Player Matchup

Chronos
Chronos
Platinum II
AkiraRagnas
Chronos
Platinum II
Level 158
God Stats
17W - 17L
1,742 SR
Queue Stats
347W - 331L
1,674 MMR
Solo
Pele
Pele
Gold III
Decxpitated
Pele
Gold III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 104L
1,422 MMR
Solo
Aphrodite
Aphrodite
Silver II
U_TakeTheMoon
Aphrodite
Silver II
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,442 MMR
Solo
Ah Puch
Ah Puch
Gold V
Zayphirl
Ah Puch
Gold V
Level 173
God Stats
22W - 19L
1,564 SR
Queue Stats
421W - 428L
1,436 MMR
Solo
Hachiman
Hachiman
Platinum II
x OLAK x
Hachiman
Platinum II
Level 205
God Stats
10W - 9L
1,726 SR
Queue Stats
211W - 213L
1,783 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 163
1,606 SR
1,552 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 95
1,625 SR
1,556 MMR
Serqet
Serqet
Silver II
Maneeuwu
Serqet
Silver II
Level 38
God Stats
0W - 1L
1,460 SR
Queue Stats
8W - 13L
1,336 MMR
Party 1
King Arthur
King Arthur
Gold III
PR1DEFUL
King Arthur
Gold III
Level 47
God Stats
2W - 2L
1,650 SR
Queue Stats
28W - 24L
1,501 MMR
Party 1
Geb
Geb
Gold V
WeGreedyBoyZ
Geb
Gold V
Level 129
God Stats
8W - 4L
1,740 SR
Queue Stats
36W - 40L
1,373 MMR
Solo
Anhur
Anhur
Masters
elfergas13
Anhur
Masters
Level 117
God Stats
29W - 24L
1,689 SR
Queue Stats
297W - 276L
2,354 MMR
Solo
Nu Wa
Nu Wa
Gold V
itz_Bondo
Nu Wa
Gold V
Level 145
God Stats
37W - 31L
1,584 SR
Queue Stats
313W - 310L
1,215 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AkiraRagnas
Chronos
11
2 / 0 / 4
6,920
692
5,170
6,272
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 2
6,598
660
3,763
9,686
3,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
U_TakeTheMoon
Aphrodite
10
2 / 1 / 1
6,411
641
2,752
8,400
6,148
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Zayphirl
Ah Puch
11
3 / 0 / 4
7,208
721
6,954
4,470
1,752
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
x OLAK x
Hachiman
11
0 / 0 / 0
6,614
661
2,982
5,675
2,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
KuzenboAthenaJanusChernobogAtlas

VS

Bans
TyrArachneXbalanqueMaman BrigitteAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Maneeuwu
Serqet
8
0 / 3 / 1
4,795
480
1,531
7,255
2,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
PR1DEFUL
King Arthur
6
0 / 4 / 0
4,389
439
2,476
7,121
3,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
0 / 0 / 2
5,496
550
5,075
8,106
7,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anhur
12
3 / 1 / 0
6,409
641
5,815
7,601
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
itz_Bondo
Nu Wa
11
0 / 1 / 0
5,720
572
5,240
4,785
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
9
Kills
3
3
Deaths
9
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chronos
AkiraRagnas
Chronos
2
0
4
4
W
2
2
2
1.5
L
Serqet
Maneeuwu
Serqet
0
3
1
0.17
L
King Arthur
PR1DEFUL
King Arthur
0
4
0
0
W
Aphrodite
U_TakeTheMoon
Aphrodite
2
1
1
2.5
L
0
0
2
1
W
Ah Puch
Zayphirl
Ah Puch
3
0
4
5
L
Anhur
3
1
0
3
L
Nu Wa
itz_Bondo
Nu Wa
0
1
0
0
W
Hachiman
x OLAK x
Hachiman
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,621
Damage
20,137
34,503
Taken
34,868
15,314
Mitigated
17,260
18,472
Healing
9,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AkiraRagnas
Chronos
5,170
1,785
0
3,234
6,272
2,102
0
1,029
5,016
41,955
1,214
W
3,763
589
0
2,980
9,686
3,213
0
1,363
8,231
0
52,784
L
Serqet
Maneeuwu
Serqet
1,531
228
0
51
7,255
2,535
0
2,249
5,006
0
23,685
L
King Arthur
PR1DEFUL
King Arthur
2,476
659
0
1,468
7,121
3,352
0
4,140
2,764
0
19,332
W
Aphrodite
U_TakeTheMoon
Aphrodite
2,752
504
2,478
4,699
8,400
6,148
0
3,977
4,075
17,611
0
L
5,075
424
159
2,891
8,106
7,026
0
4,198
3,761
15,838
0
W
Ah Puch
Zayphirl
Ah Puch
6,954
473
0
2,447
4,470
1,752
0
1,124
3,254
45,653
0
L
Anhur
5,815
4,278
0
4,503
7,601
2,766
0
2,510
5,027
0
55,061
L
Nu Wa
itz_Bondo
Nu Wa
5,240
932
0
625
4,785
1,581
0
910
3,867
51,614
225
W
Hachiman
x OLAK x
Hachiman
2,982
1,905
0
2,634
5,675
2,099
433
2,306
3,097
0
57,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,751
Gold Earned
26,809
374
Minions Killed
291
0
Camps Cleared
0
1,111,951
Distance Traveled
1,011,960
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,920
692
75
8
0
273,638
0
W
Pele
6,598
660
84
8
0
234,802
2
L
Serqet
4,795
480
46
5
0
255,473
0
L
King Arthur
4,389
439
34
3
0
167,693
0
W
Aphrodite
6,411
641
30
3
0
212,151
4
L
Geb
5,496
550
14
1
0
237,023
0
W
Ah Puch
7,208
721
88
9
0
208,504
0
L
Anhur
6,409
641
108
11
0
165,155
1
L
Nu Wa
5,720
572
89
9
0
186,616
0
W
Hachiman
6,614
661
97
10
0
182,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role