Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Gtown1228
Ishtar
Level 143
God Stats
7W - 6L
1,438 SR
Queue Stats
359W - 338L
1,527 Elo+
Solo
Bacchus
Bacchus
M4UR1NUTS
Bacchus
Level 124
God Stats
2W - 1L
1,815 SR
Queue Stats
150W - 158L
1,466 Elo+
Solo
Janus
Janus
Rogziel333
Janus
Level 220
God Stats
5W - 7L
1,492 SR
Queue Stats
485W - 463L
1,508 Elo+
Solo
Kukulkan
Kukulkan
cryptic-pimple4
Kukulkan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,264 Elo+
Solo
Team Averages
Level 127
1,549 SR
1,453 Elo+

VS

Team Averages
Level 102
1,386 SR
1,466 Elo+
Nu Wa
Nu Wa
AoW Cerberus
Nu Wa
Level 100
God Stats
1W - 1L
1,206 SR
Queue Stats
71W - 74L
1,519 Elo+
Solo
Da Ji
Da Ji
I Deam It I
Da Ji
Level 49
God Stats
20W - 9L
1,652 SR
Queue Stats
93W - 91L
1,417 Elo+
Solo
Sol
Sol
ManlyDrunkbeater
Sol
Level 114
God Stats
5W - 4L
1,224 SR
Queue Stats
140W - 145L
1,456 Elo+
Party 1
Atlas
Atlas
knwnwomnrespectr
Atlas
Level 119
God Stats
6W - 9L
1,162 SR
Queue Stats
145W - 142L
1,442 Elo+
Party 1
King Arthur
King Arthur
tsw77
King Arthur
Level 127
God Stats
14W - 9L
1,689 SR
Queue Stats
294W - 284L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 0 / 0
5,697
570
2,854
6,548
2,407
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
Gtown1228
Ishtar
9
5 / 3 / 1
5,944
594
7,562
9,527
3,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
M4UR1NUTS
Bacchus
7
0 / 3 / 4
5,192
519
3,368
9,733
7,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
11
2 / 1 / 0
6,141
614
2,308
5,760
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
2
0 / 4 / 0
3,566
357
0
3,279
802

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
6,811
681
4,104
3,730
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 2 / 0
6,154
615
1,518
6,498
2,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
2 / 2 / 3
5,803
580
8,733
5,644
2,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 2 / 4
6,004
600
4,282
8,445
5,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

King Arthur
tsw77
King Arthur
11
0 / 0 / 0
6,054
605
4,185
7,103
4,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
7
Kills
8
11
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
0
0
0
W
2
1
2
3
L
Ishtar
Gtown1228
Ishtar
5
3
1
1.83
W
4
2
0
2
L
Bacchus
M4UR1NUTS
Bacchus
0
3
4
0.67
W
2
2
3
1.75
L
Janus
2
1
0
2
L
Kukulkan
0
4
0
0
W
0
2
4
1
W
King Arthur
tsw77
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,092
Damage
22,822
34,847
Taken
31,420
16,255
Mitigated
16,127
9,972
Healing
4,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
2,854
528
0
3,995
6,548
2,407
0
502
5,942
41,646
0
W
4,104
296
0
875
3,730
1,167
0
1,587
2,016
45,769
0
L
Ishtar
Gtown1228
Ishtar
7,562
5,408
0
2,438
9,527
3,388
0
6,867
2,568
0
43,414
W
1,518
424
0
264
6,498
2,412
355
541
5,957
0
33,712
L
Bacchus
M4UR1NUTS
Bacchus
3,368
469
188
1,771
9,733
7,830
0
6,820
2,837
9,845
0
W
8,733
5,142
0
1,253
5,644
2,142
636
1,500
4,144
40,968
5,105
L
Janus
2,308
167
0
1,580
5,760
1,828
0
1,663
3,931
48,826
0
L
Kukulkan
0
0
0
0
3,279
802
0
581
2,594
3,590
0
W
4,282
1,643
0
1,528
8,445
5,845
132
1,881
6,524
19,674
0
W
King Arthur
tsw77
King Arthur
4,185
379
0
933
7,103
4,561
0
2,854
4,249
0
42,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,540
Gold Earned
30,826
245
Minions Killed
328
0
Camps Cleared
0
810,599
Distance Traveled
1,019,358
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,697
570
70
7
0
158,503
4
W
Nu Wa
6,811
681
111
11
0
190,349
0
L
Ishtar
5,944
594
69
7
0
179,599
1
W
Da Ji
6,154
615
54
5
0
231,348
0
L
Bacchus
5,192
519
7
1
0
188,362
2
W
Sol
5,803
580
80
8
0
185,826
0
L
Janus
6,141
614
97
10
0
206,763
3
L
Kukulkan
3,566
357
2
0
0
77,372
2
W
Atlas
6,004
600
19
2
0
212,195
5
W
King Arthur
6,054
605
64
6
0
199,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role