Player Matchup

Eset
Eset
 
Eset
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
AstroSturm
Nu Wa
Level 125
God Stats
2W - 1L
1,895 SR
Queue Stats
94W - 90L
1,446 Elo+
Party 3
Bakasura
Bakasura
CashInYourSoul
Bakasura
Level 107
God Stats
2W - 6L
1,520 SR
Queue Stats
144W - 119L
1,488 Elo+
Party 4
Sun Wukong
Sun Wukong
Svkny
Sun Wukong
Level 102
God Stats
5W - 6L
1,533 SR
Queue Stats
164W - 150L
1,482 Elo+
Party 3
Neith
Neith
tiitoxtaquito
Neith
Level 102
God Stats
24W - 27L
1,431 SR
Queue Stats
69W - 76L
1,390 Elo+
Party 4
Team Averages
Level 116
1,576 SR
1,461 Elo+

VS

Team Averages
Level 116
1,660 SR
1,488 Elo+
Chiron
Chiron
Alnicoblu
Chiron
Level 109
God Stats
2W - 0L
1,785 SR
Queue Stats
255W - 245L
1,479 Elo+
Solo
Awilix
Awilix
Purpleleopard13
Awilix
Level 155
God Stats
4W - 0L
1,900 SR
Queue Stats
93W - 97L
1,460 Elo+
Party 1
Charon
Charon
TIREDOFPOOPING
Charon
Level 129
God Stats
40W - 23L
1,646 SR
Queue Stats
991W - 954L
1,527 Elo+
Party 2
Amaterasu
Amaterasu
oi Lux io
Amaterasu
Level 119
God Stats
1W - 1L
1,338 SR
Queue Stats
19W - 25L
1,430 Elo+
Party 1
Olorun
Olorun
temp-722020
Olorun
Level 66
God Stats
20W - 13L
1,631 SR
Queue Stats
447W - 422L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
0 / 3 / 3
5,725
520
4,169
9,988
6,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
9
0 / 1 / 2
5,271
479
5,853
6,362
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
11
4 / 3 / 1
6,331
576
4,354
10,190
4,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Svkny
Sun Wukong
12
2 / 0 / 0
6,980
635
8,299
8,636
6,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 4 / 0
5,152
468
5,482
8,048
3,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Alnicoblu
Chiron
11
4 / 0 / 3
6,151
559
8,273
7,456
2,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
2 / 3 / 5
5,897
536
5,320
9,494
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 1 / 3
6,699
609
4,682
9,573
7,320
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
oi Lux io
Amaterasu
9
0 / 2 / 0
5,202
473
4,037
12,281
9,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
13
2 / 0 / 1
7,163
651
6,257
5,657
2,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
6
Kills
11
11
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
3
3
0.5
W
Chiron
Alnicoblu
Chiron
4
0
3
5.5
L
Nu Wa
0
1
2
1
L
Bakasura
4
3
1
1.5
W
2
3
5
1.5
L
Sun Wukong
Svkny
Sun Wukong
2
0
0
2
W
3
1
3
4.5
W
Amaterasu
oi Lux io
Amaterasu
0
2
0
0
W
Olorun
2
0
1
2.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,157
Damage
28,569
43,224
Taken
44,461
21,493
Mitigated
25,779
9,994
Healing
18,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
4,169
714
122
3,410
9,988
6,197
0
2,533
7,455
21,473
0
W
Chiron
Alnicoblu
Chiron
8,273
2,794
547
3,374
7,456
2,730
0
3,307
4,124
0
45,753
L
Nu Wa
5,853
2,001
0
845
6,362
1,922
0
988
5,374
36,377
0
L
Bakasura
4,354
3,067
0
3,150
10,190
4,183
456
805
9,385
0
42,118
W
5,320
1,958
0
3,335
9,494
3,441
0
2,359
7,031
0
31,123
L
Sun Wukong
Svkny
Sun Wukong
8,299
3,007
0
1,253
8,636
6,014
0
319
8,317
0
52,367
W
4,682
953
0
2,787
9,573
7,320
0
3,121
6,377
24,400
0
W
Amaterasu
oi Lux io
Amaterasu
4,037
2,400
0
4,669
12,281
9,962
0
347
11,850
0
27,998
W
Olorun
6,257
4,272
60
3,535
5,657
2,326
510
888
4,769
56,938
7,205
L
5,482
2,491
157
1,057
8,048
3,177
0
6,166
1,882
0
34,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,459
Gold Earned
31,112
311
Minions Killed
285
0
Camps Cleared
0
1,090,868
Distance Traveled
1,099,517
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,725
520
27
2
0
213,314
0
W
Chiron
6,151
559
65
6
0
225,355
2
L
Nu Wa
5,271
479
58
5
0
176,772
1
L
Bakasura
6,331
576
70
6
0
258,555
0
W
Awilix
5,897
536
43
4
0
263,629
0
L
Sun Wukong
6,980
635
94
9
0
245,465
0
W
Charon
6,699
609
27
2
0
217,749
4
W
Amaterasu
5,202
473
40
4
0
198,135
2
W
Olorun
7,163
651
110
10
0
194,649
2
L
Neith
5,152
468
62
6
0
196,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role