Player Matchup

Jormungandr
Jormungandr
Jshadows2009
Jormungandr
Level 119
God Stats
740W - 654L
1,580 SR
Queue Stats
909W - 894L
1,517 Elo+
Solo
Hera
Hera
LordKrulcifer
Hera
Level 156
God Stats
35W - 19L
1,640 SR
Queue Stats
1,099W - 728L
1,621 Elo+
Solo
Bastet
Bastet
Novacain97
Bastet
Level 48
God Stats
2W - 2L
1,551 SR
Queue Stats
20W - 17L
1,486 Elo+
Solo
Neith
Neith
dannyherr
Neith
Level 105
God Stats
76W - 82L
1,542 SR
Queue Stats
1,047W - 1,040L
1,427 Elo+
Solo
Ix Chel
Ix Chel
stikked
Ix Chel
Level 106
God Stats
1W - 1L
1,481 SR
Queue Stats
15W - 26L
1,443 Elo+
Solo
Team Averages
Level 107
1,559 SR
1,499 Elo+

VS

Team Averages
Level 116
1,544 SR
1,365 Elo+
Cupid
Cupid
ElSéptimo
Cupid
Level 15
God Stats
1W - 4L
1,725 SR
Queue Stats
27W - 36L
1,421 Elo+
Party 1
Sylvanus
Sylvanus
GENERAL GASTELU
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,067 Elo+
Party 1
Nu Wa
Nu Wa
JORGE GOX
Nu Wa
Level 179
God Stats
16W - 16L
1,606 SR
Queue Stats
774W - 832L
1,468 Elo+
Solo
Surtr
Surtr
UninhibitedHorse
Surtr
Level 104
God Stats
16W - 24L
1,428 SR
Queue Stats
51W - 72L
1,345 Elo+
Party 1
Lancelot
Lancelot
tripleA75
Lancelot
Level 255
God Stats
9W - 15L
1,459 SR
Queue Stats
213W - 246L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jshadows2009
Jormungandr
16
1 / 0 / 18
10,724
1,072
15,740
17,192
20,097
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

16
4 / 1 / 12
10,562
1,056
17,623
5,954
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Novacain97
Bastet
16
3 / 0 / 10
10,458
1,046
9,276
7,306
3,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
dannyherr
Neith
16
2 / 0 / 14
10,481
1,048
10,880
6,098
2,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
stikked
Ix Chel
16
10 / 1 / 6
11,251
1,125
21,563
11,147
5,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

316

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
0 / 6 / 2
9,175
918
7,082
14,944
8,034
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sylvanus
14
0 / 6 / 1
8,717
872
4,672
21,103
22,076
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
JORGE GOX
Nu Wa
14
0 / 1 / 0
9,011
901
10,077
6,276
2,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
0 / 5 / 0
8,857
886
10,930
21,193
26,445
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Lancelot
tripleA75
Lancelot
14
2 / 2 / 0
9,531
953
10,087
16,525
22,404
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
5
20
Kills
2
2
Deaths
20
60
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cupid
0
6
2
0.17
L
Sylvanus
0
6
1
0.08
L
Nu Wa
JORGE GOX
Nu Wa
0
1
0
0
W
Jormungandr
Jshadows2009
Jormungandr
1
0
18
10
W
4
1
12
10
W
Bastet
Novacain97
Bastet
3
0
10
8
L
0
5
0
0
W
Neith
dannyherr
Neith
2
0
14
9
W
Ix Chel
stikked
Ix Chel
10
1
6
13
L
Lancelot
tripleA75
Lancelot
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,082
Damage
42,848
47,697
Taken
80,041
33,652
Mitigated
81,578
14,396
Healing
8,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
7,082
3,783
419
1,126
14,944
8,034
0
10,558
4,386
0
22,908
L
Sylvanus
4,672
792
1,377
1,976
21,103
22,076
0
14,790
6,313
9,122
0
L
Nu Wa
JORGE GOX
Nu Wa
10,077
2,947
0
0
6,276
2,619
0
3,650
2,626
34,960
0
W
Jormungandr
Jshadows2009
Jormungandr
15,740
3,314
1,797
4,066
17,192
20,097
0
5,244
11,948
38,236
1,320
W
17,623
4,860
0
0
5,954
2,448
0
2,110
3,844
37,111
0
W
Bastet
Novacain97
Bastet
9,276
2,376
0
1,613
7,306
3,245
0
1,759
5,547
0
28,717
L
10,930
1,259
0
1,454
21,193
26,445
0
12,845
8,348
447
26,256
W
Neith
dannyherr
Neith
10,880
5,652
0
3,227
6,098
2,765
0
1,929
4,169
0
32,594
W
Ix Chel
stikked
Ix Chel
21,563
3,842
1,891
1,802
11,147
5,097
0
4,010
7,137
38,505
0
L
Lancelot
tripleA75
Lancelot
10,087
1,231
0
1,884
16,525
22,404
0
11,763
4,762
0
26,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,476
Gold Earned
45,291
263
Minions Killed
156
8
Camps Cleared
4
938,023
Distance Traveled
873,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,175
918
32
3
0
170,365
0
L
Sylvanus
8,717
872
6
1
1
154,837
0
L
Nu Wa
9,011
901
51
5
2
158,758
0
W
Jormungandr
10,724
1,072
44
4
0
194,971
0
W
Hera
10,562
1,056
38
4
4
164,110
0
W
Bastet
10,458
1,046
65
7
1
211,301
0
L
Surtr
8,857
886
25
3
0
176,681
0
W
Neith
10,481
1,048
61
6
0
172,209
0
W
Ix Chel
11,251
1,125
55
6
3
195,432
0
L
Lancelot
9,531
953
42
4
1
212,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role