Player Matchup

Thor
Thor
EcL1Se-Seahawk
Thor
Level 111
God Stats
1W - 2L
1,161 SR
Queue Stats
172W - 183L
1,439 Elo+
Party 1
Anubis
Anubis
MontadittoDeLomo
Anubis
Level 118
God Stats
2W - 1L
1,285 SR
Queue Stats
122W - 132L
1,421 Elo+
Party 1
Sobek
Sobek
amodelasnubes
Sobek
Level 67
God Stats
2W - 0L
1,748 SR
Queue Stats
12W - 9L
1,471 Elo+
Party 1
Team Averages
Level 99
1,398 SR
1,444 Elo+

VS

Team Averages
Level 147
1,446 SR
1,433 Elo+
Ganesha
Ganesha
Dominican_SSJ3
Ganesha
Level 107
God Stats
3W - 5L
1,462 SR
Queue Stats
214W - 214L
1,424 Elo+
Solo
Arachne
Arachne
O-ESOTERREIK-O
Arachne
Level 159
God Stats
8W - 8L
1,565 SR
Queue Stats
549W - 535L
1,449 Elo+
Party 2
Ix Chel
Ix Chel
oOzowieOo
Ix Chel
Level 174
God Stats
4W - 12L
1,310 SR
Queue Stats
361W - 361L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 4
7,614
761
5,487
5,628
3,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 0 / 2
8,098
810
8,726
3,269
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 4
7,252
725
3,366
7,330
6,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
6,487
649
3,499
7,823
5,024
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 1
6,594
659
2,394
8,488
5,348
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
oOzowieOo
Ix Chel
9
1 / 3 / 0
7,110
711
6,174
5,806
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
5
Kills
1
1
Deaths
5
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
1
0
4
3
W
3
0
2
4
L
0
2
1
0.25
W
1
1
4
3
L
Ix Chel
oOzowieOo
Ix Chel
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,579
Damage
12,067
16,227
Taken
22,117
11,821
Mitigated
12,168
5,501
Healing
3,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,499
343
0
0
7,823
5,024
0
4,910
2,720
14,053
0
W
5,487
1,006
0
1,794
5,628
3,836
516
3,419
2,209
0
24,485
W
8,726
99
0
1,355
3,269
1,805
490
2,059
1,210
48,161
0
L
2,394
1,706
0
1,323
8,488
5,348
0
4,140
4,145
0
11,412
W
3,366
174
536
1,816
7,330
6,180
387
4,284
3,046
10,185
0
L
Ix Chel
oOzowieOo
Ix Chel
6,174
358
692
1,354
5,806
1,796
0
3,066
2,620
31,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,964
Gold Earned
20,191
148
Minions Killed
85
0
Camps Cleared
0
566,753
Distance Traveled
560,041
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,487
649
0
0
0
188,267
4
W
Thor
7,614
761
37
4
0
195,604
1
W
Anubis
8,098
810
93
9
0
179,231
1
L
Arachne
6,594
659
25
3
0
195,968
0
W
Sobek
7,252
725
18
2
0
191,918
3
L
Ix Chel
7,110
711
60
6
0
175,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role