Player Matchup

Odin
Odin
CrypticDragons
Odin
Level 115
God Stats
0W - 1L
1,787 SR
Queue Stats
140W - 126L
1,555 Elo+
Solo
Danzaburou
Danzaburou
Harano
Danzaburou
Level 99
God Stats
3W - 2L
1,633 SR
Queue Stats
385W - 353L
1,483 Elo+
Party 2
Pele
Pele
Namingproblem
Pele
Level 96
God Stats
7W - 5L
1,628 SR
Queue Stats
368W - 335L
1,472 Elo+
Party 2
Scylla
Scylla
elamamkoulu
Scylla
Level 85
God Stats
1W - 2L
1,652 SR
Queue Stats
1W - 4L
1,611 Elo+
Party 3
Cerberus
Cerberus
samiirr
Cerberus
Level 12
God Stats
0W - 3L
1,572 SR
Queue Stats
1W - 4L
1,611 Elo+
Party 3
Team Averages
Level 81
1,654 SR
1,546 Elo+

VS

Team Averages
Level 127
1,523 SR
1,512 Elo+
Geb
Geb
BabySly
Geb
Level 129
God Stats
1W - 1L
1,283 SR
Queue Stats
32W - 48L
1,421 Elo+
Party 1
Fenrir
Fenrir
Bloodreaver89
Fenrir
Level 141
God Stats
1W - 2L
1,354 SR
Queue Stats
212W - 172L
1,522 Elo+
Party 1
Bacchus
Bacchus
Desdorf
Bacchus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 33L
1,583 Elo+
Party 1
Chiron
Chiron
MiniMe2
Chiron
Level 119
God Stats
1W - 0L
1,859 SR
Queue Stats
31W - 28L
1,502 Elo+
Party 1
Baron Samedi
Baron Samedi
Th3wizardking
Baron Samedi
Level 116
God Stats
15W - 13L
1,619 SR
Queue Stats
363W - 379L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,309
731
3,969
11,466
8,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Harano
Danzaburou
15
1 / 0 / 1
8,215
822
4,381
4,352
1,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 3 / 0
8,128
813
7,077
8,270
3,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
13
0 / 3 / 2
7,347
735
6,092
6,275
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
samiirr
Cerberus
13
0 / 6 / 2
7,843
784
3,011
15,876
11,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
3 / 2 / 7
8,997
900
5,906
10,421
6,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 0 / 7
9,525
953
9,719
9,258
8,279
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Desdorf
Bacchus
15
2 / 1 / 9
8,445
845
7,729
10,033
10,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
MiniMe2
Chiron
16
4 / 0 / 8
9,434
943
7,485
5,723
2,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Th3wizardking
Baron Samedi
16
1 / 0 / 14
9,105
911
8,750
3,710
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
3
Kills
16
16
Deaths
3
6
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Geb
3
2
7
3.25
W
6
0
7
9.5
L
0
4
1
0.13
W
Bacchus
Desdorf
Bacchus
2
1
9
6.5
L
Danzaburou
Harano
Danzaburou
1
0
1
1.5
W
Chiron
MiniMe2
Chiron
4
0
8
8
L
2
3
0
0.67
W
Baron Samedi
Th3wizardking
Baron Samedi
1
0
14
8
L
Scylla
0
3
2
0.33
L
Cerberus
samiirr
Cerberus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,530
Damage
39,589
46,239
Taken
39,145
27,515
Mitigated
28,880
7,716
Healing
12,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
5,906
357
0
704
10,421
6,023
361
2,904
7,446
26,909
0
W
9,719
2,927
0
4,396
9,258
8,279
1,000
2,115
7,053
0
28,541
L
3,969
344
0
1,619
11,466
8,795
0
5,377
5,653
0
17,911
W
Bacchus
Desdorf
Bacchus
7,729
512
54
1,772
10,033
10,252
559
2,795
7,129
13,511
0
L
Danzaburou
Harano
Danzaburou
4,381
814
0
1,010
4,352
1,858
0
1,800
2,467
0
33,444
W
Chiron
MiniMe2
Chiron
7,485
2,801
672
1,867
5,723
2,522
1,718
567
5,115
0
39,507
L
7,077
945
0
825
8,270
3,236
0
2,751
5,293
0
20,063
W
Baron Samedi
Th3wizardking
Baron Samedi
8,750
563
1,677
1,780
3,710
1,804
1,604
722
2,865
35,603
0
L
Scylla
6,092
1,288
0
47
6,275
2,445
0
4,177
2,007
19,499
0
L
Cerberus
samiirr
Cerberus
3,011
358
968
3,247
15,876
11,181
0
7,090
8,434
7,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,842
Gold Earned
45,506
180
Minions Killed
259
0
Camps Cleared
0
1,085,893
Distance Traveled
1,178,579
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,997
900
56
6
0
228,378
0
W
Fenrir
9,525
953
46
5
0
246,354
0
L
Odin
7,309
731
25
3
0
203,152
0
W
Bacchus
8,445
845
19
2
0
256,331
0
L
Danzaburou
8,215
822
71
7
0
235,924
0
W
Chiron
9,434
943
75
8
0
225,380
0
L
Pele
8,128
813
38
4
0
247,127
1
W
Baron Samedi
9,105
911
63
6
0
222,136
1
L
Scylla
7,347
735
28
3
0
200,582
0
L
Cerberus
7,843
784
18
2
0
199,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role