Player Matchup

Arachne
Arachne
Chuy DH
Arachne
Level 143
God Stats
6W - 3L
1,812 SR
Queue Stats
365W - 335L
1,547 Elo+
Party 3
Baron Samedi
Baron Samedi
MediumMeat
Baron Samedi
Level 121
God Stats
7W - 7L
1,666 SR
Queue Stats
72W - 56L
1,587 Elo+
Party 1
Rama
Rama
X3enz
Rama
Level 119
God Stats
2W - 2L
1,596 SR
Queue Stats
22W - 18L
1,586 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
cesar260302
Morgan Le Fay
Level 126
God Stats
1W - 3L
1,829 SR
Queue Stats
225W - 206L
1,493 Elo+
Party 3
Chaac
Chaac
oJmannn
Chaac
Level 155
God Stats
1W - 2L
1,635 SR
Queue Stats
161W - 138L
1,614 Elo+
Party 1
Team Averages
Level 133
1,708 SR
1,565 Elo+

VS

Team Averages
Level 157
1,506 SR
1,524 Elo+
Thanatos
Thanatos
Babayagahitch
Thanatos
Level 157
God Stats
4W - 3L
1,551 SR
Queue Stats
472W - 416L
1,573 Elo+
Solo
Hachiman
Hachiman
Khorneknee
Hachiman
Level 200
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 35L
1,464 Elo+
Solo
Hercules
Hercules
TTVAbex317
Hercules
Level 148
God Stats
8W - 6L
1,735 SR
Queue Stats
433W - 408L
1,512 Elo+
Solo
He Bo
He Bo
TbotTheRobot
He Bo
Level 129
God Stats
7W - 17L
1,303 SR
Queue Stats
415W - 345L
1,503 Elo+
Party 2
Da Ji
Da Ji
smastersx
Da Ji
Level 149
God Stats
11W - 14L
1,442 SR
Queue Stats
576W - 483L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chuy DH
Arachne
12
2 / 3 / 1
6,585
549
2,547
10,357
3,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Baron Samedi
MediumMeat
Baron Samedi
11
2 / 1 / 3
7,189
599
5,966
7,398
5,855
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rama
X3enz
Rama
10
1 / 2 / 3
6,322
527
5,724
7,950
2,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
cesar260302
Morgan Le Fay
12
0 / 3 / 0
6,995
583
2,900
6,381
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
oJmannn
Chaac
14
3 / 1 / 0
8,263
689
9,003
9,582
8,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Babayagahitch
Thanatos
11
0 / 3 / 2
6,263
522
2,637
14,405
8,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Khorneknee
Hachiman
11
1 / 3 / 0
5,783
482
7,348
9,357
3,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
TTVAbex317
Hercules
11
0 / 2 / 2
6,285
524
1,880
9,695
7,191
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 0 / 6
7,124
594
6,753
4,781
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
smastersx
Da Ji
14
7 / 0 / 1
8,047
671
7,685
10,235
4,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
8
Kills
10
10
Deaths
8
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Babayagahitch
Thanatos
0
3
2
0.33
L
Arachne
Chuy DH
Arachne
2
3
1
0.83
W
Hachiman
Khorneknee
Hachiman
1
3
0
0.33
L
Baron Samedi
MediumMeat
Baron Samedi
2
1
3
3.5
W
Hercules
TTVAbex317
Hercules
0
2
2
0.5
W
2
0
6
5
L
Rama
X3enz
Rama
1
2
3
1.25
L
Morgan Le Fay
cesar260302
Morgan Le Fay
0
3
0
0
L
Chaac
oJmannn
Chaac
3
1
0
3
W
Da Ji
smastersx
Da Ji
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,140
Damage
26,303
41,668
Taken
48,473
23,305
Mitigated
25,319
14,294
Healing
20,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Babayagahitch
Thanatos
2,637
1,094
0
9,905
14,405
8,616
0
0
13,586
0
41,395
L
Arachne
Chuy DH
Arachne
2,547
1,783
0
1,784
10,357
3,983
0
1,626
8,731
0
49,789
W
Hachiman
Khorneknee
Hachiman
7,348
3,726
0
3,876
9,357
3,254
0
1,538
7,819
0
48,917
L
Baron Samedi
MediumMeat
Baron Samedi
5,966
1,099
835
2,630
7,398
5,855
0
1,362
6,036
21,980
0
W
Hercules
TTVAbex317
Hercules
1,880
297
0
4,326
9,695
7,191
0
3,624
6,071
0
15,772
W
6,753
455
0
497
4,781
1,661
0
2,084
2,697
49,041
0
L
Rama
X3enz
Rama
5,724
4,300
0
2,583
7,950
2,548
0
0
7,950
0
43,229
L
Morgan Le Fay
cesar260302
Morgan Le Fay
2,900
211
0
1,382
6,381
2,523
140
2,233
4,148
52,661
0
L
Chaac
oJmannn
Chaac
9,003
1,594
0
5,080
9,582
8,396
0
1,532
8,050
0
64,806
W
Da Ji
smastersx
Da Ji
7,685
2,206
0
2,122
10,235
4,597
0
1,620
8,615
0
62,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,354
Gold Earned
33,502
401
Minions Killed
360
0
Camps Cleared
0
1,250,065
Distance Traveled
1,293,713
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,263
522
71
6
0
246,913
0
L
Arachne
6,585
549
73
6
0
291,701
2
W
Hachiman
5,783
482
83
7
0
226,970
1
L
Baron Samedi
7,189
599
35
3
0
247,745
2
W
Hercules
6,285
524
26
2
0
254,875
0
W
He Bo
7,124
594
89
7
0
279,206
7
L
Rama
6,322
527
75
6
0
223,758
0
L
Morgan Le Fay
6,995
583
116
10
0
237,781
2
L
Chaac
8,263
689
102
9
0
249,080
0
W
Da Ji
8,047
671
91
8
0
285,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role