Player Matchup

Tyr
Tyr
Bendooo
Tyr
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 65L
1,381 Elo+
Party 1
Ymir
Ymir
HighCarp
Ymir
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 33L
1,420 Elo+
Party 1
Charon
Charon
Zuraas
Charon
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 49L
1,436 Elo+
Party 1
Izanami
Izanami
pollenisator
Izanami
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 64L
1,376 Elo+
Party 1
Hel
Hel
rastarockat
Hel
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 36L
1,416 Elo+
Party 1
Team Averages
Level 50
1,500 SR
1,406 Elo+

VS

Team Averages
Level 75
1,371 SR
1,416 Elo+
Tsukuyomi
Tsukuyomi
KAI7845
Tsukuyomi
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 248L
1,402 Elo+
Solo
Izanami
Izanami
SaIMoN47WeeD
Izanami
Level 88
God Stats
3W - 2L
1,679 SR
Queue Stats
310W - 320L
1,478 Elo+
Solo
Tiamat
Tiamat
Sheataki
Tiamat
Level 33
God Stats
0W - 3L
1,135 SR
Queue Stats
96W - 103L
1,426 Elo+
Solo
Kukulkan
Kukulkan
VvDarkSidervV
Kukulkan
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,384 Elo+
Solo
Yemoja
Yemoja
hyperlampost
Yemoja
Level 43
God Stats
0W - 1L
1,043 SR
Queue Stats
21W - 26L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
12
5 / 1 / 5
7,063
1,009
2,820
9,151
8,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ymir
11
0 / 1 / 8
6,243
892
3,402
8,586
7,731
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charon
Zuraas
Charon
12
0 / 1 / 9
7,011
1,002
7,381
7,295
7,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Izanami
pollenisator
Izanami
13
5 / 0 / 4
7,492
1,070
5,451
5,496
2,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
1 / 0 / 10
6,672
953
7,514
6,712
3,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KAI7845
Tsukuyomi
10
0 / 3 / 2
5,640
806
6,798
7,348
3,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
SaIMoN47WeeD
Izanami
9
1 / 2 / 0
5,635
805
2,630
3,314
1,400
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Sheataki
Tiamat
11
1 / 2 / 0
5,814
831
5,209
5,668
4,155
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
VvDarkSidervV
Kukulkan
11
1 / 2 / 1
6,450
921
9,823
4,132
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
13
0 / 2 / 2
6,538
934
4,469
8,034
5,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
11
Kills
3
3
Deaths
11
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tyr
5
1
5
7.5
W
Ymir
0
1
8
4
L
Tsukuyomi
KAI7845
Tsukuyomi
0
3
2
0.33
L
Izanami
SaIMoN47WeeD
Izanami
1
2
0
0.5
L
Tiamat
Sheataki
Tiamat
1
2
0
0.5
L
Kukulkan
VvDarkSidervV
Kukulkan
1
2
1
0.75
W
Charon
Zuraas
Charon
0
1
9
4.5
L
Yemoja
0
2
2
0.5
W
Izanami
pollenisator
Izanami
5
0
4
7
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,568
Damage
28,929
37,240
Taken
28,496
29,508
Mitigated
16,112
22,403
Healing
7,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
2,820
220
770
804
9,151
8,305
246
3,594
5,557
0
6,247
W
Ymir
3,402
166
1,893
1,283
8,586
7,731
152
4,914
3,672
5,641
0
L
Tsukuyomi
KAI7845
Tsukuyomi
6,798
798
117
923
7,348
3,114
0
4,485
2,863
0
9,853
L
Izanami
SaIMoN47WeeD
Izanami
2,630
1,664
0
625
3,314
1,400
0
2,612
702
0
4,869
L
Tiamat
Sheataki
Tiamat
5,209
259
451
828
5,668
4,155
0
3,852
1,816
9,187
0
L
Kukulkan
VvDarkSidervV
Kukulkan
9,823
294
230
365
4,132
1,802
0
2,147
1,985
19,707
0
W
Charon
Zuraas
Charon
7,381
444
290
1,029
7,295
7,140
98
4,081
3,214
11,783
0
L
Yemoja
4,469
501
2,171
1,660
8,034
5,641
0
5,201
2,833
13,679
0
W
Izanami
pollenisator
Izanami
5,451
2,592
0
665
5,496
2,735
813
2,958
2,538
0
22,039
W
7,514
231
10,387
5,282
6,712
3,597
235
3,954
2,758
13,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,481
Gold Earned
30,077
82
Minions Killed
61
0
Camps Cleared
0
784,824
Distance Traveled
613,893
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,063
1,009
10
1
0
163,516
0
W
Ymir
6,243
892
5
1
0
139,203
0
L
Tsukuyomi
5,640
806
4
1
0
120,722
0
L
Izanami
5,635
805
5
1
0
71,877
0
L
Tiamat
5,814
831
15
2
0
150,647
0
L
Kukulkan
6,450
921
27
4
0
137,222
0
W
Charon
7,011
1,002
11
2
0
157,976
0
L
Yemoja
6,538
934
10
1
0
133,425
1
W
Izanami
7,492
1,070
41
6
0
150,734
0
W
Hel
6,672
953
15
2
0
173,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role