Player Matchup

Thor
Thor
 
Thor
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Elite-Ruppi
Tsukuyomi
Level 173
God Stats
1W - 4L
1,241 SR
Queue Stats
183W - 194L
1,478 Elo+
Solo
Apollo
Apollo
OhSoRAD117
Apollo
Level 140
God Stats
0W - 3L
1,088 SR
Queue Stats
170W - 148L
1,460 Elo+
Solo
Atlas
Atlas
StudMuffin0118
Atlas
Level 148
God Stats
6W - 3L
1,684 SR
Queue Stats
442W - 452L
1,524 Elo+
Solo
Yemoja
Yemoja
stray slugz
Yemoja
Level 156
God Stats
1W - 1L
1,735 SR
Queue Stats
103W - 109L
1,432 Elo+
Solo
Team Averages
Level 151
1,449 SR
1,479 Elo+

VS

Team Averages
Level 111
1,610 SR
1,455 Elo+
Cthulhu
Cthulhu
Big_Ozaru
Cthulhu
Level 93
God Stats
6W - 2L
1,537 SR
Queue Stats
115W - 95L
1,455 Elo+
Party 1
Odin
Odin
Dan45pdw1
Odin
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 78L
1,424 Elo+
Party 1
Yemoja
Yemoja
TwistaDoob
Yemoja
Level 123
God Stats
9W - 4L
1,633 SR
Queue Stats
187W - 208L
1,431 Elo+
Solo
Rama
Rama
VIICardinalSins
Rama
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 50L
1,441 Elo+
Solo
Zhong Kui
Zhong Kui
WonkyMountain0
Zhong Kui
Level 118
God Stats
8W - 3L
1,880 SR
Queue Stats
328W - 346L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
0 / 2 / 2
6,901
531
2,401
3,057
1,319
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Elite-Ruppi
Tsukuyomi
17
4 / 4 / 1
9,758
751
14,614
15,481
9,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
OhSoRAD117
Apollo
15
0 / 4 / 3
8,405
647
8,786
13,857
8,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 7 / 2
7,445
573
9,017
17,724
20,850
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yemoja
16
1 / 4 / 4
8,354
643
8,474
16,329
13,205
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Big_Ozaru
Cthulhu
17
6 / 1 / 9
10,696
823
19,936
16,408
20,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
17
4 / 2 / 15
10,571
813
7,915
17,626
20,516
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
TwistaDoob
Yemoja
15
1 / 1 / 14
9,172
706
3,298
6,872
2,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

18
3 / 1 / 16
10,365
797
12,262
11,651
5,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
WonkyMountain0
Zhong Kui
17
7 / 2 / 9
10,705
823
13,795
13,244
10,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
84
5
Kills
21
21
Deaths
7
12
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
2
2
0.5
W
Cthulhu
Big_Ozaru
Cthulhu
6
1
9
10.5
W
Odin
4
2
15
5.75
L
Tsukuyomi
Elite-Ruppi
Tsukuyomi
4
4
1
1.13
L
Apollo
OhSoRAD117
Apollo
0
4
3
0.38
L
0
7
2
0.14
W
Yemoja
TwistaDoob
Yemoja
1
1
14
8
W
3
1
16
11
W
Zhong Kui
WonkyMountain0
Zhong Kui
7
2
9
5.75
L
Yemoja
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,292
Damage
57,206
66,448
Taken
65,801
53,272
Mitigated
59,323
17,806
Healing
42,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,401
159
116
79
3,057
1,319
0
1,363
1,694
0
2,476
W
Cthulhu
Big_Ozaru
Cthulhu
19,936
695
2,442
3,452
16,408
20,844
418
5,092
11,316
42,291
0
W
Odin
7,915
1,494
936
3,602
17,626
20,516
622
3,755
13,871
2,061
16,402
L
Tsukuyomi
Elite-Ruppi
Tsukuyomi
14,614
1,497
1,008
2,941
15,481
9,830
0
7,595
7,886
0
34,033
L
Apollo
OhSoRAD117
Apollo
8,786
5,755
427
2,613
13,857
8,068
0
9,588
4,269
0
24,408
L
9,017
3,457
219
34
17,724
20,850
0
9,058
8,666
15,966
0
W
Yemoja
TwistaDoob
Yemoja
3,298
1,619
21,726
3,006
6,872
2,343
733
2,303
2,838
8,675
0
W
12,262
6,544
616
1,469
11,651
5,389
2,814
3,972
7,679
0
29,899
W
Zhong Kui
WonkyMountain0
Zhong Kui
13,795
523
1,467
3,667
13,244
10,231
2,373
2,369
10,875
30,644
0
L
Yemoja
8,474
1,647
6,661
3,708
16,329
13,205
0
10,743
5,586
16,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,863
Gold Earned
51,509
95
Minions Killed
155
0
Camps Cleared
0
852,838
Distance Traveled
1,191,346
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,901
531
2
0
0
67,060
0
W
Cthulhu
10,696
823
32
2
0
275,576
0
W
Odin
10,571
813
25
2
0
242,566
0
L
Tsukuyomi
9,758
751
26
2
0
251,131
1
L
Apollo
8,405
647
33
3
0
168,195
0
L
Atlas
7,445
573
14
1
0
183,526
0
W
Yemoja
9,172
706
11
1
0
224,084
1
W
Rama
10,365
797
45
3
0
221,937
0
W
Zhong Kui
10,705
823
42
3
0
227,183
0
L
Yemoja
8,354
643
20
2
0
182,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role