Player Matchup

Jing Wei
Jing Wei
Grzli
Jing Wei
Level 118
God Stats
5W - 4L
1,535 SR
Queue Stats
681W - 671L
1,584 Elo+
Solo
Danzaburou
Danzaburou
LivinglaVidaYoga
Danzaburou
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
199W - 227L
1,433 Elo+
Solo
Medusa
Medusa
Wolf CE
Medusa
Level 122
God Stats
1W - 0L
1,290 SR
Queue Stats
226W - 211L
1,459 Elo+
Solo
Bacchus
Bacchus
pet bee
Bacchus
Level 151
God Stats
4W - 1L
1,597 SR
Queue Stats
241W - 247L
1,430 Elo+
Party 1
Yemoja
Yemoja
uG Cyclone
Yemoja
Level 106
God Stats
3W - 1L
1,566 SR
Queue Stats
28W - 41L
1,437 Elo+
Party 1
Team Averages
Level 113
1,498 SR
1,469 Elo+

VS

Team Averages
Level 131
1,445 SR
1,492 Elo+
Thanatos
Thanatos
EnvyusPanda
Thanatos
Level 127
God Stats
2W - 1L
1,661 SR
Queue Stats
35W - 27L
1,548 Elo+
Party 2
Kumbhakarna
Kumbhakarna
LTS Cloudz
Kumbhakarna
Level 156
God Stats
2W - 11L
1,193 SR
Queue Stats
619W - 615L
1,518 Elo+
Solo
Danzaburou
Danzaburou
YoinkBoiii
Danzaburou
Level 121
God Stats
1W - 1L
1,463 SR
Queue Stats
95W - 89L
1,469 Elo+
Party 2
Yemoja
Yemoja
ammo1234
Yemoja
Level 101
God Stats
0W - 3L
1,210 SR
Queue Stats
98W - 90L
1,495 Elo+
Party 2
Kuzenbo
Kuzenbo
xKNKYxKaneki
Kuzenbo
Level 148
God Stats
5W - 3L
1,699 SR
Queue Stats
254W - 250L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Grzli
Jing Wei
17
8 / 6 / 13
11,546
825
17,402
15,903
9,532
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
LivinglaVidaYoga
Danzaburou
18
1 / 1 / 18
10,920
780
22,363
13,156
10,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
Wolf CE
Medusa
20
10 / 4 / 14
13,184
942
24,016
16,805
11,373
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
pet bee
Bacchus
19
6 / 3 / 17
12,657
904
14,511
22,335
43,654
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yemoja
uG Cyclone
Yemoja
17
1 / 3 / 23
11,440
817
9,105
19,627
22,043
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EnvyusPanda
Thanatos
17
4 / 6 / 7
10,129
724
14,980
17,212
10,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
LTS Cloudz
Kumbhakarna
18
7 / 3 / 9
10,986
785
14,844
18,635
13,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
YoinkBoiii
Danzaburou
17
5 / 8 / 10
10,569
755
21,729
21,002
12,017
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
ammo1234
Yemoja
17
0 / 2 / 15
9,097
650
4,867
14,872
10,951
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
xKNKYxKaneki
Kuzenbo
15
1 / 7 / 11
9,256
661
10,081
26,738
39,204
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
69
26
Kills
17
17
Deaths
26
85
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Thanatos
EnvyusPanda
Thanatos
4
6
7
1.25
W
Jing Wei
Grzli
Jing Wei
8
6
13
2.42
L
Kumbhakarna
LTS Cloudz
Kumbhakarna
7
3
9
3.83
W
Danzaburou
LivinglaVidaYoga
Danzaburou
1
1
18
10
W
Medusa
Wolf CE
Medusa
10
4
14
4.25
L
Danzaburou
YoinkBoiii
Danzaburou
5
8
10
1.25
L
Yemoja
ammo1234
Yemoja
0
2
15
3.75
W
Bacchus
pet bee
Bacchus
6
3
17
4.83
W
Yemoja
uG Cyclone
Yemoja
1
3
23
4.17
L
Kuzenbo
xKNKYxKaneki
Kuzenbo
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,397
Damage
66,501
87,826
Taken
98,459
97,334
Mitigated
86,301
43,146
Healing
41,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
EnvyusPanda
Thanatos
14,980
2,032
1,249
7,025
17,212
10,791
0
5,236
11,976
0
28,852
W
Jing Wei
Grzli
Jing Wei
17,402
13,461
28
839
15,903
9,532
2,596
5,202
10,701
0
28,300
L
Kumbhakarna
LTS Cloudz
Kumbhakarna
14,844
300
1,821
4,014
18,635
13,338
0
4,309
14,326
28,583
0
W
Danzaburou
LivinglaVidaYoga
Danzaburou
22,363
5,945
1,047
4,728
13,156
10,732
2,701
4,873
8,283
0
47,981
W
Medusa
Wolf CE
Medusa
24,016
9,640
1,373
5,207
16,805
11,373
1,566
6,384
10,421
0
54,831
L
Danzaburou
YoinkBoiii
Danzaburou
21,729
8,720
511
2,444
21,002
12,017
1,458
5,611
15,391
0
41,121
L
Yemoja
ammo1234
Yemoja
4,867
1,841
14,526
4,852
14,872
10,951
0
3,027
11,845
11,716
0
W
Bacchus
pet bee
Bacchus
14,511
2,279
789
4,868
22,335
43,654
389
6,846
15,489
22,743
0
W
Yemoja
uG Cyclone
Yemoja
9,105
1,520
16,912
7,355
19,627
22,043
369
5,586
14,041
19,372
0
L
Kuzenbo
xKNKYxKaneki
Kuzenbo
10,081
3,315
2,127
2,968
26,738
39,204
93
5,433
21,305
14,854
901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,747
Gold Earned
50,037
202
Minions Killed
138
0
Camps Cleared
0
1,236,531
Distance Traveled
1,235,589
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,129
724
37
3
0
265,807
0
W
Jing Wei
11,546
825
37
3
0
215,404
0
L
Kumbhakarna
10,986
785
33
2
0
291,649
0
W
Danzaburou
10,920
780
56
4
0
235,096
0
W
Medusa
13,184
942
68
5
0
247,317
0
L
Danzaburou
10,569
755
46
3
0
210,687
0
L
Yemoja
9,097
650
13
1
0
238,911
0
W
Bacchus
12,657
904
22
2
0
292,959
0
W
Yemoja
11,440
817
19
1
0
245,755
0
L
Kuzenbo
9,256
661
9
1
0
228,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role