Player Matchup

Kumbhakarna
Kumbhakarna
DBalDGuy
Kumbhakarna
Level 67
God Stats
1W - 3L
1,458 SR
Queue Stats
36W - 38L
1,436 Elo+
Solo
Chang'e
Chang'e
Dexlexic2613
Chang'e
Level 85
God Stats
5W - 9L
1,248 SR
Queue Stats
7W - 12L
1,307 Elo+
Solo
Neith
Neith
SymonXDjr
Neith
Level 82
God Stats
4W - 5L
1,605 SR
Queue Stats
36W - 25L
1,428 Elo+
Solo
Hou Yi
Hou Yi
ZadixD1234
Hou Yi
Level 69
God Stats
0W - 2L
1,411 SR
Queue Stats
36W - 34L
1,421 Elo+
Solo
Thor
Thor
hroq
Thor
Level 62
God Stats
0W - 3L
1,170 SR
Queue Stats
132W - 148L
1,441 Elo+
Solo
Team Averages
Level 73
1,378 SR
1,407 Elo+

VS

Team Averages
Level 81
1,459 SR
1,457 Elo+
Artemis
Artemis
DustanNotDustin
Artemis
Level 126
God Stats
3W - 3L
1,510 SR
Queue Stats
104W - 110L
1,504 Elo+
Party 1
Poseidon
Poseidon
Xmaiaju
Poseidon
Level 87
God Stats
2W - 0L
1,504 SR
Queue Stats
36W - 45L
1,439 Elo+
Solo
Neith
Neith
XxSlaved1
Neith
Level 60
God Stats
7W - 7L
1,520 SR
Queue Stats
92W - 120L
1,395 Elo+
Solo
Tyr
Tyr
lumberjefff
Tyr
Level 79
God Stats
2W - 2L
1,261 SR
Queue Stats
48W - 52L
1,443 Elo+
Party 1
Cerberus
Cerberus
nicanico
Cerberus
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 8L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DBalDGuy
Kumbhakarna
13
0 / 3 / 0
8,456
1,057
7,322
18,117
17,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Dexlexic2613
Chang'e
13
0 / 7 / 0
7,707
963
4,821
12,627
4,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
SymonXDjr
Neith
13
0 / 1 / 0
7,921
990
5,966
8,337
3,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
ZadixD1234
Hou Yi
13
0 / 5 / 0
7,623
953
5,108
12,071
4,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
hroq
Thor
13
0 / 1 / 0
7,339
917
3,380
6,597
2,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

244

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 12
9,036
1,130
10,797
4,663
2,138
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Poseidon
Xmaiaju
Poseidon
15
4 / 0 / 10
9,690
1,211
18,581
4,282
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
XxSlaved1
Neith
15
3 / 0 / 12
9,003
1,125
9,930
6,390
2,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 0 / 12
8,602
1,075
9,199
9,695
10,480
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
nicanico
Cerberus
14
4 / 0 / 6
9,282
1,160
4,845
5,058
4,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
69
0
Kills
17
17
Deaths
0
0
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
DBalDGuy
Kumbhakarna
0
3
0
0
L
Chang'e
Dexlexic2613
Chang'e
0
7
0
0
W
4
0
12
10
L
Neith
SymonXDjr
Neith
0
1
0
0
W
Poseidon
Xmaiaju
Poseidon
4
0
10
9
W
Neith
XxSlaved1
Neith
3
0
12
9
L
Hou Yi
ZadixD1234
Hou Yi
0
5
0
0
L
Thor
hroq
Thor
0
1
0
0
W
2
0
12
8
W
Cerberus
nicanico
Cerberus
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,597
Damage
53,352
57,749
Taken
30,088
32,598
Mitigated
22,131
7,985
Healing
5,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
DBalDGuy
Kumbhakarna
7,322
558
0
1,054
18,117
17,776
0
7,542
10,575
22,724
86
L
Chang'e
Dexlexic2613
Chang'e
4,821
625
3,659
1,640
12,627
4,765
0
4,787
7,840
16,827
0
W
10,797
5,488
0
768
4,663
2,138
0
1,757
2,906
0
29,101
L
Neith
SymonXDjr
Neith
5,966
3,468
0
926
8,337
3,339
0
3,038
5,299
0
26,150
W
Poseidon
Xmaiaju
Poseidon
18,581
1,180
0
158
4,282
1,839
0
1,928
2,354
37,149
0
W
Neith
XxSlaved1
Neith
9,930
4,625
0
1,491
6,390
2,798
0
2,067
4,323
0
29,863
L
Hou Yi
ZadixD1234
Hou Yi
5,108
1,833
0
460
12,071
4,290
0
5,610
6,461
0
19,362
L
Thor
hroq
Thor
3,380
117
0
246
6,597
2,428
0
2,449
4,148
0
7,104
W
9,199
786
0
1,644
9,695
10,480
0
4,204
5,491
0
10,743
W
Cerberus
nicanico
Cerberus
4,845
304
0
1,271
5,058
4,876
0
2,101
2,957
15,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,046
Gold Earned
45,613
141
Minions Killed
178
3
Camps Cleared
6
612,253
Distance Traveled
801,669
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,456
1,057
19
2
0
141,168
0
L
Chang'e
7,707
963
34
4
1
123,174
0
W
Artemis
9,036
1,130
49
6
1
152,968
0
L
Neith
7,921
990
43
5
0
132,632
0
W
Poseidon
9,690
1,211
42
5
3
164,147
0
W
Neith
9,003
1,125
55
7
1
139,156
0
L
Hou Yi
7,623
953
34
4
0
116,136
0
L
Thor
7,339
917
11
1
2
99,143
0
W
Tyr
8,602
1,075
2
0
0
183,934
0
W
Cerberus
9,282
1,160
30
4
1
161,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role