Player Matchup

Kuzenbo
Kuzenbo
Aland_A
Kuzenbo
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 33L
1,483 Elo+
Party 1
Shiva
Shiva
ArrayWon
Shiva
Level 29
God Stats
0W - 5L
1,353 SR
Queue Stats
82W - 84L
1,461 Elo+
Party 1
Athena
Athena
Arya977
Athena
Level 25
God Stats
2W - 1L
1,787 SR
Queue Stats
62W - 64L
1,462 Elo+
Party 1
Horus
Horus
Diyar_S
Horus
Level 103
God Stats
0W - 3L
1,160 SR
Queue Stats
95W - 97L
1,462 Elo+
Party 1
Mulan
Mulan
GodOofGunns
Mulan
Level 90
God Stats
1W - 3L
1,545 SR
Queue Stats
158W - 144L
1,453 Elo+
Party 1
Team Averages
Level 58
1,469 SR
1,464 Elo+

VS

Team Averages
Level 96
1,574 SR
1,462 Elo+
Bastet
Bastet
 
Bastet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
BayBlack
Ix Chel
Level 70
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 94L
1,427 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Kozo75014
Kumbhakarna
Level 129
God Stats
3W - 0L
1,749 SR
Queue Stats
203W - 209L
1,487 Elo+
Solo
Medusa
Medusa
Shamsy97
Medusa
Level 108
God Stats
4W - 0L
1,623 SR
Queue Stats
116W - 103L
1,541 Elo+
Solo
Fafnir
Fafnir
pence4
Fafnir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Aland_A
Kuzenbo
13
0 / 2 / 5
7,310
731
3,968
12,114
13,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
ArrayWon
Shiva
13
2 / 3 / 3
7,162
716
16,095
14,838
16,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
Arya977
Athena
13
1 / 4 / 5
7,078
708
7,263
18,798
13,654
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
Diyar_S
Horus
14
1 / 2 / 3
7,754
775
4,257
17,285
11,927
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 5 / 3
6,995
700
9,746
14,130
12,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
6 / 1 / 9
8,337
834
14,152
8,974
4,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ix Chel
BayBlack
Ix Chel
14
4 / 2 / 12
8,073
807
17,540
7,630
3,275
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Kozo75014
Kumbhakarna
14
2 / 1 / 13
8,225
823
11,413
12,770
14,436
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Shamsy97
Medusa
15
4 / 1 / 11
8,228
823
15,195
9,016
4,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
pence4
Fafnir
13
0 / 2 / 14
7,163
716
6,292
9,265
9,621
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
75
6
Kills
16
16
Deaths
7
19
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
1
9
10.5
L
Kuzenbo
Aland_A
Kuzenbo
0
2
5
1.25
L
Shiva
ArrayWon
Shiva
2
3
3
1.17
L
Athena
Arya977
Athena
1
4
5
0.88
W
Ix Chel
BayBlack
Ix Chel
4
2
12
5
L
Horus
Diyar_S
Horus
1
2
3
1.25
L
2
5
3
0.7
W
Kumbhakarna
Kozo75014
Kumbhakarna
2
1
13
8.5
W
Medusa
Shamsy97
Medusa
4
1
11
9.5
W
Fafnir
pence4
Fafnir
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,329
Damage
64,592
77,165
Taken
47,655
67,303
Mitigated
35,868
35,468
Healing
24,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
14,152
3,529
4,565
2,905
8,974
4,041
0
1,693
7,111
0
22,162
L
Kuzenbo
Aland_A
Kuzenbo
3,968
1,473
1,589
1,341
12,114
13,457
0
5,372
6,742
5,537
0
L
Shiva
ArrayWon
Shiva
16,095
600
2,367
1,487
14,838
16,139
0
5,999
8,839
0
26,541
L
Athena
Arya977
Athena
7,263
899
855
4,569
18,798
13,654
0
7,958
10,840
9,887
0
W
Ix Chel
BayBlack
Ix Chel
17,540
2,887
5,069
1,423
7,630
3,275
147
1,735
5,717
30,010
0
L
Horus
Diyar_S
Horus
4,257
2,151
11,599
8,164
17,285
11,927
0
9,087
8,198
0
9,791
L
9,746
933
1,370
2,127
14,130
12,126
0
6,829
7,301
0
23,360
W
Kumbhakarna
Kozo75014
Kumbhakarna
11,413
790
2,439
2,010
12,770
14,436
0
3,079
9,371
16,383
0
W
Medusa
Shamsy97
Medusa
15,195
6,177
1,729
2,334
9,016
4,495
156
1,955
6,801
0
36,215
W
Fafnir
pence4
Fafnir
6,292
2,026
1,018
1,208
9,265
9,621
0
1,607
7,424
8,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,299
Gold Earned
40,026
72
Minions Killed
115
0
Camps Cleared
0
933,065
Distance Traveled
993,695
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,337
834
26
3
0
235,312
0
L
Kuzenbo
7,310
731
6
1
0
179,174
0
L
Shiva
7,162
716
19
2
0
188,539
0
L
Athena
7,078
708
8
1
0
185,007
0
W
Ix Chel
8,073
807
31
3
0
210,256
0
L
Horus
7,754
775
10
1
0
213,115
0
L
Mulan
6,995
700
29
3
0
167,230
0
W
Kumbhakarna
8,225
823
8
1
0
201,492
0
W
Medusa
8,228
823
47
5
0
183,377
0
W
Fafnir
7,163
716
3
0
0
163,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role