Player Matchup

Thoth
Thoth
Gold V
 
Thoth
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
Bigstink85
Danzaburou
Gold IV
Level 157
God Stats
18W - 15L
1,526 SR
Queue Stats
460W - 471L
1,448 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
Jmanultrax1
Baron Samedi
Gold IV
Level 165
God Stats
13W - 10L
1,553 SR
Queue Stats
335W - 346L
1,442 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
hazbrown
Tsukuyomi
Gold IV
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 84L
1,453 MMR
Party 1
Ganesha
Ganesha
Silver III
ienjoyturtles
Ganesha
Silver III
Level 62
God Stats
2W - 0L
1,849 SR
Queue Stats
8W - 13L
1,454 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,586 SR
1,459 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,409 SR
1,452 MMR
Horus
Horus
Bronze IV
AGRAPZ-TTV
Horus
Bronze IV
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,461 MMR
Solo
Arachne
Arachne
Gold III
AceroIIa
Arachne
Gold III
Level 104
God Stats
77W - 67L
1,554 SR
Queue Stats
246W - 262L
1,605 MMR
Party 2
Ah Puch
Ah Puch
Gold V
CraigPopivich
Ah Puch
Gold V
Level 102
God Stats
1W - 5L
1,440 SR
Queue Stats
221W - 248L
1,295 MMR
Party 2
King Arthur
King Arthur
Gold V
Hawk Pride319
King Arthur
Gold V
Level 188
God Stats
2W - 5L
1,355 SR
Queue Stats
771W - 799L
1,438 MMR
Solo
Charybdis
Charybdis
Gold III
teakjoe
Charybdis
Gold III
Level 149
God Stats
0W - 7L
1,195 SR
Queue Stats
137W - 147L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
5 / 1 / 7
11,269
537
9,106
8,234
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Bigstink85
Danzaburou
18
6 / 5 / 4
12,062
574
16,020
20,132
8,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baron Samedi
Jmanultrax1
Baron Samedi
18
5 / 1 / 5
12,091
576
12,682
13,423
10,986
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
hazbrown
Tsukuyomi
20
9 / 5 / 7
13,064
622
14,823
24,878
12,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
15
0 / 3 / 17
10,414
496
8,390
24,844
28,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ThanatosPeleAthenaCerberus

VS

Bans
Maman BrigitteAo KuangCthulhuZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
0 / 6 / 8
8,620
410
6,674
18,661
12,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Arachne
AceroIIa
Arachne
18
10 / 5 / 2
11,801
562
13,277
20,298
9,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
17
0 / 5 / 2
10,684
509
13,667
12,297
7,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Hawk Pride319
King Arthur
16
1 / 4 / 0
10,175
485
7,373
21,138
20,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
teakjoe
Charybdis
14
3 / 6 / 4
9,525
454
14,714
17,569
6,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
30
25
Kills
14
15
Deaths
26
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
1
7
8.5
L
Horus
0
6
8
0.67
L
Arachne
AceroIIa
Arachne
10
5
2
2.2
W
Danzaburou
Bigstink85
Danzaburou
6
5
4
1.6
L
Ah Puch
0
5
2
0.2
L
King Arthur
Hawk Pride319
King Arthur
1
4
0
0.25
W
Baron Samedi
Jmanultrax1
Baron Samedi
5
1
5
7.5
W
Tsukuyomi
hazbrown
Tsukuyomi
9
5
7
2.5
W
Ganesha
0
3
17
2.83
L
Charybdis
teakjoe
Charybdis
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,021
Damage
55,705
91,511
Taken
89,963
64,127
Mitigated
56,685
35,504
Healing
22,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
9,106
233
0
771
8,234
3,619
1,952
3,198
5,036
74,137
0
L
Horus
6,674
3,364
1,522
5,243
18,661
12,551
0
6,051
12,610
0
20,723
L
Arachne
AceroIIa
Arachne
13,277
8,473
0
3,885
20,298
9,255
0
4,426
15,872
0
107,280
W
Danzaburou
Bigstink85
Danzaburou
16,020
8,034
0
7,829
20,132
8,718
2,542
3,015
17,117
0
105,168
L
Ah Puch
13,667
260
0
2,078
12,297
7,725
165
5,897
6,400
105,184
0
L
King Arthur
Hawk Pride319
King Arthur
7,373
516
0
3,104
21,138
20,422
199
9,212
11,926
1,100
77,884
W
Baron Samedi
Jmanultrax1
Baron Samedi
12,682
1,818
1,954
8,983
13,423
10,986
744
2,208
11,215
82,188
0
W
Tsukuyomi
hazbrown
Tsukuyomi
14,823
3,688
0
11,782
24,878
12,115
1,717
2,353
22,525
0
135,245
W
Ganesha
8,390
836
195
3,990
24,844
28,689
502
3,693
21,151
24,489
0
L
Charybdis
teakjoe
Charybdis
14,714
7,072
0
6,848
17,569
6,732
752
5,061
12,508
0
79,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,900
Gold Earned
50,805
641
Minions Killed
564
0
Camps Cleared
0
2,026,641
Distance Traveled
1,909,502
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,269
537
162
8
0
403,222
0
L
Horus
8,620
410
21
1
0
350,084
0
L
Arachne
11,801
562
135
6
0
433,608
2
W
Danzaburou
12,062
574
179
9
0
375,257
4
L
Ah Puch
10,684
509
172
8
0
392,606
0
L
King Arthur
10,175
485
126
6
0
395,971
0
W
Baron Samedi
12,091
576
134
6
0
321,778
3
W
Tsukuyomi
13,064
622
160
8
0
468,909
1
W
Ganesha
10,414
496
6
0
0
457,475
5
L
Charybdis
9,525
454
110
5
0
337,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role