Player Matchup

Athena
Athena
BDragon1299
Athena
Level 119
God Stats
14W - 8L
1,713 SR
Queue Stats
128W - 125L
1,513 Elo+
Party 1
Thanatos
Thanatos
BuddRay
Thanatos
Level 106
God Stats
11W - 14L
1,426 SR
Queue Stats
149W - 136L
1,466 Elo+
Party 2
Nu Wa
Nu Wa
DeepTheta
Nu Wa
Level 69
God Stats
11W - 4L
1,752 SR
Queue Stats
372W - 370L
1,518 Elo+
Solo
Surtr
Surtr
PrudentHunterz
Surtr
Level 82
God Stats
3W - 1L
1,543 SR
Queue Stats
37W - 39L
1,519 Elo+
Party 1
Poseidon
Poseidon
hsutes
Poseidon
Level 107
God Stats
3W - 0L
1,905 SR
Queue Stats
158W - 138L
1,484 Elo+
Party 2
Team Averages
Level 97
1,668 SR
1,500 Elo+

VS

Team Averages
Level 50
1,531 SR
1,517 Elo+
Ravana
Ravana
Afrozen123
Ravana
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 89L
1,571 Elo+
Solo
Amaterasu
Amaterasu
BIGDADDYSHLONG69
Amaterasu
Level 30
God Stats
2W - 4L
1,653 SR
Queue Stats
64W - 57L
1,516 Elo+
Solo
Ymir
Ymir
EternoSeraz
Ymir
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 83L
1,518 Elo+
Solo
Hel
Hel
Frankony
Hel
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,501 Elo+
Solo
Hachiman
Hachiman
Pachuuus
Hachiman
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 95L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
1 / 0 / 12
9,046
503
8,373
13,873
10,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
BuddRay
Thanatos
17
12 / 1 / 3
10,645
591
10,134
12,225
5,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
DeepTheta
Nu Wa
17
2 / 1 / 11
10,246
569
17,269
7,313
3,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
6 / 3 / 3
10,262
570
12,250
15,858
10,868
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Poseidon
hsutes
Poseidon
6
0 / 0 / 0
6,297
350
1,305
1,682
367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Afrozen123
Ravana
15
2 / 4 / 2
9,274
515
4,582
13,220
6,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amaterasu
12
2 / 5 / 2
8,478
471
9,993
19,198
18,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 5 / 0
7,943
441
4,470
16,820
13,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
0 / 3 / 0
8,202
456
4,478
10,727
4,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
Pachuuus
Hachiman
14
0 / 4 / 0
8,664
481
6,055
12,696
4,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
21
Kills
5
5
Deaths
21
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
Afrozen123
Ravana
2
4
2
0.75
W
Athena
1
0
12
7
L
Amaterasu
2
5
2
0.6
W
Thanatos
BuddRay
Thanatos
12
1
3
13.5
W
Nu Wa
DeepTheta
Nu Wa
2
1
11
7.5
L
1
5
0
0.2
L
0
3
0
0
L
Hachiman
Pachuuus
Hachiman
0
4
0
0
W
6
3
3
2.5
W
Poseidon
hsutes
Poseidon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,331
Damage
29,578
50,951
Taken
72,661
31,310
Mitigated
47,762
25,625
Healing
17,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Afrozen123
Ravana
4,582
1,154
0
2,661
13,220
6,548
0
5,074
8,146
0
81,499
W
Athena
8,373
2,916
295
4,857
13,873
10,937
90
3,265
10,608
26,301
0
L
Amaterasu
9,993
3,040
0
5,294
19,198
18,740
0
6,573
12,625
3,228
48,593
W
Thanatos
BuddRay
Thanatos
10,134
3,679
0
11,611
12,225
5,989
1,138
2,883
9,342
0
75,315
W
Nu Wa
DeepTheta
Nu Wa
17,269
5,894
0
3,700
7,313
3,149
2,325
2,038
5,275
100,272
0
L
4,470
375
0
2,097
16,820
13,971
0
7,079
9,741
38,046
0
L
4,478
168
911
3,306
10,727
4,177
599
3,639
7,088
72,835
0
L
Hachiman
Pachuuus
Hachiman
6,055
2,682
0
3,623
12,696
4,326
2,175
5,014
7,682
0
77,327
W
12,250
6,182
0
4,537
15,858
10,868
685
1,325
14,533
969
72,960
W
Poseidon
hsutes
Poseidon
1,305
420
0
625
1,682
367
0
298
1,384
21,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,496
Gold Earned
42,561
427
Minions Killed
476
0
Camps Cleared
0
1,605,979
Distance Traveled
1,722,128
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,274
515
118
7
0
394,281
3
W
Athena
9,046
503
37
2
0
392,341
0
L
Amaterasu
8,478
471
89
5
0
320,620
0
W
Thanatos
10,645
591
109
6
0
439,940
0
W
Nu Wa
10,246
569
142
8
0
312,088
0
L
Ymir
7,943
441
36
2
0
383,337
0
L
Hel
8,202
456
109
6
0
303,928
0
L
Hachiman
8,664
481
124
7
0
319,962
4
W
Surtr
10,262
570
95
5
0
358,541
5
W
Poseidon
6,297
350
44
2
0
103,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role