Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DeathCough
Anubis
Level 118
God Stats
55W - 23L
1,725 SR
Queue Stats
104W - 80L
1,568 Elo+
Solo
Hachiman
Hachiman
Mercy of Hel
Hachiman
Level 156
God Stats
18W - 8L
1,673 SR
Queue Stats
384W - 304L
1,522 Elo+
Solo
Athena
Athena
Pastadish
Athena
Level 139
God Stats
9W - 4L
1,758 SR
Queue Stats
265W - 228L
1,583 Elo+
Solo
Achilles
Achilles
WheatOwl
Achilles
Level 144
God Stats
1W - 0L
1,277 SR
Queue Stats
27W - 30L
1,523 Elo+
Solo
Team Averages
Level 140
1,587 SR
1,539 Elo+

VS

Team Averages
Level 109
1,523 SR
1,561 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
LAFLAME44
Artio
Level 123
God Stats
19W - 25L
1,654 SR
Queue Stats
242W - 201L
1,583 Elo+
Party 1
Izanami
Izanami
McSpacebar
Izanami
Level 103
God Stats
4W - 2L
1,811 SR
Queue Stats
18W - 14L
1,576 Elo+
Party 2
Baron Samedi
Baron Samedi
RΟCKSTARR
Baron Samedi
Level 47
God Stats
1W - 3L
1,473 SR
Queue Stats
139W - 134L
1,585 Elo+
Party 1
Thanatos
Thanatos
ThrillOfTheChace
Thanatos
Level 152
God Stats
0W - 1L
1,177 SR
Queue Stats
27W - 23L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
7 / 1 / 4
7,318
665
9,123
8,695
3,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
DeathCough
Anubis
11
3 / 2 / 7
6,918
629
7,022
9,228
4,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Mercy of Hel
Hachiman
13
4 / 0 / 2
7,555
687
7,643
5,951
2,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
Pastadish
Athena
10
0 / 1 / 9
6,598
600
4,170
8,070
7,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
WheatOwl
Achilles
12
1 / 0 / 0
7,169
652
2,986
8,234
6,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
0 / 2 / 1
5,964
542
6,760
10,952
6,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Artio
LAFLAME44
Artio
10
3 / 2 / 1
6,421
584
2,950
11,191
8,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
McSpacebar
Izanami
10
0 / 4 / 0
5,553
505
862
6,182
1,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
RΟCKSTARR
Baron Samedi
11
1 / 3 / 3
5,841
531
5,791
9,433
3,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 4 / 3
5,397
491
4,204
12,325
4,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
15
Kills
4
4
Deaths
15
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
1
4
9
L
Tsukuyomi
 
Tsukuyomi
0
2
1
0.25
W
Anubis
DeathCough
Anubis
3
2
7
3.25
L
Artio
LAFLAME44
Artio
3
2
1
1.75
L
Izanami
McSpacebar
Izanami
0
4
0
0
W
Hachiman
Mercy of Hel
Hachiman
4
0
2
5
W
Athena
Pastadish
Athena
0
1
9
4.5
L
Baron Samedi
RΟCKSTARR
Baron Samedi
1
3
3
0.83
L
0
4
3
0.38
W
Achilles
WheatOwl
Achilles
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,944
Damage
20,567
40,178
Taken
50,083
23,999
Mitigated
24,258
14,483
Healing
18,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,123
3,954
0
1,501
8,695
3,459
39
1,962
6,675
0
45,229
L
Tsukuyomi
 
Tsukuyomi
6,760
1,339
0
2,103
10,952
6,164
0
1,630
9,322
0
43,590
W
Anubis
DeathCough
Anubis
7,022
461
0
4,988
9,228
4,219
189
4,029
4,950
55,489
0
L
Artio
LAFLAME44
Artio
2,950
545
2,251
3,493
11,191
8,000
0
3,628
7,563
10,718
0
L
Izanami
McSpacebar
Izanami
862
402
0
614
6,182
1,832
0
385
5,797
0
35,617
W
Hachiman
Mercy of Hel
Hachiman
7,643
4,651
0
3,660
5,951
2,544
989
208
5,743
0
65,950
W
Athena
Pastadish
Athena
4,170
1,290
0
1,945
8,070
7,599
30
2,145
5,879
17,354
0
L
Baron Samedi
RΟCKSTARR
Baron Samedi
5,791
730
558
2,293
9,433
3,920
0
3,002
6,431
48,267
147
L
4,204
836
0
7,043
12,325
4,342
0
2,547
9,778
0
40,135
W
Achilles
WheatOwl
Achilles
2,986
188
0
2,389
8,234
6,178
0
0
8,234
0
47,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,558
Gold Earned
29,176
376
Minions Killed
303
0
Camps Cleared
0
1,103,854
Distance Traveled
1,067,412
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,318
665
56
5
0
258,873
0
L
Tsukuyomi
5,964
542
65
6
0
232,000
6
W
Anubis
6,918
629
108
10
0
211,181
0
L
Artio
6,421
584
10
1
0
209,201
0
L
Izanami
5,553
505
73
7
0
189,539
0
W
Hachiman
7,555
687
106
10
0
181,162
0
W
Athena
6,598
600
19
2
0
244,464
0
L
Baron Samedi
5,841
531
97
9
0
209,362
0
L
Thanatos
5,397
491
58
5
0
227,310
0
W
Achilles
7,169
652
87
8
0
208,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role