Player Matchup

Horus
Horus
StayMix
Horus
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
161W - 116L
1,585 Elo+
Party 2
Sun Wukong
Sun Wukong
WESTIE 021
Sun Wukong
Level 129
God Stats
3W - 1L
1,423 SR
Queue Stats
153W - 149L
1,511 Elo+
Party 1
Ra
Ra
Wickerrs
Ra
Level 68
God Stats
1W - 1L
1,590 SR
Queue Stats
3W - 4L
1,379 Elo+
Party 1
Sol
Sol
chausseeauxmoine
Sol
Level 141
God Stats
5W - 2L
1,724 SR
Queue Stats
139W - 105L
1,561 Elo+
Party 2
Mercury
Mercury
drezdor
Mercury
Level 158
God Stats
2W - 2L
1,436 SR
Queue Stats
216W - 191L
1,525 Elo+
Party 1
Team Averages
Level 120
1,535 SR
1,512 Elo+

VS

Team Averages
Level 135
1,476 SR
1,510 Elo+
Olorun
Olorun
 
Olorun
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Sai1433
Bastet
Level 109
God Stats
23W - 25L
1,483 SR
Queue Stats
724W - 701L
1,519 Elo+
Solo
King Arthur
King Arthur
SopaDeFeedeos
King Arthur
Level 128
God Stats
0W - 3L
1,317 SR
Queue Stats
49W - 52L
1,505 Elo+
Solo
Discordia
Discordia
怡熙惜兮息
Discordia
Level 156
God Stats
5W - 6L
1,580 SR
Queue Stats
220W - 213L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
StayMix
Horus
6
0 / 0 / 2
4,104
821
1,795
3,560
1,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
WESTIE 021
Sun Wukong
7
0 / 0 / 0
4,031
806
1,553
3,948
2,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 1 / 0
3,514
703
338
2,651
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 0 / 0
4,319
864
2,054
2,083
550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
drezdor
Mercury
6
0 / 0 / 0
3,318
664
376
3,514
953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
5
0 / 1 / 0
3,122
624
1,995
1,961
574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
 
Ares
2
0 / 1 / 0
2,647
529
103
1,682
802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
Sai1433
Bastet
6
0 / 0 / 0
3,211
642
1,057
3,300
929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
SopaDeFeedeos
King Arthur
6
0 / 0 / 0
3,526
705
2,005
3,844
2,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
怡熙惜兮息
Discordia
8
1 / 0 / 0
3,911
782
2,248
2,385
572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
2
Kills
1
1
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
1
0
0
L
Ares
 
Ares
0
1
0
0
L
Bastet
Sai1433
Bastet
0
0
0
0
L
King Arthur
SopaDeFeedeos
King Arthur
0
0
0
0
W
Horus
StayMix
Horus
0
0
2
1
W
Sun Wukong
WESTIE 021
Sun Wukong
0
0
0
0
W
0
1
0
0
W
2
0
0
2
W
Mercury
drezdor
Mercury
0
0
0
0
L
Discordia
怡熙惜兮息
Discordia
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,116
Damage
7,408
15,756
Taken
13,172
6,696
Mitigated
5,373
5,955
Healing
4,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
1,995
795
60
550
1,961
574
0
766
1,195
13,927
0
L
Ares
 
Ares
103
0
0
286
1,682
802
0
852
830
2,811
0
L
Bastet
Sai1433
Bastet
1,057
210
0
1,850
3,300
929
0
436
2,864
0
14,230
L
King Arthur
SopaDeFeedeos
King Arthur
2,005
155
0
1,000
3,844
2,496
0
0
3,844
0
20,166
W
Horus
StayMix
Horus
1,795
940
400
2,127
3,560
1,926
34
1,980
1,542
0
9,715
W
Sun Wukong
WESTIE 021
Sun Wukong
1,553
228
0
1,000
3,948
2,458
0
0
3,948
0
25,230
W
338
0
216
997
2,651
809
0
1,437
994
14,676
0
W
2,054
1,762
0
1,215
2,083
550
1,005
388
1,695
28,544
0
W
Mercury
drezdor
Mercury
376
107
0
0
3,514
953
0
273
3,231
0
16,260
L
Discordia
怡熙惜兮息
Discordia
2,248
88
0
935
2,385
572
0
338
2,047
21,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,286
Gold Earned
16,417
183
Minions Killed
124
0
Camps Cleared
0
562,527
Distance Traveled
452,174
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
3,122
624
27
5
0
99,809
0
L
Ares
2,647
529
3
1
0
24,487
0
L
Bastet
3,211
642
25
5
0
117,220
0
L
King Arthur
3,526
705
27
5
0
110,926
1
W
Horus
4,104
821
18
4
0
109,095
0
W
Sun Wukong
4,031
806
46
9
0
109,230
0
W
Ra
3,514
703
38
8
0
101,312
2
W
Sol
4,319
864
53
11
0
101,056
1
W
Mercury
3,318
664
28
6
0
141,834
0
L
Discordia
3,911
782
42
8
0
99,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role