Player Matchup

Neith
Neith
BruiserOverlord
Neith
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 188L
1,364 Elo+
Party 2
Sol
Sol
Silencer843
Sol
Level 88
God Stats
14W - 15L
1,446 SR
Queue Stats
166W - 167L
1,366 Elo+
Party 2
Khepri
Khepri
champion-blade2
Khepri
Level 55
God Stats
2W - 4L
1,273 SR
Queue Stats
129W - 160L
1,355 Elo+
Party 2
Team Averages
Level 82
1,406 SR
1,362 Elo+

VS

Team Averages
Level 92
1,556 SR
1,359 Elo+
Bacchus
Bacchus
BigDoinksInHand
Bacchus
Level 85
God Stats
10W - 12L
1,523 SR
Queue Stats
165W - 176L
1,365 Elo+
Party 1
Artemis
Artemis
DrWrestling726
Artemis
Level 99
God Stats
4W - 4L
1,647 SR
Queue Stats
77W - 75L
1,400 Elo+
Solo
Hades
Hades
GChap
Hades
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 6
10,611
758
12,470
9,659
4,803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 0 / 2
12,020
859
15,454
10,928
4,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 2 / 5
9,340
667
2,900
8,806
9,623
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
9,046
646
5,834
14,004
18,716
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 4 / 2
9,407
672
10,005
10,430
4,662
Hades
GChap
Hades
11
1 / 5 / 2
9,220
659
7,354
14,386
8,006
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
11
Kills
3
3
Deaths
11
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
3
1
6
6
L
1
4
2
0.5
L
Hades
GChap
Hades
1
5
2
0.4
W
8
0
2
9
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,824
Damage
23,193
29,393
Taken
38,820
19,394
Mitigated
31,384
10,172
Healing
7,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,834
462
535
1,660
14,004
18,716
0
5,280
8,724
20,007
405
W
12,470
4,694
0
3,682
9,659
4,803
569
4,170
5,489
0
43,420
L
10,005
3,350
307
1,504
10,430
4,662
52
5,771
4,659
0
37,799
L
Hades
GChap
Hades
7,354
979
275
3,453
14,386
8,006
0
7,579
6,807
26,066
0
W
15,454
4,737
0
5,676
10,928
4,968
2,287
4,529
6,399
67,896
5,785
W
2,900
197
0
814
8,806
9,623
49
4,385
4,421
10,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,971
Gold Earned
27,673
154
Minions Killed
105
0
Camps Cleared
0
759,586
Distance Traveled
709,817
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,046
646
10
1
0
258,453
0
W
Neith
10,611
758
43
3
0
244,274
3
L
Artemis
9,407
672
47
3
0
218,261
3
L
Hades
9,220
659
48
3
0
233,103
0
W
Sol
12,020
859
94
7
0
257,760
5
W
Khepri
9,340
667
17
1
0
257,552
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role