Player Matchup

Ix Chel
Ix Chel
ConnorC4433
Ix Chel
Level 106
God Stats
6W - 8L
1,390 SR
Queue Stats
302W - 287L
1,482 Elo+
Solo
Martichoras
Martichoras
FlesAlvaro
Martichoras
Level 108
God Stats
4W - 3L
1,348 SR
Queue Stats
128W - 131L
1,477 Elo+
Solo
Zhong Kui
Zhong Kui
KalexKing
Zhong Kui
Level 105
God Stats
25W - 15L
1,557 SR
Queue Stats
184W - 153L
1,460 Elo+
Solo
Nemesis
Nemesis
NeKSooS
Nemesis
Level 22
God Stats
10W - 2L
1,745 SR
Queue Stats
15W - 7L
1,539 Elo+
Party 1
Bacchus
Bacchus
kogdar12
Bacchus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,522 Elo+
Party 1
Team Averages
Level 81
1,508 SR
1,496 Elo+

VS

Team Averages
Level 70
1,592 SR
1,351 Elo+
Ishtar
Ishtar
 
Ishtar
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Kingofthesea2796
Zhong Kui
Level 126
God Stats
1W - 2L
1,522 SR
Queue Stats
93W - 111L
1,481 Elo+
Solo
Atlas
Atlas
Krebleble
Atlas
Level 26
God Stats
1W - 1L
1,788 SR
Queue Stats
19W - 13L
1,140 Elo+
Party 2
Anubis
Anubis
LeoSupreme
Anubis
Level 67
God Stats
0W - 1L
1,611 SR
Queue Stats
19W - 13L
1,140 Elo+
Party 2
Arachne
Arachne
Sniper-308UA
Arachne
Level 58
God Stats
3W - 4L
1,539 SR
Queue Stats
103W - 134L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ConnorC4433
Ix Chel
14
2 / 1 / 1
8,273
636
5,014
6,187
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
FlesAlvaro
Martichoras
11
4 / 0 / 0
7,265
559
5,433
5,765
2,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
KalexKing
Zhong Kui
14
4 / 1 / 0
8,634
664
10,309
13,135
11,937
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
NeKSooS
Nemesis
11
2 / 1 / 4
6,930
533
4,206
12,620
4,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
kogdar12
Bacchus
10
0 / 3 / 5
6,684
514
4,216
11,282
11,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
2 / 4 / 1
6,060
466
6,162
8,670
2,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
12
0 / 4 / 1
7,277
560
8,890
13,735
10,472
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
Krebleble
Atlas
10
0 / 0 / 2
6,325
487
3,200
7,425
6,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
LeoSupreme
Anubis
13
4 / 2 / 0
7,695
592
5,648
5,935
3,097
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Sniper-308UA
Arachne
11
0 / 2 / 1
6,325
487
3,105
10,594
3,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
12
Kills
6
6
Deaths
12
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
4
1
0.63
W
Ix Chel
ConnorC4433
Ix Chel
2
1
1
2.5
W
Martichoras
FlesAlvaro
Martichoras
4
0
0
4
W
Zhong Kui
KalexKing
Zhong Kui
4
1
0
4
L
Zhong Kui
0
4
1
0.13
L
Atlas
Krebleble
Atlas
0
0
2
1
L
Anubis
LeoSupreme
Anubis
4
2
0
2
W
Nemesis
NeKSooS
Nemesis
2
1
4
4
L
Arachne
Sniper-308UA
Arachne
0
2
1
0.25
W
Bacchus
kogdar12
Bacchus
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,178
Damage
27,005
48,989
Taken
46,359
31,854
Mitigated
26,715
21,356
Healing
16,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
6,162
4,074
0
2,846
8,670
2,951
0
1,809
6,861
0
31,651
W
Ix Chel
ConnorC4433
Ix Chel
5,014
254
185
2,388
6,187
2,229
197
2,038
4,149
72,024
0
W
Martichoras
FlesAlvaro
Martichoras
5,433
1,998
0
1,366
5,765
2,279
501
2,115
3,650
0
47,566
W
Zhong Kui
KalexKing
Zhong Kui
10,309
1,850
0
9,967
13,135
11,937
0
9,294
3,841
67,370
0
L
Zhong Kui
8,890
2,292
0
5,825
13,735
10,472
0
9,864
3,871
59,657
0
L
Atlas
Krebleble
Atlas
3,200
1,417
0
2,445
7,425
6,343
0
2,144
5,281
21,172
0
L
Anubis
LeoSupreme
Anubis
5,648
675
0
2,770
5,935
3,097
159
3,409
2,526
50,041
0
W
Nemesis
NeKSooS
Nemesis
4,206
1,328
0
4,085
12,620
4,354
0
1,699
10,921
0
55,294
L
Arachne
Sniper-308UA
Arachne
3,105
2,464
0
2,749
10,594
3,852
0
2,313
8,281
0
49,508
W
Bacchus
kogdar12
Bacchus
4,216
607
0
3,365
11,282
11,055
116
2,592
8,690
20,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,786
Gold Earned
33,682
434
Minions Killed
328
0
Camps Cleared
0
1,309,328
Distance Traveled
1,273,305
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,060
466
50
4
0
237,427
0
W
Ix Chel
8,273
636
121
9
0
254,064
0
W
Martichoras
7,265
559
81
6
0
235,545
1
W
Zhong Kui
8,634
664
125
10
0
239,720
0
L
Zhong Kui
7,277
560
98
8
0
208,986
1
L
Atlas
6,325
487
19
1
0
283,646
0
L
Anubis
7,695
592
81
6
0
263,862
0
W
Nemesis
6,930
533
84
6
0
302,264
0
L
Arachne
6,325
487
80
6
0
279,384
1
W
Bacchus
6,684
514
23
2
0
277,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role