Player Matchup

Osiris
Osiris
Animosity707
Osiris
Level 158
God Stats
4W - 3L
1,635 SR
Queue Stats
428W - 412L
1,463 Elo+
Solo
Bastet
Bastet
Big Donnie D90
Bastet
Level 125
God Stats
9W - 6L
1,715 SR
Queue Stats
635W - 635L
1,535 Elo+
Solo
Poseidon
Poseidon
Maykuth
Poseidon
Level 149
God Stats
1W - 1L
1,251 SR
Queue Stats
35W - 28L
1,530 Elo+
Party 2
Anhur
Anhur
One_Epic_
Anhur
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 13L
1,566 Elo+
Party 2
Ravana
Ravana
domoknowz
Ravana
Level 120
God Stats
5W - 6L
1,739 SR
Queue Stats
470W - 492L
1,460 Elo+
Solo
Team Averages
Level 121
1,568 SR
1,511 Elo+

VS

Team Averages
Level 134
1,610 SR
1,479 Elo+
King Arthur
King Arthur
AkushHaze
King Arthur
Level 145
God Stats
7W - 5L
1,575 SR
Queue Stats
213W - 187L
1,489 Elo+
Party 1
Shiva
Shiva
DeViLiSh_RaW
Shiva
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,349 Elo+
Solo
Cerberus
Cerberus
SlowDancer--
Cerberus
Level 155
God Stats
9W - 6L
1,585 SR
Queue Stats
369W - 341L
1,526 Elo+
Party 1
Ares
Ares
chocobomber
Ares
Level 127
God Stats
1W - 0L
1,573 SR
Queue Stats
19W - 14L
1,616 Elo+
Solo
Kukulkan
Kukulkan
electricafe
Kukulkan
Level 89
God Stats
13W - 6L
1,816 SR
Queue Stats
487W - 485L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
0 / 5 / 3
7,514
751
5,125
14,080
14,918
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 5 / 2
6,929
693
6,436
17,298
7,814
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Maykuth
Poseidon
13
1 / 4 / 3
7,643
764
15,545
7,094
3,124
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
One_Epic_
Anhur
13
3 / 5 / 1
7,749
775
10,717
9,065
3,928
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
domoknowz
Ravana
12
0 / 3 / 3
6,896
690
4,880
14,617
12,832
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AkushHaze
King Arthur
12
0 / 2 / 13
8,433
843
5,377
12,598
14,996
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 1 / 13
9,678
968
13,121
12,067
11,908
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cerberus
SlowDancer--
Cerberus
15
4 / 1 / 16
9,807
981
10,309
15,768
19,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 1 / 13
9,891
989
13,297
15,090
24,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
electricafe
Kukulkan
17
7 / 0 / 10
10,189
1,019
14,650
2,561
1,694
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
87
4
Kills
22
22
Deaths
5
12
Assists
65
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AkushHaze
King Arthur
0
2
13
3.25
L
Osiris
0
5
3
0.3
L
0
5
2
0.2
W
6
1
13
12.5
L
Poseidon
Maykuth
Poseidon
1
4
3
0.63
L
Anhur
One_Epic_
Anhur
3
5
1
0.7
W
Cerberus
SlowDancer--
Cerberus
4
1
16
12
W
5
1
13
11.5
L
Ravana
domoknowz
Ravana
0
3
3
0.5
W
Kukulkan
electricafe
Kukulkan
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,703
Damage
56,754
62,154
Taken
58,084
42,616
Mitigated
71,727
16,867
Healing
21,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AkushHaze
King Arthur
5,377
162
1,715
1,978
12,598
14,996
336
4,459
8,139
32
6,869
L
Osiris
5,125
687
1,609
1,558
14,080
14,918
0
9,644
4,436
0
9,181
L
6,436
1,342
61
4,444
17,298
7,814
0
10,826
6,472
0
13,325
W
13,121
2,209
3,071
1,898
12,067
11,908
2,261
3,448
8,619
1,414
22,539
L
Poseidon
Maykuth
Poseidon
15,545
2,097
218
468
7,094
3,124
0
4,111
2,983
35,070
0
L
Anhur
One_Epic_
Anhur
10,717
3,190
588
281
9,065
3,928
0
5,704
3,361
0
22,140
W
Cerberus
SlowDancer--
Cerberus
10,309
1,026
2,771
5,651
15,768
19,052
1,247
3,740
12,028
19,567
0
W
13,297
2,128
322
1,614
15,090
24,077
598
3,715
11,375
18,515
0
L
Ravana
domoknowz
Ravana
4,880
1,294
1,770
5,870
14,617
12,832
0
9,417
5,200
0
7,617
W
Kukulkan
electricafe
Kukulkan
14,650
1,350
1,741
685
2,561
1,694
2,599
183
2,378
38,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,731
Gold Earned
47,998
97
Minions Killed
142
0
Camps Cleared
0
900,697
Distance Traveled
1,092,793
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,433
843
2
0
0
223,130
0
L
Osiris
7,514
751
7
1
0
185,435
0
L
Bastet
6,929
693
16
2
0
208,587
0
W
Shiva
9,678
968
29
3
0
204,206
0
L
Poseidon
7,643
764
41
4
0
188,680
0
L
Anhur
7,749
775
28
3
0
148,119
0
W
Cerberus
9,807
981
30
3
0
204,913
0
W
Ares
9,891
989
7
1
0
222,152
0
L
Ravana
6,896
690
5
1
0
169,876
4
W
Kukulkan
10,189
1,019
74
7
0
238,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role