Player Matchup

Cthulhu
Cthulhu
JustDaz__
Cthulhu
Level 173
God Stats
6W - 10L
1,508 SR
Queue Stats
492W - 445L
1,629 Elo+
Solo
Horus
Horus
KushKingKumar
Horus
Level 157
God Stats
3W - 2L
1,834 SR
Queue Stats
402W - 399L
1,569 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LoneUncle
Tsukuyomi
Level 171
God Stats
14W - 20L
1,476 SR
Queue Stats
555W - 621L
1,537 Elo+
Party 1
Anhur
Anhur
Nisshmare
Anhur
Level 144
God Stats
18W - 17L
1,617 SR
Queue Stats
170W - 160L
1,553 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rózemyne
Morgan Le Fay
Level 124
God Stats
0W - 2L
1,306 SR
Queue Stats
150W - 190L
1,533 Elo+
Party 1
Team Averages
Level 154
1,548 SR
1,564 Elo+

VS

Team Averages
Level 148
1,536 SR
1,530 Elo+
Fenrir
Fenrir
GhostHosst
Fenrir
Level 260
God Stats
10W - 10L
1,582 SR
Queue Stats
548W - 486L
1,553 Elo+
Solo
Skadi
Skadi
IHateThrasher
Skadi
Level 154
God Stats
8W - 9L
1,553 SR
Queue Stats
204W - 169L
1,600 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
StormStriker69
Morgan Le Fay
Level 102
God Stats
41W - 33L
1,582 SR
Queue Stats
358W - 374L
1,485 Elo+
Solo
Ganesha
Ganesha
TheStoneyBoy
Ganesha
Level 67
God Stats
3W - 3L
1,505 SR
Queue Stats
6W - 4L
1,513 Elo+
Party 2
Achilles
Achilles
VYK1ING
Achilles
Level 155
God Stats
1W - 3L
1,458 SR
Queue Stats
113W - 100L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JustDaz__
Cthulhu
11
1 / 3 / 0
6,718
517
5,703
13,721
7,281
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 3 / 1
5,888
453
4,866
11,164
8,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
LoneUncle
Tsukuyomi
13
1 / 2 / 1
7,024
540
6,425
11,118
5,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Nisshmare
Anhur
11
1 / 2 / 0
6,891
530
5,915
8,976
3,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Rózemyne
Morgan Le Fay
11
1 / 4 / 0
6,281
483
5,315
7,629
2,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GhostHosst
Fenrir
13
2 / 1 / 3
7,508
578
11,489
13,429
10,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 1 / 1
7,303
562
7,707
10,007
3,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
StormStriker69
Morgan Le Fay
12
4 / 2 / 3
7,371
567
8,614
9,365
3,533
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
TheStoneyBoy
Ganesha
11
0 / 0 / 4
6,242
480
2,497
6,538
4,271
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
VYK1ING
Achilles
13
5 / 0 / 0
7,248
558
5,861
8,926
4,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
14
14
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
GhostHosst
Fenrir
2
1
3
3.5
W
3
1
1
3.5
L
Cthulhu
JustDaz__
Cthulhu
1
3
0
0.33
L
0
3
1
0.17
L
Tsukuyomi
LoneUncle
Tsukuyomi
1
2
1
0.75
L
Anhur
Nisshmare
Anhur
1
2
0
0.5
L
Morgan Le Fay
Rózemyne
Morgan Le Fay
1
4
0
0.25
W
Morgan Le Fay
StormStriker69
Morgan Le Fay
4
2
3
2.75
W
Ganesha
TheStoneyBoy
Ganesha
0
0
4
2
W
Achilles
VYK1ING
Achilles
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,224
Damage
36,168
52,608
Taken
48,265
27,391
Mitigated
25,388
18,353
Healing
16,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
GhostHosst
Fenrir
11,489
2,512
0
5,456
13,429
10,405
0
5,399
8,030
0
47,536
W
7,707
3,268
0
3,341
10,007
3,151
8
336
9,607
0
62,146
L
Cthulhu
JustDaz__
Cthulhu
5,703
922
0
4,180
13,721
7,281
0
0
12,908
40,322
0
L
4,866
2,197
604
3,148
11,164
8,784
0
2,906
8,209
0
21,987
L
Tsukuyomi
LoneUncle
Tsukuyomi
6,425
921
0
5,872
11,118
5,025
0
2,187
8,882
0
64,132
L
Anhur
Nisshmare
Anhur
5,915
3,241
0
3,535
8,976
3,468
0
695
8,281
0
57,591
L
Morgan Le Fay
Rózemyne
Morgan Le Fay
5,315
98
0
1,014
7,629
2,833
0
5,323
2,306
38,870
0
W
Morgan Le Fay
StormStriker69
Morgan Le Fay
8,614
598
0
3,641
9,365
3,533
0
3,626
5,385
52,550
0
W
Ganesha
TheStoneyBoy
Ganesha
2,497
56
0
1,289
6,538
4,271
0
297
6,199
22,420
0
W
Achilles
VYK1ING
Achilles
5,861
1,112
0
2,815
8,926
4,028
0
828
8,026
0
58,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,802
Gold Earned
35,672
393
Minions Killed
387
0
Camps Cleared
0
1,279,681
Distance Traveled
1,313,751
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,508
578
77
6
0
248,388
4
W
Skadi
7,303
562
127
10
0
236,935
0
L
Cthulhu
6,718
517
79
6
0
249,708
2
L
Horus
5,888
453
19
1
0
256,067
4
L
Tsukuyomi
7,024
540
109
8
0
298,988
1
L
Anhur
6,891
530
110
8
0
225,324
1
L
Morgan Le Fay
6,281
483
76
6
0
249,594
0
W
Morgan Le Fay
7,371
567
89
7
0
232,275
0
W
Ganesha
6,242
480
12
1
0
272,706
0
W
Achilles
7,248
558
82
6
0
323,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role