Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Lancelot
Lancelot
CzsL7
Lancelot
Level 44
God Stats
0W - 1L
1,621 SR
Queue Stats
1W - 2L
1,485 Elo+
Solo
Anubis
Anubis
Deano1998
Anubis
Level 124
God Stats
0W - 3L
1,576 SR
Queue Stats
87W - 81L
1,574 Elo+
Party 1
Zeus
Zeus
Maltazor71
Zeus
Level 108
God Stats
12W - 17L
1,460 SR
Queue Stats
410W - 423L
1,452 Elo+
Party 4
Yemoja
Yemoja
mmmhotcocoa
Yemoja
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
40W - 45L
1,573 Elo+
Party 1
Team Averages
Level 63
1,531 SR
1,517 Elo+

VS

Team Averages
Level 51
1,469 SR
1,440 Elo+
Raijin
Raijin
Dalphonse
Raijin
Level 28
God Stats
1W - 1L
1,204 SR
Queue Stats
52W - 60L
1,416 Elo+
Party 2
Sylvanus
Sylvanus
Gsgt Reaper4578
Sylvanus
Level 149
God Stats
10W - 11L
1,560 SR
Queue Stats
399W - 407L
1,579 Elo+
Party 3
Izanami
Izanami
Keen2Rage
Izanami
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 20L
1,116 Elo+
Party 2
Lancelot
Lancelot
TheCheeseIT
Lancelot
Level 61
God Stats
19W - 19L
1,581 SR
Queue Stats
176W - 178L
1,464 Elo+
Party 2
Ymir
Ymir
XxDarkarkxX
Ymir
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,628 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
0 / 2 / 3
6,910
461
1,337
12,211
3,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
CzsL7
Lancelot
10
1 / 6 / 1
6,413
428
3,048
11,138
3,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
Deano1998
Anubis
14
9 / 7 / 1
9,063
604
16,806
15,401
7,080
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
1 / 5 / 2
7,914
528
7,021
6,848
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
14
3 / 0 / 0
7,988
533
4,642
7,069
4,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dalphonse
Raijin
13
2 / 3 / 3
8,272
551
6,583
11,885
5,036
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
11
1 / 3 / 4
7,216
481
5,947
13,210
10,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Keen2Rage
Izanami
12
0 / 2 / 2
7,259
484
2,289
5,330
2,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
TheCheeseIT
Lancelot
14
9 / 3 / 4
8,853
590
12,387
12,062
4,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
8 / 3 / 3
9,029
602
7,325
10,821
4,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
14
Kills
20
20
Deaths
14
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
2
3
0.75
L
Lancelot
CzsL7
Lancelot
1
6
1
0.25
W
Raijin
Dalphonse
Raijin
2
3
3
1.17
L
Anubis
Deano1998
Anubis
9
7
1
1.36
W
Sylvanus
1
3
4
1
W
Izanami
Keen2Rage
Izanami
0
2
2
0.5
L
1
5
2
0.4
W
Lancelot
TheCheeseIT
Lancelot
9
3
4
3.67
W
8
3
3
3.17
L
Yemoja
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,854
Damage
34,531
52,667
Taken
53,308
21,781
Mitigated
26,146
11,687
Healing
11,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
1,337
1,073
0
4,819
12,211
3,933
0
1,277
10,865
0
51,671
L
Lancelot
CzsL7
Lancelot
3,048
1,368
0
255
11,138
3,943
0
6,821
4,181
0
24,876
W
Raijin
Dalphonse
Raijin
6,583
1,310
0
5,380
11,885
5,036
624
3,371
8,514
61,124
0
L
Anubis
Deano1998
Anubis
16,806
570
0
5,157
15,401
7,080
704
6,348
8,750
64,880
0
W
Sylvanus
5,947
2,075
15
4,009
13,210
10,640
0
7,108
6,102
33,757
22,047
W
Izanami
Keen2Rage
Izanami
2,289
1,758
0
300
5,330
2,112
0
2,900
2,430
0
45,019
L
7,021
1,546
0
710
6,848
2,029
0
3,621
2,799
54,733
0
W
Lancelot
TheCheeseIT
Lancelot
12,387
3,930
0
563
12,062
4,016
0
7,667
4,395
69
46,660
W
7,325
848
0
750
10,821
4,342
0
7,423
3,398
45,379
0
L
Yemoja
4,642
1,161
272
474
7,069
4,796
0
432
6,637
45,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,288
Gold Earned
40,629
370
Minions Killed
400
0
Camps Cleared
0
1,225,250
Distance Traveled
1,337,636
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,910
461
87
6
0
247,320
0
L
Lancelot
6,413
428
37
2
0
310,431
0
W
Raijin
8,272
551
107
7
0
223,498
0
L
Anubis
9,063
604
73
5
0
213,817
3
W
Sylvanus
7,216
481
76
5
0
255,858
0
W
Izanami
7,259
484
61
4
0
231,091
0
L
Zeus
7,914
528
111
7
0
217,467
4
W
Lancelot
8,853
590
64
4
0
356,137
0
W
Ymir
9,029
602
92
6
0
271,052
0
L
Yemoja
7,988
533
62
4
0
236,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role