Player Matchup

Serqet
Serqet
CHUBBYLAMAR
Serqet
Level 127
God Stats
1W - 1L
1,274 SR
Queue Stats
993W - 1,039L
1,398 Elo+
Solo
Chernobog
Chernobog
Lobo_Drk
Chernobog
Level 49
God Stats
1W - 1L
1,314 SR
Queue Stats
22W - 29L
1,365 Elo+
Solo
Hera
Hera
PhantomUmbrella
Hera
Level 137
God Stats
3W - 4L
1,478 SR
Queue Stats
318W - 298L
1,486 Elo+
Solo
Scylla
Scylla
SauceGod26_
Scylla
Level 122
God Stats
7W - 5L
1,546 SR
Queue Stats
369W - 381L
1,386 Elo+
Solo
Susano
Susano
TheRickk5961
Susano
Level 128
God Stats
3W - 3L
1,469 SR
Queue Stats
166W - 141L
1,511 Elo+
Solo
Team Averages
Level 113
1,416 SR
1,430 Elo+

VS

Team Averages
Level 82
1,495 SR
1,448 Elo+
Agni
Agni
Gavinboi8647
Agni
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 90L
1,450 Elo+
Party 2
Xing Tian
Xing Tian
JPabloRaA
Xing Tian
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,225 Elo+
Party 1
Medusa
Medusa
MoniqueKurai
Medusa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
SpaciousImp3908
Kuzenbo
Level 110
God Stats
0W - 2L
1,287 SR
Queue Stats
72W - 53L
1,565 Elo+
Party 2
Bacchus
Bacchus
TouristicVirus6
Bacchus
Level 146
God Stats
1W - 1L
1,688 SR
Queue Stats
140W - 125L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
0 / 3 / 3
7,100
888
2,844
6,068
5,404
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Lobo_Drk
Chernobog
13
1 / 4 / 3
7,347
918
3,285
6,625
2,930
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 3 / 3
8,588
1,074
9,824
5,169
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Scylla
14
2 / 1 / 3
7,899
987
5,970
5,475
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
12
0 / 2 / 3
7,108
889
3,602
5,487
2,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 6
7,810
976
7,326
7,553
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
JPabloRaA
Xing Tian
5
0 / 0 / 0
5,136
642
0
0
0
Medusa
5
0 / 0 / 0
5,136
642
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 1 / 2
8,820
1,103
5,621
9,802
9,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 4 / 7
7,067
883
7,104
10,922
12,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
7
Kills
11
13
Deaths
7
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Serqet
0
3
3
0.5
L
3
2
6
3
L
Xing Tian
JPabloRaA
Xing Tian
0
0
0
0
W
Chernobog
Lobo_Drk
Chernobog
1
4
3
0.63
L
Medusa
0
0
0
0
W
4
3
3
1.83
W
Scylla
2
1
3
3.5
L
7
1
2
8
W
Susano
0
2
3
0.75
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,525
Damage
20,051
28,824
Taken
28,277
15,483
Mitigated
25,079
5,357
Healing
8,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
2,844
368
868
872
6,068
5,404
41
3,240
2,828
0
7,508
L
7,326
241
273
1,433
7,553
3,496
0
4,280
2,947
24,716
0
L
Xing Tian
JPabloRaA
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
W
Chernobog
Lobo_Drk
Chernobog
3,285
1,891
0
187
6,625
2,930
845
5,074
1,551
0
13,741
L
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
9,824
2,924
401
504
5,169
2,190
446
2,632
2,537
25,760
0
W
Scylla
5,970
816
888
835
5,475
2,385
984
4,744
731
11,238
0
L
5,621
2,359
1,833
2,435
9,802
9,159
0
5,867
3,515
13,774
0
W
Susano
3,602
835
357
445
5,487
2,574
276
4,361
1,126
0
10,683
L
7,104
261
605
1,435
10,922
12,424
0
5,172
5,399
12,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,042
Gold Earned
33,969
105
Minions Killed
70
0
Camps Cleared
0
822,074
Distance Traveled
499,307
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,100
888
10
1
0
158,531
0
L
Agni
7,810
976
46
6
0
162,959
0
L
Xing Tian
5,136
642
0
0
0
0
0
W
Chernobog
7,347
918
33
4
0
146,148
0
L
Medusa
5,136
642
0
0
0
0
0
W
Hera
8,588
1,074
32
4
0
165,124
0
W
Scylla
7,899
987
17
2
0
162,501
0
L
Kuzenbo
8,820
1,103
19
2
0
167,972
0
W
Susano
7,108
889
13
2
0
189,770
0
L
Bacchus
7,067
883
5
1
0
168,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role