Player Matchup

Hades
Hades
Silver II
 
Hades
Silver II
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver II
 
Poseidon
Silver II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
AimedexWilds
Kuzenbo
Silver III
Level 57
God Stats
4W - 2L
1,671 SR
Queue Stats
154W - 169L
995 MMR
Solo
Mercury
Mercury
Silver III
camelmelts
Mercury
Silver III
Level 84
God Stats
9W - 20L
1,502 SR
Queue Stats
20W - 38L
1,045 MMR
Solo
Hachiman
Hachiman
Silver II
xXCHIEFXx
Hachiman
Silver II
Level 108
God Stats
40W - 50L
1,468 SR
Queue Stats
652W - 686L
1,003 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,528 SR
1,209 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,506 SR
1,007 MMR
Thanatos
Thanatos
Silver II
BigJay711
Thanatos
Silver II
Level 84
God Stats
4W - 7L
1,356 SR
Queue Stats
96W - 106L
1,029 MMR
Solo
Set
Set
Silver I
HeHasNoLife
Set
Silver I
Level 103
God Stats
2W - 2L
1,580 SR
Queue Stats
149W - 162L
1,088 MMR
Solo
Sobek
Sobek
Silver IV
OG-Tricky__
Sobek
Silver IV
Level 161
God Stats
2W - 2L
1,641 SR
Queue Stats
407W - 439L
887 MMR
Solo
Sol
Sol
Silver II
Snooze7
Sol
Silver II
Level 107
God Stats
5W - 10L
1,455 SR
Queue Stats
77W - 89L
983 MMR
Solo
Zeus
Zeus
Silver II
Vexhaven
Zeus
Silver II
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 135L
1,050 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
9 / 2 / 2
10,285
643
12,129
15,158
10,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
 
Poseidon
16
3 / 1 / 1
10,155
635
9,466
7,022
4,080
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
AimedexWilds
Kuzenbo
12
2 / 1 / 7
8,205
513
6,056
11,047
11,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
camelmelts
Mercury
14
1 / 1 / 4
8,429
527
7,941
13,958
5,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
xXCHIEFXx
Hachiman
15
1 / 4 / 1
8,853
553
7,187
13,882
5,668
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AnubisChernobogAresMaman Brigitte

VS

Bans
BakasuraArachneHeraAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigJay711
Thanatos
12
3 / 5 / 2
7,880
493
6,245
13,161
5,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
0 / 0 / 0
8,229
514
2,925
13,873
10,119
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 2 / 3
7,535
471
6,298
14,442
13,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Sol
15
4 / 3 / 1
8,837
552
12,449
13,082
5,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
13
1 / 7 / 2
7,864
492
10,114
11,873
4,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
16
Kills
9
9
Deaths
17
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
9
2
2
5
W
Poseidon
 
Poseidon
3
1
1
3.5
W
Kuzenbo
AimedexWilds
Kuzenbo
2
1
7
5.5
L
Thanatos
BigJay711
Thanatos
3
5
2
0.8
L
0
0
0
0
L
1
2
3
1.25
L
Sol
4
3
1
1.5
L
Zeus
1
7
2
0.29
W
Mercury
camelmelts
Mercury
1
1
4
3
W
Hachiman
xXCHIEFXx
Hachiman
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,779
Damage
38,031
61,067
Taken
66,431
36,942
Mitigated
39,760
26,427
Healing
26,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
12,129
979
425
9,226
15,158
10,271
0
7,898
7,260
86,939
0
W
Poseidon
 
Poseidon
9,466
1,437
0
4,367
7,022
4,080
0
1,162
5,860
89,911
0
W
Kuzenbo
AimedexWilds
Kuzenbo
6,056
2,358
140
2,554
11,047
11,620
273
6,273
4,774
22,628
0
L
Thanatos
BigJay711
Thanatos
6,245
2,004
0
7,212
13,161
5,552
0
5,884
7,277
0
53,642
L
2,925
1,272
0
7,451
13,873
10,119
0
5,182
8,691
0
75,208
L
6,298
575
0
4,044
14,442
13,803
18
6,457
7,985
27,265
0
L
Sol
12,449
4,788
0
6,174
13,082
5,625
860
1,951
11,131
61,700
14,154
L
Zeus
10,114
2,381
0
2,000
11,873
4,661
0
8,177
3,696
60,841
0
W
Mercury
camelmelts
Mercury
7,941
4,744
276
3,836
13,958
5,303
254
5,543
8,415
0
61,365
W
Hachiman
xXCHIEFXx
Hachiman
7,187
4,387
0
5,603
13,882
5,668
0
7,126
6,756
0
76,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,927
Gold Earned
40,345
496
Minions Killed
453
0
Camps Cleared
0
1,742,900
Distance Traveled
1,540,768
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,285
643
120
8
0
336,020
0
W
Poseidon
10,155
635
143
9
0
331,828
3
W
Kuzenbo
8,205
513
29
2
0
377,062
7
L
Thanatos
7,880
493
71
4
0
343,650
0
L
Set
8,229
514
115
7
0
313,266
0
L
Sobek
7,535
471
30
2
0
310,557
5
L
Sol
8,837
552
133
8
0
299,125
6
L
Zeus
7,864
492
104
7
0
274,170
3
W
Mercury
8,429
527
93
6
0
387,207
4
W
Hachiman
8,853
553
111
7
0
310,783
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role