Player Matchup

Nemesis
Nemesis
Alergin97
Nemesis
Level 122
God Stats
5W - 5L
1,590 SR
Queue Stats
519W - 471L
1,535 Elo+
Solo
Anhur
Anhur
DirtSlurpee
Anhur
Level 106
God Stats
116W - 73L
1,707 SR
Queue Stats
249W - 215L
1,628 Elo+
Solo
Sun Wukong
Sun Wukong
DrAgOn6UD
Sun Wukong
Level 93
God Stats
1W - 1L
1,773 SR
Queue Stats
207W - 162L
1,544 Elo+
Solo
Anubis
Anubis
Mac23407
Anubis
Level 125
God Stats
43W - 37L
1,627 SR
Queue Stats
198W - 180L
1,551 Elo+
Solo
Sobek
Sobek
SknibRajRaj
Sobek
Level 101
God Stats
1W - 1L
1,724 SR
Queue Stats
546W - 513L
1,554 Elo+
Solo
Team Averages
Level 109
1,684 SR
1,562 Elo+

VS

Team Averages
Level 104
1,543 SR
1,495 Elo+
Anubis
Anubis
AlmightyGuardd
Anubis
Level 120
God Stats
13W - 13L
1,598 SR
Queue Stats
85W - 84L
1,565 Elo+
Solo
Xbalanque
Xbalanque
Entomancer
Xbalanque
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,408 Elo+
Party 1
Set
Set
UnbuiltGoose
Set
Level 108
God Stats
6W - 9L
1,301 SR
Queue Stats
189W - 171L
1,510 Elo+
Party 1
Shiva
Shiva
VioletDraco
Shiva
Level 100
God Stats
42W - 22L
1,654 SR
Queue Stats
85W - 72L
1,507 Elo+
Party 1
Fafnir
Fafnir
xXbanecowboyXx
Fafnir
Level 67
God Stats
4W - 1L
1,664 SR
Queue Stats
62W - 55L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alergin97
Nemesis
10
1 / 1 / 1
5,783
482
3,980
9,908
3,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 2 / 0
6,956
580
6,556
8,512
2,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
DrAgOn6UD
Sun Wukong
12
1 / 3 / 0
6,598
550
5,480
11,872
6,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Mac23407
Anubis
10
0 / 5 / 1
5,650
471
2,852
8,564
3,497
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 0 / 1
5,530
461
2,719
8,076
5,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 0
7,398
617
8,047
8,282
3,394
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Entomancer
Xbalanque
12
2 / 1 / 1
6,978
582
6,621
6,037
1,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 0 / 4
7,187
599
4,730
10,148
4,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 0 / 0
8,553
713
11,112
11,156
8,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 1 / 2
6,899
575
2,648
8,153
7,432
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
5
Kills
10
11
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Alergin97
Nemesis
1
1
1
1.5
W
4
3
0
1.33
L
3
2
0
1.5
L
Sun Wukong
DrAgOn6UD
Sun Wukong
1
3
0
0.33
W
Xbalanque
Entomancer
Xbalanque
2
1
1
2.5
L
Anubis
Mac23407
Anubis
0
5
1
0.1
L
0
0
1
0.5
W
1
0
4
3
W
3
0
0
3
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,587
Damage
33,158
46,932
Taken
43,776
20,926
Mitigated
25,227
12,958
Healing
13,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Alergin97
Nemesis
3,980
1,161
0
1,576
9,908
3,091
0
764
9,050
0
35,838
W
8,047
572
0
3,696
8,282
3,394
437
2,127
6,155
65,451
0
L
6,556
4,180
0
1,954
8,512
2,608
0
1,955
6,557
0
49,975
L
Sun Wukong
DrAgOn6UD
Sun Wukong
5,480
1,870
0
3,426
11,872
6,063
0
0
11,096
0
45,626
W
Xbalanque
Entomancer
Xbalanque
6,621
3,539
0
1,714
6,037
1,598
757
135
5,902
0
51,227
L
Anubis
Mac23407
Anubis
2,852
87
0
2,254
8,564
3,497
0
5,579
2,985
39,806
0
L
2,719
370
0
3,748
8,076
5,667
0
2,397
5,679
14,345
0
W
4,730
2,460
0
1,475
10,148
4,352
0
413
9,735
0
59,169
W
11,112
3,076
0
4,339
11,156
8,451
966
0
11,156
0
65,388
W
2,648
797
0
2,459
8,153
7,432
249
2,896
5,257
16,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,517
Gold Earned
37,015
339
Minions Killed
388
0
Camps Cleared
0
1,181,310
Distance Traveled
1,183,144
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,783
482
65
5
0
256,962
3
W
Anubis
7,398
617
88
7
0
202,166
0
L
Anhur
6,956
580
98
8
0
212,286
0
L
Sun Wukong
6,598
550
91
8
0
252,894
4
W
Xbalanque
6,978
582
81
7
0
231,863
0
L
Anubis
5,650
471
71
6
0
208,744
2
L
Sobek
5,530
461
14
1
0
250,424
2
W
Set
7,187
599
90
8
0
279,553
1
W
Shiva
8,553
713
104
9
0
229,655
0
W
Fafnir
6,899
575
25
2
0
239,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role