Player Matchup

Fafnir
Fafnir
Kikassmatt12
Fafnir
Level 103
God Stats
2W - 2L
1,727 SR
Queue Stats
95W - 108L
1,371 Elo+
Party 1
Chang'e
Chang'e
LlamasInTheSky
Chang'e
Level 24
God Stats
1W - 4L
1,517 SR
Queue Stats
4W - 9L
1,107 Elo+
Party 1
Neith
Neith
Swachacker
Neith
Level 28
God Stats
0W - 2L
1,238 SR
Queue Stats
2W - 6L
1,132 Elo+
Party 1
Team Averages
Level 52
1,494 SR
1,203 Elo+

VS

Team Averages
Level 80
1,442 SR
1,375 Elo+
Cabrakan
Cabrakan
Jesperegagner
Cabrakan
Level 55
God Stats
3W - 0L
1,292 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ZaaMY ZA
Hou Yi
Level 85
God Stats
8W - 8L
1,505 SR
Queue Stats
104W - 135L
1,279 Elo+
Solo
Janus
Janus
iaqua1085
Janus
Level 100
God Stats
24W - 22L
1,529 SR
Queue Stats
138W - 156L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
0 / 4 / 1
10,777
634
10,620
23,219
32,782
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
0 / 8 / 0
10,242
602
4,288
16,190
5,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
13
1 / 5 / 0
11,243
661
10,190
14,536
4,522
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Jesperegagner
Cabrakan
15
6 / 0 / 9
12,946
762
7,428
12,274
13,837
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
ZaaMY ZA
Hou Yi
15
2 / 1 / 11
12,585
740
10,356
13,189
6,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Janus
iaqua1085
Janus
18
9 / 0 / 8
14,624
860
27,125
9,107
4,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
45
1
Kills
17
17
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Jesperegagner
Cabrakan
6
0
9
10.5
L
Fafnir
0
4
1
0.13
L
0
8
0
0
L
Neith
1
5
0
0.2
W
Hou Yi
ZaaMY ZA
Hou Yi
2
1
11
7.5
W
Janus
iaqua1085
Janus
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,098
Damage
44,909
53,945
Taken
34,570
42,981
Mitigated
24,078
4,591
Healing
5,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Jesperegagner
Cabrakan
7,428
1,457
0
1,569
12,274
13,837
325
6,249
6,025
23,054
0
L
Fafnir
10,620
3,544
0
2,300
23,219
32,782
0
12,555
10,664
36,865
808
L
4,288
509
643
1,087
16,190
5,677
0
11,286
4,904
31,278
0
L
Neith
10,190
3,000
0
561
14,536
4,522
51
10,956
3,580
0
44,620
W
Hou Yi
ZaaMY ZA
Hou Yi
10,356
6,316
0
3,530
13,189
6,085
365
5,922
7,267
0
45,389
W
Janus
iaqua1085
Janus
27,125
1,093
0
500
9,107
4,156
1,183
2,979
6,128
104,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,262
Gold Earned
40,155
142
Minions Killed
200
0
Camps Cleared
0
823,685
Distance Traveled
901,719
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,946
762
23
1
0
280,211
0
L
Fafnir
10,777
634
34
2
0
293,804
0
L
Chang'e
10,242
602
42
2
0
267,406
0
L
Neith
11,243
661
66
4
0
262,475
0
W
Hou Yi
12,585
740
62
4
0
300,538
9
W
Janus
14,624
860
115
7
0
320,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role