Player Matchup

Tyr
Tyr
BFweper78
Tyr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,162 Elo+
Solo
Vulcan
Vulcan
BabyDaisy
Vulcan
Level 109
God Stats
4W - 6L
1,479 SR
Queue Stats
285W - 278L
1,458 Elo+
Solo
Ganesha
Ganesha
Hostile Grandpa
Ganesha
Level 148
God Stats
1W - 7L
1,348 SR
Queue Stats
903W - 953L
1,418 Elo+
Solo
Cu Chulainn
Cu Chulainn
JohnnyNoon
Cu Chulainn
Level 157
God Stats
2W - 6L
1,311 SR
Queue Stats
411W - 441L
1,482 Elo+
Solo
Hel
Hel
NipBuffet
Hel
Level 154
God Stats
7W - 14L
1,316 SR
Queue Stats
881W - 908L
1,474 Elo+
Solo
Team Averages
Level 118
1,391 SR
1,399 Elo+

VS

Team Averages
Level 108
1,497 SR
1,487 Elo+
Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Drewsiph
Maui
Level 129
God Stats
4W - 0L
1,625 SR
Queue Stats
285W - 257L
1,495 Elo+
Solo
Agni
Agni
Prelich
Agni
Level 64
God Stats
4W - 5L
1,248 SR
Queue Stats
231W - 273L
1,487 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheeTigerWoods
Ah Muzen Cab
Level 115
God Stats
7W - 4L
1,610 SR
Queue Stats
204W - 218L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
8,164
742
12,104
16,203
16,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
BabyDaisy
Vulcan
6
0 / 1 / 0
5,952
541
293
1,295
397
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 3 / 1
6,578
598
2,875
7,113
5,339
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
JohnnyNoon
Cu Chulainn
17
4 / 3 / 2
8,815
801
19,083
24,712
18,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 4 / 4
8,124
739
4,482
14,813
8,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
3 / 1 / 11
8,750
795
9,104
12,296
8,330
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nox
 
Nox
14
2 / 1 / 10
8,356
760
7,613
6,605
4,190
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
18
3 / 1 / 12
10,510
955
7,594
15,954
16,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
Prelich
Agni
16
4 / 1 / 10
9,400
855
14,029
9,389
4,940
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
TheeTigerWoods
Ah Muzen Cab
16
4 / 2 / 7
9,629
875
15,070
10,292
5,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
66
5
Kills
16
16
Deaths
6
10
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
1
11
8.5
W
Nox
 
Nox
2
1
10
7
L
1
5
3
0.5
L
Vulcan
BabyDaisy
Vulcan
0
1
0
0
W
Maui
3
1
12
9
L
0
3
1
0.17
L
Cu Chulainn
JohnnyNoon
Cu Chulainn
4
3
2
1.67
L
0
4
4
0.5
W
Agni
Prelich
Agni
4
1
10
9
W
Ah Muzen Cab
TheeTigerWoods
Ah Muzen Cab
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,837
Damage
53,410
64,136
Taken
54,536
49,177
Mitigated
39,794
26,672
Healing
27,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,104
1,085
10,936
7,095
12,296
8,330
525
982
11,314
15,414
0
W
Nox
 
Nox
7,613
1,138
897
1,456
6,605
4,190
646
768
5,837
13,262
0
L
12,104
399
0
2,308
16,203
16,520
234
8,861
7,342
0
22,698
L
Vulcan
BabyDaisy
Vulcan
293
0
0
0
1,295
397
0
987
308
1,107
0
W
Maui
7,594
1,579
1,281
4,219
15,954
16,680
180
2,287
13,667
15,987
0
L
2,875
78
282
166
7,113
5,339
0
4,611
2,502
7,632
0
L
Cu Chulainn
JohnnyNoon
Cu Chulainn
19,083
1,398
788
8,436
24,712
18,575
606
15,044
9,668
0
33,336
L
4,482
145
6,875
7,817
14,813
8,346
492
8,837
5,976
17,227
0
W
Agni
Prelich
Agni
14,029
2,776
297
804
9,389
4,940
706
913
8,476
24,245
0
W
Ah Muzen Cab
TheeTigerWoods
Ah Muzen Cab
15,070
6,529
195
125
10,292
5,654
4,608
2,700
7,592
0
33,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,633
Gold Earned
46,645
99
Minions Killed
110
0
Camps Cleared
0
783,215
Distance Traveled
1,055,246
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,750
795
15
1
0
232,101
0
W
Nox
8,356
760
12
1
0
206,755
0
L
Tyr
8,164
742
28
3
0
217,595
0
L
Vulcan
5,952
541
0
0
0
39,765
0
W
Maui
10,510
955
16
1
0
219,118
0
L
Ganesha
6,578
598
0
0
0
119,496
0
L
Cu Chulainn
8,815
801
29
3
0
228,871
0
L
Hel
8,124
739
42
4
0
177,488
0
W
Agni
9,400
855
36
3
0
188,645
0
W
Ah Muzen Cab
9,629
875
31
3
0
208,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role