Player Matchup

Ao Kuang
Ao Kuang
LooookDeviinnnn
Ao Kuang
Level 136
God Stats
25W - 12L
1,437 SR
Queue Stats
178W - 172L
1,442 Elo+
Party 2
Surtr
Surtr
MF4Long
Surtr
Level 48
God Stats
19W - 12L
1,533 SR
Queue Stats
177W - 186L
1,429 Elo+
Party 2
Rama
Rama
MR JAY123
Rama
Level 84
God Stats
6W - 4L
1,476 SR
Queue Stats
43W - 45L
1,413 Elo+
Party 2
Team Averages
Level 89
1,482 SR
1,428 Elo+

VS

Team Averages
Level 100
1,525 SR
1,459 Elo+
Hachiman
Hachiman
IdProbablyTapIt
Hachiman
Level 94
God Stats
30W - 28L
1,492 SR
Queue Stats
241W - 247L
1,424 Elo+
Party 1
Mulan
Mulan
TheKillingPanda
Mulan
Level 118
God Stats
1W - 4L
1,322 SR
Queue Stats
388W - 397L
1,472 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
olarte
Morgan Le Fay
Level 88
God Stats
0W - 1L
1,762 SR
Queue Stats
4W - 4L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
8 / 0 / 5
12,593
840
13,921
15,300
11,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
MF4Long
Surtr
14
3 / 1 / 7
11,178
745
10,821
20,244
19,205
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
15
3 / 1 / 9
11,698
780
11,081
7,988
3,658
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
1 / 3 / 0
9,934
662
11,122
11,355
5,201
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 5 / 1
9,558
637
10,197
18,240
19,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
olarte
Morgan Le Fay
13
0 / 6 / 1
9,694
646
9,625
12,226
5,584
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
14
Kills
2
2
Deaths
14
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
3
0
0.33
W
Ao Kuang
8
0
5
10.5
W
Surtr
MF4Long
Surtr
3
1
7
6.5
W
Rama
3
1
9
7.5
L
1
5
1
0.3
L
Morgan Le Fay
olarte
Morgan Le Fay
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,823
Damage
30,944
43,532
Taken
41,821
34,440
Mitigated
30,101
16,486
Healing
6,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
11,122
8,846
0
3,413
11,355
5,201
48
3,432
7,923
0
47,428
W
Ao Kuang
13,921
3,062
128
8,956
15,300
11,577
772
2,714
12,586
62,909
0
W
Surtr
MF4Long
Surtr
10,821
4,146
396
4,163
20,244
19,205
81
5,856
14,388
1,419
28,391
W
Rama
11,081
9,573
0
2,843
7,988
3,658
2,132
2,331
5,657
0
55,425
L
10,197
1,508
0
1,891
18,240
19,316
0
5,611
12,629
384
21,517
L
Morgan Le Fay
olarte
Morgan Le Fay
9,625
1,340
0
1,339
12,226
5,584
0
6,359
5,867
51,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,469
Gold Earned
29,186
167
Minions Killed
174
0
Camps Cleared
0
803,259
Distance Traveled
700,885
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,934
662
73
5
0
219,748
0
W
Ao Kuang
12,593
840
62
4
0
281,454
1
W
Surtr
11,178
745
31
2
0
284,061
1
W
Rama
11,698
780
74
5
0
237,744
0
L
Mulan
9,558
637
22
1
0
254,021
7
L
Morgan Le Fay
9,694
646
79
5
0
227,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role