Player Matchup

Arachne
Arachne
Culonasiempre
Arachne
Level 44
God Stats
1W - 2L
1,205 SR
Queue Stats
12W - 25L
1,323 Elo+
Party 2
Bacchus
Bacchus
DCJ 2001
Bacchus
Level 84
God Stats
1W - 0L
1,333 SR
Queue Stats
35W - 37L
1,375 Elo+
Party 1
Hel
Hel
Fp OZIL 11
Hel
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,383 Elo+
Party 1
Ao Kuang
Ao Kuang
S1simi2
Ao Kuang
Level 2
God Stats
2W - 5L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Artemis
Artemis
concxited
Artemis
Level 63
God Stats
10W - 10L
1,430 SR
Queue Stats
63W - 63L
1,399 Elo+
Party 1
Team Averages
Level 42
1,394 SR
1,396 Elo+

VS

Team Averages
Level 51
1,485 SR
1,450 Elo+
Sylvanus
Sylvanus
Kayhenadp
Sylvanus
Level 57
God Stats
2W - 10L
1,319 SR
Queue Stats
233W - 286L
1,400 Elo+
Solo
Osiris
Osiris
MajorBluba
Osiris
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,461 Elo+
Solo
Neith
Neith
Sniper-308UA
Neith
Level 58
God Stats
18W - 22L
1,527 SR
Queue Stats
103W - 134L
1,490 Elo+
Solo
Kukulkan
Kukulkan
Stalker33402
Kukulkan
Level 50
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 57L
1,490 Elo+
Solo
Ravana
Ravana
henriqueronaldoh
Ravana
Level 53
God Stats
7W - 5L
1,582 SR
Queue Stats
124W - 131L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
2 / 0 / 4
7,534
580
4,734
8,724
3,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
DCJ 2001
Bacchus
10
3 / 1 / 2
6,986
537
3,852
10,868
8,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 3
6,905
531
3,632
8,628
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
S1simi2
Ao Kuang
14
9 / 3 / 0
9,451
727
13,382
12,548
4,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
concxited
Artemis
9
0 / 3 / 0
5,551
427
2,589
5,778
1,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kayhenadp
Sylvanus
8
0 / 0 / 3
5,579
429
3,849
5,293
3,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
MajorBluba
Osiris
11
2 / 5 / 1
6,846
527
5,384
11,050
7,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 1
5,925
456
2,565
5,737
2,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Stalker33402
Kukulkan
12
4 / 4 / 1
7,514
578
6,301
8,246
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 4 / 3
7,487
576
7,725
10,522
5,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
14
Kills
12
12
Deaths
15
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
2
0
4
4
W
Bacchus
DCJ 2001
Bacchus
3
1
2
4
W
0
5
3
0.3
L
Sylvanus
Kayhenadp
Sylvanus
0
0
3
1.5
L
Osiris
MajorBluba
Osiris
2
5
1
0.5
W
Ao Kuang
S1simi2
Ao Kuang
9
3
0
3
L
1
2
1
0.75
L
Kukulkan
Stalker33402
Kukulkan
4
4
1
1.13
W
Artemis
concxited
Artemis
0
3
0
0
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,189
Damage
25,824
46,546
Taken
40,848
20,391
Mitigated
22,502
15,478
Healing
6,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
4,734
3,518
0
2,588
8,724
3,195
0
1,293
7,431
0
54,287
W
Bacchus
DCJ 2001
Bacchus
3,852
955
97
3,420
10,868
8,227
0
3,060
7,808
17,264
0
W
3,632
526
0
786
8,628
2,662
809
4,258
4,370
37,785
0
L
Sylvanus
Kayhenadp
Sylvanus
3,849
1,669
0
2,044
5,293
3,810
0
2,126
3,167
20,331
6,307
L
Osiris
MajorBluba
Osiris
5,384
1,113
0
1,000
11,050
7,778
0
7,442
3,608
0
37,206
W
Ao Kuang
S1simi2
Ao Kuang
13,382
3,394
0
7,737
12,548
4,641
0
930
11,618
60,698
0
L
2,565
1,021
0
1,003
5,737
2,139
539
1,631
4,106
0
26,585
L
Kukulkan
Stalker33402
Kukulkan
6,301
1,476
0
625
8,246
3,543
505
4,988
3,258
45,424
0
W
Artemis
concxited
Artemis
2,589
1,148
0
850
5,778
1,666
0
1,151
4,627
0
25,444
L
7,725
2,742
0
2,082
10,522
5,232
0
4,679
5,843
0
56,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,427
Gold Earned
33,351
298
Minions Killed
347
0
Camps Cleared
0
1,290,051
Distance Traveled
1,102,928
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,534
580
76
6
0
298,904
7
W
Bacchus
6,986
537
18
1
0
282,501
0
W
Hel
6,905
531
74
6
0
261,414
1
L
Sylvanus
5,579
429
51
4
0
135,801
2
L
Osiris
6,846
527
79
6
0
236,578
0
W
Ao Kuang
9,451
727
93
7
0
264,233
1
L
Neith
5,925
456
44
3
0
236,087
2
L
Kukulkan
7,514
578
96
7
0
218,218
0
W
Artemis
5,551
427
37
3
0
182,999
0
L
Ravana
7,487
576
77
6
0
276,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role