Player Matchup

Susano
Susano
Azmen
Susano
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,670 Elo+
Party 1
Ymir
Ymir
ISLaSHI
Ymir
Level 7
God Stats
1W - 2L
1,683 SR
Queue Stats
6W - 8L
1,670 Elo+
Party 1
Janus
Janus
LuNeTisTuL
Janus
Level 77
God Stats
2W - 2L
1,480 SR
Queue Stats
18W - 16L
1,547 Elo+
Party 1
Team Averages
Level 49
1,554 SR
1,629 Elo+

VS

Team Averages
Level 130
1,511 SR
1,379 Elo+
Xing Tian
Xing Tian
AlefinAle
Xing Tian
Level 184
God Stats
1W - 0L
1,532 SR
Queue Stats
10W - 3L
1,717 Elo+
Party 2
Charybdis
Charybdis
ByCalillyos
Charybdis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,274 Elo+
Party 2
He Bo
He Bo
Rubenini
He Bo
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 15L
1,147 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Azmen
Susano
10
0 / 8 / 5
7,635
694
8,136
11,590
4,853
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
ISLaSHI
Ymir
11
2 / 4 / 2
8,142
740
6,223
17,011
17,600
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
11
3 / 7 / 2
9,053
823
8,738
8,755
3,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AlefinAle
Xing Tian
14
11 / 0 / 7
10,781
980
11,523
15,993
15,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
ByCalillyos
Charybdis
13
3 / 1 / 11
9,818
893
10,172
7,681
3,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Rubenini
He Bo
12
5 / 4 / 8
9,726
884
11,374
7,759
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
5
Kills
19
19
Deaths
5
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AlefinAle
Xing Tian
11
0
7
14.5
L
Susano
Azmen
Susano
0
8
5
0.31
W
Charybdis
ByCalillyos
Charybdis
3
1
11
8.5
L
Ymir
ISLaSHI
Ymir
2
4
2
0.75
L
Janus
3
7
2
0.57
W
He Bo
Rubenini
He Bo
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,097
Damage
33,069
37,356
Taken
31,433
25,922
Mitigated
21,528
574
Healing
7,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AlefinAle
Xing Tian
11,523
1,331
0
4,253
15,993
15,714
203
7,220
8,773
28,206
0
L
Susano
Azmen
Susano
8,136
2,515
0
250
11,590
4,853
0
8,069
3,197
0
13,829
W
Charybdis
ByCalillyos
Charybdis
10,172
6,443
0
1,502
7,681
3,129
1,487
4,409
3,272
0
54,530
L
Ymir
ISLaSHI
Ymir
6,223
2,143
0
250
17,011
17,600
0
6,424
10,052
14,562
0
L
Janus
8,738
372
0
74
8,755
3,469
0
7,316
1,162
38,162
0
W
He Bo
Rubenini
He Bo
11,374
767
0
1,448
7,759
2,685
430
4,264
3,495
38,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,830
Gold Earned
30,325
65
Minions Killed
139
0
Camps Cleared
0
561,043
Distance Traveled
564,623
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,781
980
20
2
0
209,034
0
L
Susano
7,635
694
13
1
0
186,045
0
W
Charybdis
9,818
893
77
7
0
181,930
4
L
Ymir
8,142
740
5
0
0
194,766
0
L
Janus
9,053
823
47
4
0
180,232
0
W
He Bo
9,726
884
42
4
0
173,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role