Player Matchup

Zhong Kui
Zhong Kui
Silver II
Boongsvsbabies
Zhong Kui
Silver II
Level 106
God Stats
88W - 64L
1,598 SR
Queue Stats
290W - 308L
1,050 MMR
Party 1
Pele
Pele
Silver III
HardPL
Pele
Silver III
Level 109
God Stats
4W - 3L
1,488 SR
Queue Stats
20W - 32L
1,015 MMR
Solo
Surtr
Surtr
Silver II
Rish007
Surtr
Silver II
Level 60
God Stats
3W - 0L
1,805 SR
Queue Stats
99W - 113L
1,011 MMR
Party 1
Bastet
Bastet
Bronze I
Seiiyo
Bastet
Bronze I
Level 128
God Stats
2W - 0L
1,568 SR
Queue Stats
25W - 33L
1,077 MMR
Solo
Ix Chel
Ix Chel
Silver II
iXenojiva
Ix Chel
Silver II
Level 96
God Stats
5W - 4L
1,526 SR
Queue Stats
77W - 80L
1,060 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,597 SR
1,042 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,540 SR
1,042 MMR
Thor
Thor
Silver II
Anakonan
Thor
Silver II
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 176L
1,105 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
Eistee_Mosee
Sun Wukong
Silver V
Level 80
God Stats
5W - 13L
1,454 SR
Queue Stats
11W - 33L
945 MMR
Solo
Thoth
Thoth
Silver III
Heeborg
Thoth
Silver III
Level 129
God Stats
3W - 3L
1,263 SR
Queue Stats
33W - 44L
1,113 MMR
Solo
Chronos
Chronos
Silver III
gdomene_01
Chronos
Silver III
Level 123
God Stats
4W - 3L
1,846 SR
Queue Stats
42W - 62L
1,002 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
wilma-beer99
Baron Samedi
Silver I
Level 128
God Stats
5W - 4L
1,636 SR
Queue Stats
233W - 241L
1,046 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Boongsvsbabies
Zhong Kui
16
1 / 2 / 9
9,907
495
14,608
13,780
12,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
HardPL
Pele
19
10 / 1 / 6
11,958
598
10,005
16,770
7,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Surtr
Rish007
Surtr
14
3 / 2 / 11
9,798
490
8,169
18,763
19,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
Seiiyo
Bastet
17
5 / 3 / 9
11,764
588
18,531
21,433
8,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
iXenojiva
Ix Chel
18
8 / 1 / 13
11,773
589
20,349
7,408
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PoseidonSusanoThanatosAo Kuang

VS

Bans
Maman BrigitteAnubisFreyaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
4 / 6 / 3
9,693
485
12,429
19,945
8,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
Eistee_Mosee
Sun Wukong
15
2 / 3 / 4
9,879
494
11,362
19,020
13,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Thoth
Heeborg
Thoth
15
2 / 6 / 2
9,323
466
8,777
11,797
4,243
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
gdomene_01
Chronos
14
0 / 5 / 2
8,818
441
9,357
16,907
7,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
wilma-beer99
Baron Samedi
13
1 / 7 / 2
8,571
429
7,789
21,201
20,954
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
22
27
Kills
9
9
Deaths
27
48
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
4
6
3
0.92
W
Zhong Kui
Boongsvsbabies
Zhong Kui
1
2
9
2.75
L
Sun Wukong
Eistee_Mosee
Sun Wukong
2
3
4
1.33
W
Pele
HardPL
Pele
10
1
6
13
L
Thoth
Heeborg
Thoth
2
6
2
0.5
W
Surtr
Rish007
Surtr
3
2
11
4.25
W
Bastet
Seiiyo
Bastet
5
3
9
3.17
L
Chronos
gdomene_01
Chronos
0
5
2
0.2
W
Ix Chel
iXenojiva
Ix Chel
8
1
13
14.5
L
Baron Samedi
wilma-beer99
Baron Samedi
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,662
Damage
49,714
78,154
Taken
88,870
51,349
Mitigated
54,917
29,613
Healing
19,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
12,429
3,034
0
3,192
19,945
8,791
0
5,942
14,003
0
80,699
W
Zhong Kui
Boongsvsbabies
Zhong Kui
14,608
4,109
0
4,042
13,780
12,487
1,969
6,882
6,898
78,130
19,351
L
Sun Wukong
Eistee_Mosee
Sun Wukong
11,362
2,396
0
4,154
19,020
13,347
0
2,907
16,113
0
69,086
W
Pele
HardPL
Pele
10,005
2,143
0
4,937
16,770
7,517
0
6,117
10,653
0
114,447
L
Thoth
Heeborg
Thoth
8,777
358
0
2,301
11,797
4,243
0
5,758
6,039
71,672
0
W
Surtr
Rish007
Surtr
8,169
2,376
253
6,902
18,763
19,608
454
7,922
10,841
523
27,276
W
Bastet
Seiiyo
Bastet
18,531
6,169
0
8,152
21,433
8,828
145
2,923
18,510
0
90,079
L
Chronos
gdomene_01
Chronos
9,357
3,187
0
2,735
16,907
7,582
919
10,428
6,479
78,853
0
W
Ix Chel
iXenojiva
Ix Chel
20,349
3,656
2,050
3,277
7,408
2,909
403
2,653
4,755
90,051
0
L
Baron Samedi
wilma-beer99
Baron Samedi
7,789
943
1,600
5,092
21,201
20,954
13
9,261
11,940
33,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,200
Gold Earned
46,284
574
Minions Killed
513
0
Camps Cleared
0
2,054,257
Distance Traveled
1,739,187
29
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,693
485
94
5
0
389,295
0
W
Zhong Kui
9,907
495
139
7
0
377,359
2
L
Sun Wukong
9,879
494
120
6
0
358,180
1
W
Pele
11,958
598
136
7
0
467,544
4
L
Thoth
9,323
466
112
6
0
314,122
4
W
Surtr
9,798
490
24
1
0
409,860
12
W
Bastet
11,764
588
146
7
0
406,795
4
L
Chronos
8,818
441
143
7
0
345,284
0
W
Ix Chel
11,773
589
129
6
0
392,699
7
L
Baron Samedi
8,571
429
44
2
0
332,306
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role