Player Matchup

Arachne
Arachne
 
Arachne
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Glutttony
Baron Samedi
Level 128
God Stats
9W - 4L
1,518 SR
Queue Stats
45W - 41L
1,506 Elo+
Solo
Yemoja
Yemoja
Refringo
Yemoja
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 36L
1,562 Elo+
Party 3
Da Ji
Da Ji
Zenerath
Da Ji
Level 145
God Stats
3W - 2L
1,471 SR
Queue Stats
143W - 149L
1,556 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
pufer
Ah Muzen Cab
Level 140
God Stats
2W - 0L
1,621 SR
Queue Stats
82W - 88L
1,548 Elo+
Party 3
Team Averages
Level 118
1,522 SR
1,534 Elo+

VS

Team Averages
Level 76
1,746 SR
1,658 Elo+
Hachiman
Hachiman
Ismaelc200
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,290 Elo+
Party 2
Khepri
Khepri
MAMAJOUNS
Khepri
Level 109
God Stats
1W - 2L
1,680 SR
Queue Stats
156W - 140L
1,495 Elo+
Party 2
Serqet
Serqet
MonkeyThunderX
Serqet
Level 88
God Stats
0W - 3L
1,542 SR
Queue Stats
93W - 91L
1,510 Elo+
Solo
Aphrodite
Aphrodite
ThickGothWife
Aphrodite
Level 154
God Stats
450W - 43L
2,075 SR
Queue Stats
497W - 52L
1,954 Elo+
Party 1
Cupid
Cupid
Zesty8uttRanch
Cupid
Level 23
God Stats
6W - 2L
1,934 SR
Queue Stats
24W - 5L
2,043 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
5 / 1 / 7
11,681
899
11,018
16,066
9,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Glutttony
Baron Samedi
18
6 / 1 / 10
11,749
904
18,776
7,240
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Refringo
Yemoja
18
2 / 0 / 12
11,139
857
8,953
8,897
5,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Da Ji
Zenerath
Da Ji
17
3 / 4 / 9
11,000
846
11,670
18,489
17,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
pufer
Ah Muzen Cab
18
2 / 0 / 3
11,433
879
13,631
7,296
3,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ismaelc200
Hachiman
14
0 / 7 / 1
8,548
658
3,357
14,671
8,514
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
MAMAJOUNS
Khepri
16
0 / 7 / 4
9,970
767
4,954
25,606
31,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

16
2 / 1 / 2
9,436
726
3,160
9,894
7,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
ThickGothWife
Aphrodite
17
3 / 2 / 3
10,446
804
15,473
14,505
10,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
1 / 1 / 2
9,775
752
6,421
9,114
4,544
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
18
Kills
6
6
Deaths
18
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
1
7
8.5
W
Baron Samedi
Glutttony
Baron Samedi
6
1
10
11
L
Hachiman
Ismaelc200
Hachiman
0
7
1
0.07
L
Khepri
MAMAJOUNS
Khepri
0
7
4
0.29
L
2
1
2
3
W
Yemoja
Refringo
Yemoja
2
0
12
8
L
Aphrodite
ThickGothWife
Aphrodite
3
2
3
2.25
W
Da Ji
Zenerath
Da Ji
3
4
9
1.88
L
1
1
2
2
W
Ah Muzen Cab
pufer
Ah Muzen Cab
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,048
Damage
33,365
57,988
Taken
73,790
39,838
Mitigated
62,063
27,470
Healing
20,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,018
6,840
0
6,703
16,066
9,086
958
6,185
9,646
0
47,399
W
Baron Samedi
Glutttony
Baron Samedi
18,776
1,458
2,761
3,467
7,240
3,993
2,585
2,550
4,552
49,327
0
L
Hachiman
Ismaelc200
Hachiman
3,357
1,927
0
0
14,671
8,514
390
8,417
6,111
0
8,870
L
Khepri
MAMAJOUNS
Khepri
4,954
717
0
1,142
25,606
31,437
0
8,424
16,461
22,511
0
L
3,160
535
0
252
9,894
7,045
0
3,524
6,188
0
14,235
W
Yemoja
Refringo
Yemoja
8,953
4,355
5,633
5,089
8,897
5,355
3,701
3,093
5,804
32,265
0
L
Aphrodite
ThickGothWife
Aphrodite
15,473
1,994
7,859
7,135
14,505
10,523
0
4,660
9,468
53,461
0
W
Da Ji
Zenerath
Da Ji
11,670
1,927
0
2,426
18,489
17,541
2,568
5,768
12,598
0
27,352
L
6,421
3,354
462
4,135
9,114
4,544
0
1,693
7,421
0
36,047
W
Ah Muzen Cab
pufer
Ah Muzen Cab
13,631
3,350
0
1,391
7,296
3,863
3,899
2,831
4,465
0
54,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,002
Gold Earned
48,175
312
Minions Killed
258
0
Camps Cleared
0
1,380,346
Distance Traveled
1,105,381
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,681
899
51
4
0
292,361
0
W
Baron Samedi
11,749
904
60
5
0
267,131
0
L
Hachiman
8,548
658
10
1
0
179,423
0
L
Khepri
9,970
767
37
3
0
221,767
0
L
Serqet
9,436
726
37
3
0
267,898
0
W
Yemoja
11,139
857
67
5
0
250,592
0
L
Aphrodite
10,446
804
89
7
0
243,753
0
W
Da Ji
11,000
846
34
3
0
268,195
0
L
Cupid
9,775
752
85
7
0
192,540
0
W
Ah Muzen Cab
11,433
879
100
8
0
302,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role