats
5W - 6L
1,390 SR
Queue Stats
434W - 472L
1,498 Elo+
Solo
Cabrakan
Cabrakan
KingPurp_4-20
Cabrakan
Level 158
God Stats
1W - 3L
1,343 SR
Queue Stats
161W - 173L
1,474 Elo+
Party 1
Chang'e
Chang'e
Puttman76
Chang'e
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 44L
1,428 Elo+
Solo
Izanami
Izanami
gripperthief
Izanami
Level 194
God Stats
9W - 7L
1,604 SR
Queue Stats
374W - 357L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Kchos
Baba Yaga
19
6 / 1 / 13
10,937
841
21,702
9,642
16,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
Lumpy805
Awilix
20
9 / 2 / 8
11,593
892
19,602
13,385
10,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

19
6 / 1 / 11
11,694
900
18,524
6,006
5,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cerberus
XCVVulture
Cerberus
2
0 / 0 / 0
3,982
306
0
0
0
17
0 / 3 / 18
10,627
817
11,082
21,190
30,638
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
2 / 7 / 3
8,809
678
6,593
17,687
10,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Garkka
Erlang Shen
18
1 / 3 / 3
8,746
673
10,587
25,694
23,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
KingPurp_4-20
Cabrakan
1
0 / 1 / 0
3,344
257
0
785
348
Chang'e
Puttman76
Chang'e
17
0 / 4 / 4
8,812
678
6,575
16,887
9,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
gripperthief
Izanami
18
4 / 6 / 1
10,286
791
8,426
15,875
7,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
18
21
Kills
7
7
Deaths
21
50
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
7
3
0.5
L
Erlang Shen
Garkka
Erlang Shen
1
3
3
0.83
W
Baba Yaga
Kchos
Baba Yaga
6
1
13
12.5
L
Cabrakan
KingPurp_4-20
Cabrakan
0
1
0
0
W
Awilix
Lumpy805
Awilix
9
2
8
6.5
L
Chang'e
Puttman76
Chang'e
0
4
4
0.5
W
6
1
11
11.5
W
Cerberus
XCVVulture
Cerberus
0
0
0
0
L
Izanami
gripperthief
Izanami
4
6
1
0.75
W
0
3
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,910
Damage
32,181
50,223
Taken
76,928
62,285
Mitigated
51,031
20,889
Healing
31,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,593
602
667
1,422
17,687
10,268
0
11,656
6,031
0
14,548
L
Erlang Shen
Garkka
Erlang Shen
10,587
3,608
961
9,318
25,694
23,196
0
16,021
9,673
0
16,123
W
Baba Yaga
Kchos
Baba Yaga
21,702
2,542
1,318
3,782
9,642
16,068
558
543
8,751
39,046
0
L
Cabrakan
KingPurp_4-20
Cabrakan
0
0
0
0
785
348
0
785
0
0
0
W
Awilix
Lumpy805
Awilix
19,602
5,319
1,599
1,909
13,385
10,121
3,295
1,691
11,268
0
39,045
L
Chang'e
Puttman76
Chang'e
6,575
961
8,567
6,779
16,887
9,820
0
10,949
5,938
23,235
0
W
18,524
4,024
883
740
6,006
5,458
3,346
385
5,443
43,526
0
W
Cerberus
XCVVulture
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
gripperthief
Izanami
8,426
3,214
609
2,857
15,875
7,399
0
11,897
3,978
0
36,936
W
11,082
1,529
4,737
5,921
21,190
30,638
666
3,956
16,761
23,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,833
Gold Earned
39,997
144
Minions Killed
117
0
Camps Cleared
0
1,001,695
Distance Traveled
838,349
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,809
678
21
2
0
207,808
0
L
Erlang Shen
8,746
673
11
1
0
228,644
0
W
Baba Yaga
10,937
841
26
2
0
252,746
0
L
Cabrakan
3,344
257
0
0
0
0
0
W
Awilix
11,593
892
31
2
0
271,240
0
L
Chang'e
8,812
678
25
2
0
214,918
0
W
Hera
11,694
900
68
5
0
217,933
0
W
Cerberus
3,982
306
0
0
0
0
0
L
Izanami
10,286
791
60
5
0
186,979
0
W
Terra
10,627
817
19
1
0
259,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role