Player Matchup

Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
CaptainShepherd
Chang'e
Level 99
God Stats
6W - 8L
1,621 SR
Queue Stats
306W - 283L
1,578 Elo+
Solo
Amaterasu
Amaterasu
DarkAntonio014
Amaterasu
Level 107
God Stats
0W - 1L
1,240 SR
Queue Stats
455W - 398L
1,538 Elo+
Solo
Chernobog
Chernobog
knowledgehunt
Chernobog
Level 116
God Stats
13W - 7L
1,740 SR
Queue Stats
127W - 118L
1,548 Elo+
Solo
Da Ji
Da Ji
äeõn
Da Ji
Level 73
God Stats
0W - 1L
1,481 SR
Queue Stats
56W - 45L
1,519 Elo+
Solo
Team Averages
Level 110
1,516 SR
1,537 Elo+

VS

Team Averages
Level 104
1,712 SR
1,505 Elo+
Cupid
Cupid
Afrozen123
Cupid
Level 48
God Stats
3W - 0L
1,855 SR
Queue Stats
106W - 89L
1,552 Elo+
Solo
Ah Puch
Ah Puch
BabyRocko
Ah Puch
Level 148
God Stats
14W - 9L
1,596 SR
Queue Stats
237W - 225L
1,452 Elo+
Party 1
Gilgamesh
Gilgamesh
Joyuss
Gilgamesh
Level 105
God Stats
28W - 24L
1,534 SR
Queue Stats
653W - 608L
1,461 Elo+
Party 1
Nike
Nike
Pottio
Nike
Level 114
God Stats
7W - 2L
1,719 SR
Queue Stats
128W - 107L
1,548 Elo+
Solo
Ra
Ra
diecults
Ra
Level 106
God Stats
4W - 0L
1,858 SR
Queue Stats
437W - 409L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 4 / 1
8,240
485
7,124
12,384
10,696
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

15
6 / 4 / 0
9,821
578
16,815
15,541
6,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
DarkAntonio014
Amaterasu
13
0 / 4 / 1
8,338
490
6,068
20,887
13,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
knowledgehunt
Chernobog
14
0 / 4 / 1
8,400
494
6,195
12,033
4,148
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
äeõn
Da Ji
13
0 / 4 / 3
7,523
443
1,728
12,389
4,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
5 / 1 / 2
9,331
549
10,012
12,273
5,565
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
BabyRocko
Ah Puch
16
4 / 0 / 3
10,383
611
12,629
8,081
4,355
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Joyuss
Gilgamesh
12
1 / 2 / 5
8,270
486
6,303
11,514
10,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nike
Pottio
Nike
17
9 / 1 / 2
10,849
638
12,888
16,313
8,147
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 4 / 5
9,360
551
8,201
12,125
5,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
8
Kills
20
20
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
4
1
0.63
W
Cupid
5
1
2
6
W
Ah Puch
BabyRocko
Ah Puch
4
0
3
5.5
L
6
4
0
1.5
L
Amaterasu
DarkAntonio014
Amaterasu
0
4
1
0.13
W
Gilgamesh
Joyuss
Gilgamesh
1
2
5
1.75
W
Nike
Pottio
Nike
9
1
2
10
W
1
4
5
0.88
L
Chernobog
knowledgehunt
Chernobog
0
4
1
0.13
L
Da Ji
äeõn
Da Ji
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,930
Damage
50,033
73,234
Taken
60,306
39,810
Mitigated
33,707
24,888
Healing
29,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,124
1,036
0
2,193
12,384
10,696
0
2,393
9,991
46,446
0
W
Cupid
10,012
5,739
589
7,084
12,273
5,565
849
3,358
8,915
0
70,622
W
Ah Puch
BabyRocko
Ah Puch
12,629
1,050
0
6,097
8,081
4,355
11
1,435
6,646
77,386
0
L
16,815
301
1,591
5,651
15,541
6,388
0
6,661
8,880
72,949
0
L
Amaterasu
DarkAntonio014
Amaterasu
6,068
2,484
0
8,118
20,887
13,670
510
8,553
12,334
0
57,290
W
Gilgamesh
Joyuss
Gilgamesh
6,303
962
0
1,308
11,514
10,351
0
5,580
5,934
0
21,352
W
Nike
Pottio
Nike
12,888
5,140
0
8,441
16,313
8,147
0
5,103
11,210
0
111,016
W
8,201
856
1,896
3,723
12,125
5,289
59
9,353
2,772
76,496
0
L
Chernobog
knowledgehunt
Chernobog
6,195
3,931
0
3,142
12,033
4,148
0
354
11,679
0
64,382
L
Da Ji
äeõn
Da Ji
1,728
120
0
4,193
12,389
4,908
0
2,790
9,520
0
49,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,322
Gold Earned
48,193
503
Minions Killed
516
0
Camps Cleared
0
1,636,805
Distance Traveled
1,731,584
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,240
485
51
3
0
325,148
5
W
Cupid
9,331
549
127
7
0
312,291
6
W
Ah Puch
10,383
611
118
7
0
321,578
2
L
Chang'e
9,821
578
119
7
0
337,536
0
L
Amaterasu
8,338
490
114
7
0
315,028
1
W
Gilgamesh
8,270
486
17
1
0
346,117
7
W
Nike
10,849
638
137
8
0
402,758
0
W
Ra
9,360
551
117
7
0
348,840
1
L
Chernobog
8,400
494
133
8
0
316,288
2
L
Da Ji
7,523
443
86
5
0
342,805
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role