Player Matchup

Bastet
Bastet
AD903
Bastet
Level 74
God Stats
21W - 18L
1,454 SR
Queue Stats
395W - 395L
1,466 Elo+
Solo
Apollo
Apollo
ENIGMATIC_MAYHEM
Apollo
Level 109
God Stats
80W - 113L
1,486 SR
Queue Stats
223W - 288L
1,408 Elo+
Solo
Anubis
Anubis
MarshallVI
Anubis
Level 103
God Stats
44W - 47L
1,495 SR
Queue Stats
336W - 315L
1,506 Elo+
Solo
Hel
Hel
roytho
Hel
Level 85
God Stats
17W - 4L
1,587 SR
Queue Stats
96W - 68L
1,451 Elo+
Solo
Sol
Sol
tpegueeei
Sol
Level 123
God Stats
14W - 15L
1,352 SR
Queue Stats
480W - 483L
1,467 Elo+
Solo
Team Averages
Level 99
1,475 SR
1,460 Elo+

VS

Team Averages
Level 103
1,443 SR
1,480 Elo+
Bacchus
Bacchus
 
Bacchus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DukeMcFish
Hun Batz
Level 62
God Stats
2W - 5L
1,500 SR
Queue Stats
88W - 81L
1,481 Elo+
Solo
Ullr
Ullr
Sasukane-Yt
Ullr
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,490 Elo+
Solo
Vulcan
Vulcan
Sicelet
Vulcan
Level 109
God Stats
0W - 2L
1,293 SR
Queue Stats
430W - 450L
1,405 Elo+
Solo
Hercules
Hercules
XXguietooXX
Hercules
Level 107
God Stats
7W - 10L
1,421 SR
Queue Stats
527W - 509L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AD903
Bastet
12
1 / 0 / 6
7,590
474
3,216
12,676
5,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 1 / 0
8,961
560
7,689
14,651
5,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
MarshallVI
Anubis
16
6 / 0 / 6
9,852
616
11,096
10,526
5,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hel
roytho
Hel
12
1 / 2 / 7
6,852
428
2,784
6,064
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
1 / 5 / 1
8,016
501
4,941
14,534
5,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 4 / 2
6,560
410
7,452
12,512
9,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hun Batz
DukeMcFish
Hun Batz
12
3 / 4 / 1
7,697
481
7,267
15,194
5,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
3 / 2 / 3
8,506
532
9,165
12,081
5,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Sicelet
Vulcan
13
0 / 3 / 0
7,581
474
8,192
7,382
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
XXguietooXX
Hercules
8
0 / 2 / 0
6,216
389
2,073
6,228
3,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
15
Kills
8
8
Deaths
15
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
4
2
0.75
W
Bastet
AD903
Bastet
1
0
6
4
L
Hun Batz
DukeMcFish
Hun Batz
3
4
1
0.88
W
6
1
0
6
W
Anubis
MarshallVI
Anubis
6
0
6
9
L
3
2
3
2.25
L
Vulcan
Sicelet
Vulcan
0
3
0
0
L
Hercules
XXguietooXX
Hercules
0
2
0
0
W
Hel
roytho
Hel
1
2
7
2.25
W
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,726
Damage
34,149
58,451
Taken
53,397
24,305
Mitigated
26,713
22,726
Healing
14,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,452
526
96
2,069
12,512
9,619
104
3,071
9,441
23,426
0
W
Bastet
AD903
Bastet
3,216
742
0
2,354
12,676
5,630
483
3,225
9,247
0
45,632
L
Hun Batz
DukeMcFish
Hun Batz
7,267
691
0
5,742
15,194
5,391
0
4,590
10,604
0
60,846
W
7,689
4,736
0
4,034
14,651
5,827
1,157
5,519
9,000
0
74,327
W
Anubis
MarshallVI
Anubis
11,096
777
0
5,285
10,526
5,374
1,748
2,859
7,603
80,227
0
L
9,165
4,489
0
4,035
12,081
5,774
592
5,170
6,911
0
65,457
L
Vulcan
Sicelet
Vulcan
8,192
3,489
0
851
7,382
2,609
456
3,066
4,316
62,977
0
L
Hercules
XXguietooXX
Hercules
2,073
445
0
1,527
6,228
3,320
0
2,924
3,304
0
24,288
W
Hel
roytho
Hel
2,784
97
4,539
3,534
6,064
2,104
360
2,068
3,894
21,699
0
W
4,941
2,542
0
2,980
14,534
5,370
1,209
1,309
13,063
59,271
1,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,271
Gold Earned
36,560
445
Minions Killed
369
0
Camps Cleared
0
1,454,857
Distance Traveled
1,392,441
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,560
410
24
2
0
304,212
1
W
Bastet
7,590
474
60
4
0
343,637
0
L
Hun Batz
7,697
481
100
6
0
338,010
5
W
Apollo
8,961
560
127
8
0
312,205
2
W
Anubis
9,852
616
130
8
0
274,083
2
L
Ullr
8,506
532
92
6
0
297,247
0
L
Vulcan
7,581
474
102
6
0
316,194
2
L
Hercules
6,216
389
51
3
0
136,778
2
W
Hel
6,852
428
36
2
0
247,839
0
W
Sol
8,016
501
92
6
0
277,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role