Player Matchup

Anhur
Anhur
 
Anhur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
alexfong
Agni
Level 158
God Stats
45W - 34L
1,524 SR
Queue Stats
171W - 156L
1,496 Elo+
Party 2
Bastet
Bastet
beyoncegamer
Bastet
Level 127
God Stats
23W - 20L
1,552 SR
Queue Stats
66W - 63L
1,460 Elo+
Solo
Mulan
Mulan
dTeam_159
Mulan
Level 80
God Stats
36W - 45L
1,502 SR
Queue Stats
461W - 468L
1,469 Elo+
Solo
Team Averages
Level 142
1,516 SR
1,485 Elo+

VS

Team Averages
Level 108
1,580 SR
1,519 Elo+
Ares
Ares
Kaiforez
Ares
Level 83
God Stats
6W - 2L
1,661 SR
Queue Stats
85W - 70L
1,512 Elo+
Party 1
Discordia
Discordia
Korovkaa
Discordia
Level 80
God Stats
10W - 8L
1,605 SR
Queue Stats
117W - 115L
1,509 Elo+
Party 1
Mulan
Mulan
Mata_nobs13
Mulan
Level 126
God Stats
0W - 2L
1,256 SR
Queue Stats
35W - 42L
1,442 Elo+
Solo
Apollo
Apollo
PiedmontBark437
Apollo
Level 123
God Stats
1W - 1L
1,767 SR
Queue Stats
34W - 24L
1,595 Elo+
Solo
Nemesis
Nemesis
castorcalvo69
Nemesis
Level 129
God Stats
2W - 2L
1,610 SR
Queue Stats
65W - 60L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
2 / 2 / 5
5,800
580
6,178
5,976
2,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
 
Baron Samedi
9
3 / 0 / 2
5,277
528
5,212
6,011
3,922
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
11
2 / 0 / 4
6,336
634
8,385
3,994
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
9
4 / 2 / 3
5,898
590
3,507
6,786
2,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
dTeam_159
Mulan
10
2 / 0 / 0
5,960
596
6,002
8,405
6,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
2 / 4 / 0
5,078
508
3,214
10,726
7,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
Korovkaa
Discordia
8
0 / 3 / 0
4,636
464
1,795
5,835
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 0
5,051
505
4,337
8,412
5,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 3
4,516
452
3,416
7,934
2,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
9
1 / 2 / 2
4,979
498
3,182
8,740
3,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
13
Kills
3
4
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
2
5
2.25
W
Baron Samedi
 
Baron Samedi
3
0
2
4
L
Ares
2
4
0
0.5
L
Discordia
Korovkaa
Discordia
0
3
0
0
L
0
2
0
0
L
0
2
3
0.75
W
Agni
2
0
4
4
W
Bastet
4
2
3
2.75
L
Nemesis
1
2
2
1
W
Mulan
dTeam_159
Mulan
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,284
Damage
15,944
31,172
Taken
41,647
15,910
Mitigated
20,629
11,849
Healing
9,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,178
4,213
0
1,922
5,976
2,023
919
1,468
4,508
0
38,396
W
Baron Samedi
 
Baron Samedi
5,212
282
319
3,223
6,011
3,922
0
697
5,314
24,408
0
L
Ares
3,214
95
132
2,084
10,726
7,704
0
3,201
7,525
9,488
0
L
Discordia
Korovkaa
Discordia
1,795
98
0
1,290
5,835
1,847
0
2,940
2,895
24,424
0
L
4,337
919
0
2,440
8,412
5,003
0
0
7,698
0
29,992
L
3,416
1,988
0
2,690
7,934
2,683
0
3,627
4,307
0
26,646
W
Agni
8,385
372
0
1,250
3,994
1,369
0
1,443
2,551
45,685
0
W
Bastet
3,507
822
101
1,931
6,786
2,144
0
1,401
5,385
0
31,427
L
Nemesis
3,182
1,268
0
710
8,740
3,392
0
3,829
4,911
0
32,432
W
Mulan
dTeam_159
Mulan
6,002
488
0
3,103
8,405
6,452
0
0
7,748
0
31,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,271
Gold Earned
24,260
260
Minions Killed
186
0
Camps Cleared
0
953,723
Distance Traveled
952,568
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,800
580
60
6
0
169,778
0
W
Baron Samedi
5,277
528
26
3
0
192,249
0
L
Ares
5,078
508
7
1
0
194,131
0
L
Discordia
4,636
464
48
5
0
164,621
0
L
Mulan
5,051
505
36
4
0
199,983
0
L
Apollo
4,516
452
39
4
0
186,581
0
W
Agni
6,336
634
73
7
0
192,540
0
W
Bastet
5,898
590
47
5
0
229,662
2
L
Nemesis
4,979
498
56
6
0
207,252
0
W
Mulan
5,960
596
54
5
0
169,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role