Player Matchup

Kali
Kali
Ajamvan
Kali
Level 125
God Stats
3W - 3L
1,614 SR
Queue Stats
113W - 123L
1,477 Elo+
Solo
Scylla
Scylla
Gera
Scylla
Level 153
God Stats
4W - 12L
1,258 SR
Queue Stats
380W - 378L
1,498 Elo+
Solo
Atlas
Atlas
IrishCrab30
Atlas
Level 134
God Stats
1W - 3L
1,481 SR
Queue Stats
109W - 108L
1,502 Elo+
Solo
Danzaburou
Danzaburou
SpunWire
Danzaburou
Level 48
God Stats
5W - 5L
1,659 SR
Queue Stats
234W - 243L
1,545 Elo+
Solo
He Bo
He Bo
ThaigerTotterz
He Bo
Level 26
God Stats
3W - 3L
1,758 SR
Queue Stats
208W - 205L
1,580 Elo+
Solo
Team Averages
Level 97
1,554 SR
1,520 Elo+

VS

Team Averages
Level 113
1,538 SR
1,465 Elo+
Artemis
Artemis
Coj8994
Artemis
Level 40
God Stats
1W - 2L
1,497 SR
Queue Stats
52W - 72L
1,394 Elo+
Solo
Bastet
Bastet
Dark_leviathan32
Bastet
Level 117
God Stats
4W - 0L
1,701 SR
Queue Stats
315W - 331L
1,474 Elo+
Party 1
Ymir
Ymir
Mayuyaa
Ymir
Level 181
God Stats
16W - 9L
1,610 SR
Queue Stats
752W - 742L
1,473 Elo+
Solo
Zhong Kui
Zhong Kui
SpaceyMirror11
Zhong Kui
Level 104
God Stats
1W - 3L
1,141 SR
Queue Stats
101W - 93L
1,497 Elo+
Party 1
Hera
Hera
lmag1nary
Hera
Level 121
God Stats
2W - 1L
1,739 SR
Queue Stats
153W - 147L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Ajamvan
Kali
16
4 / 4 / 7
9,462
789
5,828
12,009
6,179
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Gera
Scylla
15
3 / 5 / 5
9,163
764
8,955
9,329
3,993
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 6 / 8
9,321
777
7,012
17,040
19,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
SpunWire
Danzaburou
16
2 / 4 / 10
9,238
770
12,602
11,507
5,915
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 4 / 8
8,368
697
11,919
12,032
4,705
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Coj8994
Artemis
17
4 / 1 / 13
10,228
852
11,558
9,089
4,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
9 / 5 / 11
10,470
873
18,210
14,067
7,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ymir
Mayuyaa
Ymir
15
1 / 2 / 11
9,571
798
3,189
14,922
16,128
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
SpaceyMirror11
Zhong Kui
16
4 / 4 / 6
9,435
786
8,659
11,280
8,984
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Hera
17
5 / 2 / 13
10,199
850
14,749
7,541
3,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
77
13
Kills
23
23
Deaths
14
38
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Kali
Ajamvan
Kali
4
4
7
1.88
W
Artemis
Coj8994
Artemis
4
1
13
10.5
W
9
5
11
2.9
L
Scylla
Gera
Scylla
3
5
5
1.1
L
2
6
8
1
W
Ymir
Mayuyaa
Ymir
1
2
11
3.25
W
Zhong Kui
SpaceyMirror11
Zhong Kui
4
4
6
1.75
L
Danzaburou
SpunWire
Danzaburou
2
4
10
1.75
L
2
4
8
1.5
W
Hera
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,316
Damage
56,365
61,917
Taken
56,899
40,583
Mitigated
40,762
16,705
Healing
16,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Ajamvan
Kali
5,828
1,767
1,600
3,178
12,009
6,179
0
5,048
6,961
0
12,849
W
Artemis
Coj8994
Artemis
11,558
2,548
941
1,712
9,089
4,728
1,515
5,118
3,971
0
35,800
W
18,210
3,873
866
2,998
14,067
7,235
754
6,084
7,983
0
23,172
L
Scylla
Gera
Scylla
8,955
316
1,063
769
9,329
3,993
0
5,407
3,922
18,209
0
L
7,012
2,184
735
2,196
17,040
19,791
0
7,422
9,618
15,532
0
W
Ymir
Mayuyaa
Ymir
3,189
157
605
4,462
14,922
16,128
369
5,766
9,156
8,120
0
W
Zhong Kui
SpaceyMirror11
Zhong Kui
8,659
1,133
531
1,684
11,280
8,984
1,949
6,604
4,676
17,142
0
L
Danzaburou
SpunWire
Danzaburou
12,602
4,641
724
2,070
11,507
5,915
0
5,314
6,193
0
37,246
L
11,919
444
1,989
2,381
12,032
4,705
0
3,406
8,626
24,308
0
W
Hera
14,749
2,732
752
1,742
7,541
3,687
282
4,314
3,227
33,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,552
Gold Earned
49,903
138
Minions Killed
149
0
Camps Cleared
0
1,118,208
Distance Traveled
1,203,299
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,462
789
16
1
0
229,315
0
W
Artemis
10,228
852
64
5
0
247,712
3
W
Bastet
10,470
873
9
1
0
252,835
0
L
Scylla
9,163
764
31
3
0
220,079
0
L
Atlas
9,321
777
18
2
0
204,733
0
W
Ymir
9,571
798
12
1
0
243,425
0
W
Zhong Kui
9,435
786
21
2
0
200,361
0
L
Danzaburou
9,238
770
43
4
0
216,939
0
L
He Bo
8,368
697
30
3
0
247,142
0
W
Hera
10,199
850
43
4
0
258,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role