Player Matchup

Charon
Charon
CWisssssssss
Charon
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 31L
1,057 Elo+
Party 1
Vulcan
Vulcan
DiscoTime3676
Vulcan
Level 39
God Stats
0W - 3L
1,158 SR
Queue Stats
10W - 35L
1,018 Elo+
Party 1
Anhur
Anhur
Dr Xami
Anhur
Level 29
God Stats
0W - 1L
1,336 SR
Queue Stats
3W - 24L
1,044 Elo+
Party 1
Nemesis
Nemesis
V0ltic09
Nemesis
Level 25
God Stats
3W - 12L
1,145 SR
Queue Stats
4W - 18L
1,062 Elo+
Party 1
Horus
Horus
winged bat 09
Horus
Level 28
God Stats
0W - 3L
1,295 SR
Queue Stats
6W - 27L
1,065 Elo+
Party 1
Team Averages
Level 30
1,287 SR
1,049 Elo+

VS

Team Averages
Level 80
1,490 SR
1,464 Elo+
Poseidon
Poseidon
TwitchGh05tzz_
Poseidon
Level 89
God Stats
4W - 3L
1,826 SR
Queue Stats
91W - 80L
1,502 Elo+
Party 2
Geb
Geb
alwill
Geb
Level 120
God Stats
2W - 1L
1,344 SR
Queue Stats
195W - 207L
1,420 Elo+
Solo
King Arthur
King Arthur
jo5huac_10_
King Arthur
Level 78
God Stats
1W - 3L
1,274 SR
Queue Stats
38W - 39L
1,470 Elo+
Party 2
Chernobog
Chernobog
silverdragon239
Chernobog
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 27L
1,545 Elo+
Party 2
Nu Wa
Nu Wa
tasita1976
Nu Wa
Level 45
God Stats
59W - 49L
1,504 SR
Queue Stats
80W - 88L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
12
0 / 3 / 1
7,988
420
5,178
16,984
15,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 1
7,582
399
5,405
11,857
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Dr Xami
Anhur
14
2 / 3 / 0
8,679
457
6,451
16,533
6,325
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
V0ltic09
Nemesis
15
3 / 5 / 1
9,022
475
7,607
18,024
8,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 8 / 1
7,456
392
8,101
25,470
17,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
2 / 2 / 3
9,633
507
8,704
10,208
3,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Geb
alwill
Geb
13
3 / 1 / 6
9,248
487
7,770
15,353
15,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
jo5huac_10_
King Arthur
16
5 / 0 / 8
10,268
540
16,652
18,128
14,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
silverdragon239
Chernobog
16
6 / 0 / 8
10,292
542
10,278
9,627
4,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

Nu Wa
16
8 / 2 / 7
11,437
602
25,731
9,324
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
5
Kills
24
24
Deaths
5
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Charon
0
3
1
0.17
L
0
5
1
0.1
L
Anhur
Dr Xami
Anhur
2
3
0
0.67
W
Poseidon
2
2
3
1.75
L
Nemesis
V0ltic09
Nemesis
3
5
1
0.7
W
Geb
alwill
Geb
3
1
6
6
W
King Arthur
jo5huac_10_
King Arthur
5
0
8
9
W
Chernobog
silverdragon239
Chernobog
6
0
8
10
W
Nu Wa
8
2
7
5.75
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,742
Damage
69,135
88,868
Taken
62,640
50,435
Mitigated
41,561
12,722
Healing
17,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
5,178
810
0
1,231
16,984
15,053
328
7,415
9,569
29,334
0
L
5,405
504
0
500
11,857
3,993
81
9,829
2,028
57,404
0
L
Anhur
Dr Xami
Anhur
6,451
3,972
0
1,578
16,533
6,325
913
7,476
9,057
0
77,275
W
Poseidon
8,704
1,023
150
1,521
10,208
3,547
1,826
395
9,768
87,944
0
L
Nemesis
V0ltic09
Nemesis
7,607
2,261
0
2,099
18,024
8,054
0
7,775
10,249
0
83,155
W
Geb
alwill
Geb
7,770
777
0
4,620
15,353
15,932
761
3,994
11,269
30,451
0
W
King Arthur
jo5huac_10_
King Arthur
16,652
815
0
8,781
18,128
14,314
484
1,579
15,090
0
63,663
W
Chernobog
silverdragon239
Chernobog
10,278
7,182
140
2,236
9,627
4,408
1,013
2,264
7,363
0
79,495
W
Nu Wa
25,731
5,456
0
445
9,324
3,360
4,092
2,351
6,973
105,201
0
L
8,101
2,858
950
6,364
25,470
17,010
0
9,710
15,760
0
37,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,727
Gold Earned
50,878
422
Minions Killed
506
0
Camps Cleared
0
1,882,432
Distance Traveled
1,866,741
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,988
420
27
1
0
404,786
0
L
Vulcan
7,582
399
89
5
0
291,638
0
L
Anhur
8,679
457
135
7
0
350,722
0
W
Poseidon
9,633
507
119
6
0
409,558
3
L
Nemesis
9,022
475
114
6
0
437,171
0
W
Geb
9,248
487
39
2
0
380,489
2
W
King Arthur
10,268
540
86
5
0
352,839
0
W
Chernobog
10,292
542
112
6
0
397,441
3
W
Nu Wa
11,437
602
150
8
0
326,414
0
L
Horus
7,456
392
57
3
0
398,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role