Player Matchup

Awilix
Awilix
Bxbrz
Awilix
Level 120
God Stats
3W - 2L
1,512 SR
Queue Stats
431W - 418L
1,499 Elo+
Party 1
Baba Yaga
Baba Yaga
MCSKINNYHOG
Baba Yaga
Level 96
God Stats
11W - 10L
1,542 SR
Queue Stats
173W - 162L
1,474 Elo+
Party 1
Tyr
Tyr
SkelySkull
Tyr
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,728 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Wizzi69
Ah Muzen Cab
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,573 Elo+
Party 1
Bacchus
Bacchus
a12brother52
Bacchus
Level 13
God Stats
0W - 2L
1,210 SR
Queue Stats
10W - 13L
1,523 Elo+
Party 1
Team Averages
Level 70
1,453 SR
1,560 Elo+

VS

Team Averages
Level 108
1,436 SR
1,464 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Javikiller333
Jing Wei
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 54L
1,406 Elo+
Party 2
Merlin
Merlin
Nhimue
Merlin
Level 123
God Stats
2W - 1L
1,540 SR
Queue Stats
340W - 316L
1,532 Elo+
Solo
Maui
Maui
Zominfinitygamer
Maui
Level 65
God Stats
1W - 1L
1,140 SR
Queue Stats
31W - 32L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Bxbrz
Awilix
15
4 / 4 / 1
9,040
532
8,041
19,297
7,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
MCSKINNYHOG
Baba Yaga
14
1 / 2 / 2
8,337
490
7,938
10,987
4,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 4 / 0
7,883
464
5,019
16,852
13,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Wizzi69
Ah Muzen Cab
11
2 / 9 / 1
7,270
428
15,225
17,165
6,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
a12brother52
Bacchus
10
2 / 5 / 5
7,579
446
8,048
17,033
17,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
4 / 0 / 3
10,951
644
9,495
15,520
12,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Baron Samedi
 
Baron Samedi
16
9 / 2 / 10
10,340
608
18,233
13,652
7,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Javikiller333
Jing Wei
15
6 / 3 / 9
9,882
581
9,045
12,687
5,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Nhimue
Merlin
15
3 / 2 / 7
9,868
580
14,741
7,897
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 12
8,735
514
4,785
17,652
18,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
10
Kills
24
24
Deaths
10
9
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
0
3
5.5
W
Baron Samedi
 
Baron Samedi
9
2
10
7
L
Awilix
Bxbrz
Awilix
4
4
1
1.13
W
Jing Wei
Javikiller333
Jing Wei
6
3
9
3.5
L
Baba Yaga
MCSKINNYHOG
Baba Yaga
1
2
2
1
W
Merlin
Nhimue
Merlin
3
2
7
3.25
L
1
4
0
0.25
L
Ah Muzen Cab
Wizzi69
Ah Muzen Cab
2
9
1
0.28
W
2
3
12
2.67
L
Bacchus
a12brother52
Bacchus
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,271
Damage
56,299
81,334
Taken
67,408
49,533
Mitigated
46,491
9,002
Healing
26,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
9,495
1,724
0
5,104
15,520
12,281
0
683
14,837
0
87,223
W
Baron Samedi
 
Baron Samedi
18,233
1,224
2,768
7,377
13,652
7,157
0
3,624
10,028
83,875
2,584
L
Awilix
Bxbrz
Awilix
8,041
2,585
0
2,376
19,297
7,602
0
8,577
10,720
0
80,159
W
Jing Wei
Javikiller333
Jing Wei
9,045
6,593
0
5,080
12,687
5,375
1,093
3,065
9,622
0
72,802
L
Baba Yaga
MCSKINNYHOG
Baba Yaga
7,938
49
0
1,235
10,987
4,514
0
6,985
4,002
61,765
0
W
Merlin
Nhimue
Merlin
14,741
557
0
1,653
7,897
3,217
287
3,830
4,067
72,827
0
L
5,019
718
0
3,201
16,852
13,764
0
3,987
12,865
0
45,126
L
Ah Muzen Cab
Wizzi69
Ah Muzen Cab
15,225
8,172
0
1,088
17,165
6,410
162
9,007
8,158
0
59,619
W
4,785
520
0
4,316
17,652
18,461
64
5,162
12,490
14,375
0
L
Bacchus
a12brother52
Bacchus
8,048
902
0
1,102
17,033
17,243
0
8,086
8,947
20,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,109
Gold Earned
49,776
376
Minions Killed
502
0
Camps Cleared
0
1,728,820
Distance Traveled
1,760,869
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,951
644
133
8
0
331,466
0
W
Baron Samedi
10,340
608
111
7
0
385,494
0
L
Awilix
9,040
532
108
6
0
392,824
0
W
Jing Wei
9,882
581
116
7
0
330,010
0
L
Baba Yaga
8,337
490
111
7
0
318,676
2
W
Merlin
9,868
580
118
7
0
353,650
6
L
Tyr
7,883
464
68
4
0
325,539
0
L
Ah Muzen Cab
7,270
428
63
4
0
325,889
0
W
Maui
8,735
514
24
1
0
360,249
1
L
Bacchus
7,579
446
26
2
0
365,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role