Player Matchup

Ares
Ares
Frye-Guy9
Ares
Level 37
God Stats
17W - 20L
1,413 SR
Queue Stats
72W - 81L
1,367 Elo+
Solo
Neith
Neith
MadSarahcha
Neith
Level 96
God Stats
8W - 13L
1,347 SR
Queue Stats
616W - 639L
1,421 Elo+
Solo
Ao Kuang
Ao Kuang
Random1God
Ao Kuang
Level 68
God Stats
2W - 2L
1,489 SR
Queue Stats
186W - 184L
1,439 Elo+
Party 1
Loki
Loki
RoboticKnot1291
Loki
Level 69
God Stats
7W - 3L
1,600 SR
Queue Stats
162W - 159L
1,437 Elo+
Party 1
Terra
Terra
yourtimesup8786
Terra
Level 60
God Stats
3W - 2L
1,724 SR
Queue Stats
75W - 71L
1,461 Elo+
Solo
Team Averages
Level 66
1,514 SR
1,425 Elo+

VS

Team Averages
Level 75
1,515 SR
1,400 Elo+
Martichoras
Martichoras
Flamewigman
Martichoras
Level 50
God Stats
4W - 3L
1,667 SR
Queue Stats
51W - 47L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
Icy_Gili
Sun Wukong
Level 40
God Stats
3W - 2L
1,632 SR
Queue Stats
6W - 11L
1,239 Elo+
Solo
Scylla
Scylla
ZombieJo3
Scylla
Level 107
God Stats
11W - 22L
1,440 SR
Queue Stats
203W - 216L
1,473 Elo+
Solo
Arachne
Arachne
aleamanson
Arachne
Level 67
God Stats
3W - 4L
1,460 SR
Queue Stats
231W - 255L
1,394 Elo+
Solo
Tiamat
Tiamat
k-kekko-k89
Tiamat
Level 111
God Stats
35W - 60L
1,375 SR
Queue Stats
1,198W - 1,232L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
5 / 0 / 8
11,395
1,266
8,894
10,422
12,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
1 / 0 / 9
9,645
1,072
6,434
4,878
2,613
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
Random1God
Ao Kuang
16
7 / 3 / 6
10,841
1,205
13,433
10,650
5,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 1 / 10
10,152
1,128
9,228
8,029
3,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 0 / 12
10,978
1,220
5,864
13,965
16,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Team 1 Tickets

273

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Flamewigman
Martichoras
15
1 / 5 / 3
9,945
1,105
11,412
13,026
5,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Icy_Gili
Sun Wukong
14
1 / 3 / 3
9,282
1,031
5,195
11,310
9,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
ZombieJo3
Scylla
15
2 / 3 / 2
9,698
1,078
10,449
10,339
4,355
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
aleamanson
Arachne
13
0 / 0 / 0
8,058
895
0
0
0
Tiamat
14
0 / 5 / 3
8,927
992
12,791
11,444
8,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
16
Kills
4
4
Deaths
16
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Flamewigman
Martichoras
1
5
3
0.5
W
Ares
5
0
8
9
L
Sun Wukong
Icy_Gili
Sun Wukong
1
3
3
0.83
W
1
0
9
5.5
W
Ao Kuang
Random1God
Ao Kuang
7
3
6
3.33
W
2
1
10
7
L
Scylla
ZombieJo3
Scylla
2
3
2
1
L
Arachne
aleamanson
Arachne
0
0
0
0
L
Tiamat
0
5
3
0.3
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,853
Damage
39,847
47,944
Taken
46,119
40,924
Mitigated
27,653
10,061
Healing
4,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Flamewigman
Martichoras
11,412
4,575
0
1,898
13,026
5,684
0
7,478
5,348
0
39,689
W
Ares
8,894
50
0
1,234
10,422
12,201
0
5,542
4,880
22,558
0
L
Sun Wukong
Icy_Gili
Sun Wukong
5,195
997
0
1,014
11,310
9,248
0
7,952
3,118
0
14,231
W
6,434
3,072
0
1,628
4,878
2,613
0
2,125
2,753
0
32,194
W
Ao Kuang
Random1God
Ao Kuang
13,433
5,501
80
3,197
10,650
5,657
0
5,540
5,110
28,868
0
W
9,228
1,545
136
163
8,029
3,868
0
3,778
4,251
0
29,175
L
Scylla
ZombieJo3
Scylla
10,449
1,936
0
610
10,339
4,355
0
5,367
4,924
37,579
0
L
Arachne
aleamanson
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
12,791
556
0
815
11,444
8,366
0
6,766
4,538
26,800
0
W
5,864
549
602
3,021
13,965
16,585
0
6,255
7,710
17,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,011
Gold Earned
45,910
194
Minions Killed
198
13
Camps Cleared
3
942,015
Distance Traveled
691,887
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
9,945
1,105
68
8
0
174,360
0
W
Ares
11,395
1,266
39
4
1
197,197
0
L
Sun Wukong
9,282
1,031
31
3
2
178,345
0
W
Neith
9,645
1,072
55
6
2
169,345
0
W
Ao Kuang
10,841
1,205
35
4
6
171,074
0
W
Loki
10,152
1,128
38
4
4
215,683
0
L
Scylla
9,698
1,078
70
8
0
165,979
0
L
Arachne
8,058
895
0
0
0
0
0
L
Tiamat
8,927
992
29
3
1
173,203
0
W
Terra
10,978
1,220
27
3
0
188,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role