Player Matchup

Chiron
Chiron
Gazyn
Chiron
Level 13
God Stats
1W - 3L
1,674 SR
Queue Stats
28W - 28L
1,437 Elo+
Party 1
Janus
Janus
Micaiah48
Janus
Level 39
God Stats
0W - 2L
1,326 SR
Queue Stats
79W - 59L
1,477 Elo+
Party 1
Surtr
Surtr
gabimath
Surtr
Level 65
God Stats
5W - 3L
1,496 SR
Queue Stats
80W - 64L
1,450 Elo+
Party 1
Team Averages
Level 39
1,499 SR
1,455 Elo+

VS

Team Averages
Level 98
1,492 SR
1,452 Elo+
Ymir
Ymir
LolloErPanda
Ymir
Level 120
God Stats
2W - 2L
1,480 SR
Queue Stats
571W - 567L
1,469 Elo+
Solo
Xbalanque
Xbalanque
Pontyf6193
Xbalanque
Level 66
God Stats
27W - 15L
1,500 SR
Queue Stats
93W - 101L
1,391 Elo+
Solo
Zeus
Zeus
visiond
Zeus
Level 108
God Stats
56W - 62L
1,495 SR
Queue Stats
245W - 234L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Gazyn
Chiron
12
1 / 5 / 2
9,475
677
5,595
15,222
5,320
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Janus
Micaiah48
Janus
12
2 / 7 / 1
10,163
726
8,457
13,013
4,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Surtr
gabimath
Surtr
12
1 / 7 / 3
9,847
703
10,557
24,282
24,635
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 17
11,443
817
8,813
15,149
16,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
Pontyf6193
Xbalanque
14
3 / 1 / 9
11,411
815
11,739
13,273
5,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
visiond
Zeus
16
14 / 1 / 4
12,994
928
27,274
6,174
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
4
Kills
19
19
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chiron
Gazyn
Chiron
1
5
2
0.4
W
2
2
17
5.25
L
Janus
Micaiah48
Janus
2
7
1
0.36
W
Xbalanque
Pontyf6193
Xbalanque
3
1
9
7.5
L
Surtr
gabimath
Surtr
1
7
3
0.36
W
Zeus
visiond
Zeus
14
1
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,609
Damage
47,826
52,517
Taken
34,596
34,614
Mitigated
24,365
7,211
Healing
6,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Gazyn
Chiron
5,595
999
668
1,346
15,222
5,320
0
12,280
2,766
0
25,242
W
8,813
1,731
0
2,315
15,149
16,740
139
3,522
10,633
25,466
0
L
Janus
Micaiah48
Janus
8,457
357
0
0
13,013
4,659
0
9,551
3,261
41,961
0
W
Xbalanque
Pontyf6193
Xbalanque
11,739
6,590
0
2,531
13,273
5,035
1,902
3,428
9,160
0
62,432
L
Surtr
gabimath
Surtr
10,557
2,727
0
5,197
24,282
24,635
0
13,374
10,103
787
24,160
W
Zeus
visiond
Zeus
27,274
552
0
1,195
6,174
2,590
591
1,533
4,348
62,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,485
Gold Earned
35,848
132
Minions Killed
183
0
Camps Cleared
0
721,443
Distance Traveled
798,716
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,475
677
35
3
0
256,362
0
W
Ymir
11,443
817
23
2
0
273,389
0
L
Janus
10,163
726
74
5
0
213,725
1
W
Xbalanque
11,411
815
82
6
0
251,272
4
L
Surtr
9,847
703
23
2
0
251,356
0
W
Zeus
12,994
928
78
6
0
274,055
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role