Player Matchup

Mulan
Mulan
MinkStinkus
Mulan
Level 109
God Stats
7W - 4L
1,804 SR
Queue Stats
329W - 174L
1,697 Elo+
Solo
Eset
Eset
StrapSeason
Eset
Level 43
God Stats
2W - 4L
1,465 SR
Queue Stats
107W - 120L
1,533 Elo+
Party 1
Bastet
Bastet
TSwift13
Bastet
Level 156
God Stats
19W - 15L
1,574 SR
Queue Stats
291W - 343L
1,533 Elo+
Party 1
Hachiman
Hachiman
TiGeR-BA1T-LSU
Hachiman
Level 148
God Stats
2W - 3L
1,733 SR
Queue Stats
203W - 174L
1,558 Elo+
Solo
Ymir
Ymir
oTHEORYo
Ymir
Level 207
God Stats
1W - 2L
1,818 SR
Queue Stats
539W - 487L
1,600 Elo+
Solo
Team Averages
Level 133
1,679 SR
1,584 Elo+

VS

Team Averages
Level 156
1,571 SR
1,558 Elo+
Rama
Rama
 
Rama
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Slayzay
Hercules
Level 168
God Stats
4W - 3L
1,613 SR
Queue Stats
88W - 108L
1,495 Elo+
Party 2
Anubis
Anubis
Yahkay
Anubis
Level 155
God Stats
29W - 21L
1,658 SR
Queue Stats
510W - 477L
1,585 Elo+
Solo
Tyr
Tyr
drukano3
Tyr
Level 149
God Stats
17W - 15L
1,531 SR
Queue Stats
366W - 312L
1,572 Elo+
Solo
Ra
Ra
eLmachina
Ra
Level 162
God Stats
4W - 2L
1,554 SR
Queue Stats
122W - 96L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
7,171
652
7,802
13,300
8,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 3 / 2
6,650
605
6,911
6,269
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
TSwift13
Bastet
12
3 / 1 / 4
6,706
610
6,633
11,817
4,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hachiman
8
0 / 3 / 0
5,123
466
4,510
6,777
1,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
8
0 / 3 / 5
5,606
510
3,204
11,664
7,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
5 / 1 / 0
7,718
702
7,107
6,943
2,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Slayzay
Hercules
10
1 / 1 / 4
5,919
538
8,058
9,550
4,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Yahkay
Anubis
13
3 / 2 / 0
7,800
709
9,164
10,556
8,481
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 2 / 5
5,845
531
3,410
9,240
4,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
3 / 2 / 2
7,550
686
6,054
7,261
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
8
Kills
12
12
Deaths
8
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
1
0
5
L
2
2
0
1
W
Hercules
Slayzay
Hercules
1
1
4
3
L
3
3
2
1.33
L
Bastet
TSwift13
Bastet
3
1
4
5
L
Hachiman
0
3
0
0
W
Anubis
Yahkay
Anubis
3
2
0
1.5
W
0
2
5
1.25
W
3
2
2
2
L
Ymir
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,060
Damage
33,793
49,827
Taken
43,550
24,021
Mitigated
22,298
13,277
Healing
19,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,107
5,207
0
2,635
6,943
2,462
406
776
6,167
0
59,169
L
7,802
566
0
6,166
13,300
8,225
0
7,554
5,746
0
60,359
W
Hercules
Slayzay
Hercules
8,058
2,887
0
3,624
9,550
4,181
0
2,833
6,717
0
33,283
L
6,911
716
240
550
6,269
1,951
0
2,090
4,179
59,337
0
L
Bastet
TSwift13
Bastet
6,633
2,188
0
2,394
11,817
4,096
0
2,828
8,989
0
44,693
L
Hachiman
4,510
2,272
0
1,243
6,777
1,986
0
417
6,309
0
30,847
W
Anubis
Yahkay
Anubis
9,164
775
0
6,028
10,556
8,481
0
0
10,556
63,130
0
W
3,410
512
1,167
2,417
9,240
4,717
38
3,362
5,878
0
12,067
W
6,054
914
870
2,533
7,261
2,457
641
3,144
4,117
76,597
0
L
Ymir
3,204
802
1,016
1,668
11,664
7,763
0
2,191
9,386
13,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,256
Gold Earned
34,832
321
Minions Killed
403
0
Camps Cleared
0
1,122,390
Distance Traveled
1,160,837
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,718
702
112
10
0
204,769
0
L
Mulan
7,171
652
94
9
0
223,041
0
W
Hercules
5,919
538
51
5
0
255,026
0
L
Eset
6,650
605
93
8
0
238,410
0
L
Bastet
6,706
610
61
6
0
279,764
0
L
Hachiman
5,123
466
54
5
0
165,011
2
W
Anubis
7,800
709
99
9
0
205,667
1
W
Tyr
5,845
531
11
1
0
251,871
4
W
Ra
7,550
686
130
12
0
243,504
0
L
Ymir
5,606
510
19
2
0
216,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role