Player Matchup

Arachne
Arachne
 
Arachne
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
GenevaConvention
Charybdis
Level 39
God Stats
5W - 5L
1,637 SR
Queue Stats
5W - 10L
1,339 Elo+
Party 1
Cerberus
Cerberus
H3KTICiNFERNO
Cerberus
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,610 Elo+
Party 1
Chaac
Chaac
MtGravity
Chaac
Level 88
God Stats
0W - 1L
1,719 SR
Queue Stats
5W - 4L
1,449 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TuneDolff
Morgan Le Fay
Level 102
God Stats
4W - 4L
1,370 SR
Queue Stats
24W - 37L
1,306 Elo+
Party 1
Team Averages
Level 86
1,545 SR
1,441 Elo+

VS

Team Averages
Level 136
1,450 SR
1,470 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DaLadJazpurr
Arachne
Level 147
God Stats
1W - 3L
1,157 SR
Queue Stats
101W - 106L
1,422 Elo+
Party 2
Sylvanus
Sylvanus
Grims Ramen
Sylvanus
Level 128
God Stats
1W - 1L
1,270 SR
Queue Stats
59W - 64L
1,400 Elo+
Party 2
Kukulkan
Kukulkan
Uninxtc1
Kukulkan
Level 129
God Stats
4W - 1L
1,764 SR
Queue Stats
100W - 72L
1,524 Elo+
Solo
Bastet
Bastet
lllNEXORlll
Bastet
Level 128
God Stats
78W - 54L
1,560 SR
Queue Stats
335W - 289L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
9 / 2 / 2
9,423
628
9,312
12,790
6,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
13
1 / 1 / 1
7,594
506
4,783
9,013
3,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
H3KTICiNFERNO
Cerberus
11
0 / 4 / 5
7,214
481
4,682
14,979
11,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
MtGravity
Chaac
12
2 / 7 / 1
7,454
497
10,206
17,790
9,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
TuneDolff
Morgan Le Fay
13
1 / 3 / 5
8,044
536
6,672
9,755
3,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 2 / 2
8,583
572
8,813
5,577
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
DaLadJazpurr
Arachne
14
3 / 4 / 4
8,098
540
8,001
16,635
6,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Grims Ramen
Sylvanus
12
0 / 3 / 5
6,978
465
5,687
9,482
7,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Uninxtc1
Kukulkan
11
1 / 2 / 2
6,990
466
5,174
5,501
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
15
10 / 2 / 4
9,967
664
19,639
17,782
7,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
13
Kills
17
17
Deaths
13
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
9
2
2
5
W
Nu Wa
 
Nu Wa
3
2
2
2
W
Arachne
DaLadJazpurr
Arachne
3
4
4
1.25
L
Charybdis
1
1
1
1.5
W
Sylvanus
Grims Ramen
Sylvanus
0
3
5
0.83
L
Cerberus
H3KTICiNFERNO
Cerberus
0
4
5
0.63
L
Chaac
MtGravity
Chaac
2
7
1
0.36
L
Morgan Le Fay
TuneDolff
Morgan Le Fay
1
3
5
1.17
W
Kukulkan
Uninxtc1
Kukulkan
1
2
2
1
W
Bastet
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,655
Damage
47,314
64,327
Taken
54,977
35,181
Mitigated
24,984
15,771
Healing
20,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
9,312
7,249
0
5,848
12,790
6,626
0
1,583
11,083
0
73,580
W
Nu Wa
 
Nu Wa
8,813
2,268
0
504
5,577
1,974
78
2,020
3,557
66,083
0
W
Arachne
DaLadJazpurr
Arachne
8,001
3,777
0
8,554
16,635
6,245
0
2,900
13,735
0
59,942
L
Charybdis
4,783
3,467
0
2,523
9,013
3,390
0
4,833
4,122
0
54,350
W
Sylvanus
Grims Ramen
Sylvanus
5,687
1,979
421
2,958
9,482
7,528
314
1,197
8,285
30,868
6,663
L
Cerberus
H3KTICiNFERNO
Cerberus
4,682
287
161
2,973
14,979
11,708
0
6,202
8,717
27,671
0
L
Chaac
MtGravity
Chaac
10,206
2,422
0
3,455
17,790
9,823
0
2,690
15,022
0
43,942
L
Morgan Le Fay
TuneDolff
Morgan Le Fay
6,672
261
0
811
9,755
3,634
845
3,466
6,083
63,287
0
W
Kukulkan
Uninxtc1
Kukulkan
5,174
266
0
0
5,501
1,951
315
1,801
3,700
46,685
0
W
Bastet
19,639
6,696
0
8,052
17,782
7,286
0
3,436
14,346
0
67,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,729
Gold Earned
40,616
488
Minions Killed
424
0
Camps Cleared
0
1,487,118
Distance Traveled
1,429,283
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,423
628
112
7
0
341,443
0
W
Nu Wa
8,583
572
112
7
0
276,990
2
W
Arachne
8,098
540
98
7
0
308,121
2
L
Charybdis
7,594
506
115
8
0
271,915
1
W
Sylvanus
6,978
465
65
4
0
245,743
0
L
Cerberus
7,214
481
67
4
0
291,690
6
L
Chaac
7,454
497
77
5
0
287,990
1
L
Morgan Le Fay
8,044
536
117
8
0
294,080
0
W
Kukulkan
6,990
466
63
4
0
300,913
0
W
Bastet
9,967
664
86
6
0
297,516
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role