Player Matchup

Artemis
Artemis
 
Artemis
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
DubbelJoel
Yemoja
Level 126
God Stats
5W - 1L
1,769 SR
Queue Stats
432W - 294L
1,712 Elo+
Party 1
Chaac
Chaac
TrippelJoel
Chaac
Level 87
God Stats
7W - 3L
1,770 SR
Queue Stats
242W - 145L
1,674 Elo+
Party 1
Xing Tian
Xing Tian
o-Warn_A_Brother
Xing Tian
Level 144
God Stats
2W - 1L
1,486 SR
Queue Stats
25W - 26L
1,489 Elo+
Solo
Lancelot
Lancelot
thornorse
Lancelot
Level 102
God Stats
3W - 3L
1,457 SR
Queue Stats
448W - 450L
1,496 Elo+
Solo
Team Averages
Level 126
1,596 SR
1,574 Elo+

VS

Team Averages
Level 102
1,471 SR
1,417 Elo+
Ishtar
Ishtar
 
Ishtar
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Godly Wolf
Mulan
Level 118
God Stats
3W - 3L
1,641 SR
Queue Stats
168W - 186L
1,486 Elo+
Solo
Yemoja
Yemoja
Vreyjonir
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,209 Elo+
Solo
Anhur
Anhur
eXpLosiveRage
Anhur
Level 108
God Stats
1W - 2L
1,549 SR
Queue Stats
85W - 72L
1,412 Elo+
Solo
Mercury
Mercury
xX-NoX42-Xx
Mercury
Level 123
God Stats
0W - 3L
1,163 SR
Queue Stats
251W - 257L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
4 / 0 / 9
9,166
833
16,648
8,995
5,190
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
DubbelJoel
Yemoja
15
2 / 1 / 13
8,518
774
3,190
10,737
6,720
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
9 / 2 / 7
9,688
881
22,939
19,336
28,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xing Tian
14
3 / 3 / 12
9,191
836
6,477
20,104
23,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lancelot
thornorse
Lancelot
13
1 / 3 / 7
7,770
706
5,567
13,056
8,791
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
2 / 5 / 3
7,901
718
10,218
10,450
5,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mulan
15
2 / 2 / 5
7,641
695
11,323
14,275
11,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Vreyjonir
Yemoja
14
0 / 3 / 3
7,897
718
5,326
12,092
7,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

13
3 / 5 / 6
7,538
685
7,148
10,304
4,573
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
xX-NoX42-Xx
Mercury
13
2 / 4 / 6
7,558
687
5,695
10,759
4,824
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
32
19
Kills
9
9
Deaths
19
48
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
0
9
8.5
L
Ishtar
 
Ishtar
2
5
3
0.7
W
Yemoja
DubbelJoel
Yemoja
2
1
13
8.5
L
Mulan
2
2
5
2.25
W
9
2
7
6.25
L
Yemoja
Vreyjonir
Yemoja
0
3
3
0.5
L
3
5
6
1.2
W
Xing Tian
3
3
12
3
W
Lancelot
thornorse
Lancelot
1
3
7
1.5
L
Mercury
xX-NoX42-Xx
Mercury
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,821
Damage
39,710
72,228
Taken
57,880
72,678
Mitigated
34,178
40,346
Healing
15,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
16,648
5,904
2,256
1,585
8,995
5,190
1,497
467
8,528
0
36,503
L
Ishtar
 
Ishtar
10,218
6,765
0
980
10,450
5,629
0
1,445
9,005
0
20,072
W
Yemoja
DubbelJoel
Yemoja
3,190
939
17,894
4,560
10,737
6,720
584
679
10,058
9,306
0
L
Mulan
11,323
922
1,171
3,621
14,275
11,228
0
1,883
12,392
0
17,710
W
22,939
1,677
1,292
2,959
19,336
28,912
27
1,915
17,421
0
31,118
L
Yemoja
Vreyjonir
Yemoja
5,326
1,297
3,996
1,953
12,092
7,924
0
2,103
9,989
13,417
0
L
7,148
2,392
838
586
10,304
4,573
0
2,121
8,183
0
12,827
W
Xing Tian
6,477
222
1,218
3,973
20,104
23,065
25
771
19,333
14,898
392
W
Lancelot
thornorse
Lancelot
5,567
342
1,637
2,972
13,056
8,791
83
1,494
11,562
0
12,012
L
Mercury
xX-NoX42-Xx
Mercury
5,695
1,241
476
1,658
10,759
4,824
0
1,723
9,036
0
16,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,333
Gold Earned
38,535
98
Minions Killed
82
0
Camps Cleared
0
1,134,758
Distance Traveled
854,586
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,166
833
42
4
0
203,196
0
L
Ishtar
7,901
718
19
2
0
175,452
0
W
Yemoja
8,518
774
12
1
0
200,393
0
L
Mulan
7,641
695
13
1
0
206,401
0
W
Chaac
9,688
881
14
1
0
240,871
0
L
Yemoja
7,897
718
24
2
0
119,905
0
L
Anhur
7,538
685
9
1
0
170,744
0
W
Xing Tian
9,191
836
14
1
0
227,852
0
W
Lancelot
7,770
706
16
1
0
262,446
0
L
Mercury
7,558
687
17
2
0
182,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role