Player Matchup

Persephone
Persephone
B4DKuchiiKopii
Persephone
Level 106
God Stats
3W - 5L
1,601 SR
Queue Stats
147W - 153L
1,451 Elo+
Solo
King Arthur
King Arthur
BrewChew2
King Arthur
Level 159
God Stats
8W - 7L
1,539 SR
Queue Stats
1,033W - 1,125L
1,439 Elo+
Solo
Cthulhu
Cthulhu
Melibelli
Cthulhu
Level 206
God Stats
3W - 2L
1,678 SR
Queue Stats
518W - 503L
1,465 Elo+
Solo
Charon
Charon
THErealCHALA
Charon
Level 64
God Stats
2W - 2L
1,607 SR
Queue Stats
164W - 187L
1,477 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TK Toxiccc
Morgan Le Fay
Level 125
God Stats
3W - 3L
1,541 SR
Queue Stats
245W - 248L
1,461 Elo+
Party 2
Team Averages
Level 132
1,593 SR
1,459 Elo+

VS

Team Averages
Level 113
1,558 SR
1,461 Elo+
Chronos
Chronos
DontQuitBetch
Chronos
Level 69
God Stats
1W - 3L
1,122 SR
Queue Stats
158W - 180L
1,426 Elo+
Solo
Geb
Geb
DubCepticon
Geb
Level 159
God Stats
7W - 2L
1,527 SR
Queue Stats
106W - 96L
1,477 Elo+
Party 1
Charon
Charon
Sauer900chy
Charon
Level 117
God Stats
6W - 1L
1,854 SR
Queue Stats
291W - 284L
1,448 Elo+
Solo
Hachiman
Hachiman
Uniponyhorseman
Hachiman
Level 79
God Stats
5W - 0L
1,675 SR
Queue Stats
66W - 44L
1,518 Elo+
Party 1
Nike
Nike
conanloko22
Nike
Level 140
God Stats
1W - 1L
1,611 SR
Queue Stats
68W - 72L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
B4DKuchiiKopii
Persephone
16
1 / 5 / 3
10,074
672
17,813
13,347
6,853
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
BrewChew2
King Arthur
16
1 / 8 / 3
9,592
639
9,070
26,782
24,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Melibelli
Cthulhu
15
3 / 7 / 4
9,590
639
13,732
22,410
24,261
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charon
18
2 / 5 / 4
11,111
741
10,839
19,829
25,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
TK Toxiccc
Morgan Le Fay
15
2 / 4 / 4
9,653
644
17,951
14,292
8,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
20
4 / 1 / 17
11,918
795
19,867
11,324
6,490
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
2 / 1 / 17
11,721
781
9,010
16,617
21,236
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon
18
4 / 2 / 16
11,549
770
11,048
15,979
21,889
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
19
12 / 3 / 10
12,455
830
30,696
14,595
7,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
7 / 2 / 16
11,242
749
9,722
25,108
18,178
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
105
9
Kills
29
29
Deaths
9
18
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Persephone
B4DKuchiiKopii
Persephone
1
5
3
0.5
L
King Arthur
BrewChew2
King Arthur
1
8
3
0.31
W
Chronos
4
1
17
12.5
W
2
1
17
10.5
L
Cthulhu
Melibelli
Cthulhu
3
7
4
0.71
W
Charon
4
2
16
6
L
Charon
2
5
4
0.8
L
Morgan Le Fay
TK Toxiccc
Morgan Le Fay
2
4
4
1
W
Hachiman
12
3
10
5.67
W
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,405
Damage
80,343
96,660
Taken
83,623
89,157
Mitigated
75,659
23,003
Healing
42,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
B4DKuchiiKopii
Persephone
17,813
1,049
205
2,667
13,347
6,853
0
3,969
9,332
32,712
0
L
King Arthur
BrewChew2
King Arthur
9,070
880
1,645
4,922
26,782
24,173
369
9,082
17,700
0
18,517
W
Chronos
19,867
4,857
4,669
4,793
11,324
6,490
2,521
9,411
1,913
46,519
0
W
9,010
565
2,560
5,240
16,617
21,236
517
11,397
5,220
16,851
0
L
Cthulhu
Melibelli
Cthulhu
13,732
374
1,974
1,162
22,410
24,261
280
10,945
11,465
22,291
1,532
W
Charon
11,048
1,437
2,739
5,638
15,979
21,889
48
9,941
6,038
21,055
999
L
Charon
10,839
742
715
4,294
19,829
25,708
0
9,226
10,603
30,366
564
L
Morgan Le Fay
TK Toxiccc
Morgan Le Fay
17,951
2,429
753
4,666
14,292
8,162
0
5,699
8,593
27,811
0
W
Hachiman
30,696
16,541
1,762
5,070
14,595
7,866
3,839
11,348
3,247
0
54,356
W
9,722
1,582
1,939
8,524
25,108
18,178
918
16,142
8,966
0
22,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,020
Gold Earned
58,885
136
Minions Killed
168
0
Camps Cleared
0
1,332,959
Distance Traveled
1,494,300
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,074
672
45
3
0
277,148
0
L
King Arthur
9,592
639
19
1
0
250,748
0
W
Chronos
11,918
795
77
5
0
307,120
0
W
Geb
11,721
781
7
0
0
329,931
0
L
Cthulhu
9,590
639
29
2
0
241,524
0
W
Charon
11,549
770
17
1
0
300,424
0
L
Charon
11,111
741
23
2
0
284,957
0
L
Morgan Le Fay
9,653
644
20
1
0
278,582
0
W
Hachiman
12,455
830
50
3
0
281,916
0
W
Nike
11,242
749
17
1
0
274,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role