Player Matchup

Kukulkan
Kukulkan
JayRuxia
Kukulkan
Level 87
God Stats
0W - 2L
1,270 SR
Queue Stats
227W - 301L
1,375 Elo+
Solo
Cthulhu
Cthulhu
Mr-Skinjob
Cthulhu
Level 138
God Stats
47W - 35L
1,526 SR
Queue Stats
313W - 331L
1,485 Elo+
Solo
Hachiman
Hachiman
Salviuhh
Hachiman
Level 140
God Stats
0W - 2L
1,316 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 122
1,371 SR
1,453 Elo+

VS

Team Averages
Level 111
1,539 SR
1,440 Elo+
Rama
Rama
Omen of ill
Rama
Level 146
God Stats
17W - 8L
1,616 SR
Queue Stats
955W - 936L
1,506 Elo+
Solo
Yemoja
Yemoja
ViolentDreamer0
Yemoja
Level 99
God Stats
29W - 47L
1,406 SR
Queue Stats
782W - 801L
1,418 Elo+
Party 1
Hades
Hades
boat086creeping
Hades
Level 88
God Stats
9W - 8L
1,595 SR
Queue Stats
692W - 693L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JayRuxia
Kukulkan
11
1 / 5 / 2
9,121
702
8,805
9,846
4,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Mr-Skinjob
Cthulhu
10
1 / 8 / 1
8,757
674
6,379
17,488
15,520
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Salviuhh
Hachiman
12
1 / 6 / 2
9,142
703
9,629
13,249
5,252
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 4
10,671
821
11,583
8,269
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 0 / 17
10,562
812
6,661
10,283
10,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
10 / 2 / 6
11,667
897
17,454
15,074
9,216
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
3
Kills
18
19
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
JayRuxia
Kukulkan
1
5
2
0.4
L
Cthulhu
Mr-Skinjob
Cthulhu
1
8
1
0.19
W
7
1
4
9
L
Hachiman
Salviuhh
Hachiman
1
6
2
0.33
W
1
0
17
9.5
W
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,813
Damage
35,698
40,583
Taken
33,626
25,090
Mitigated
23,614
1,949
Healing
16,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
JayRuxia
Kukulkan
8,805
554
0
0
9,846
4,318
0
7,082
2,764
43,729
0
L
Cthulhu
Mr-Skinjob
Cthulhu
6,379
290
317
500
17,488
15,520
0
7,506
9,982
12,418
413
W
11,583
10,302
0
3,357
8,269
3,740
1,715
3,846
4,423
0
35,863
L
Hachiman
Salviuhh
Hachiman
9,629
5,981
0
1,132
13,249
5,252
371
9,527
3,722
0
27,382
W
6,661
1,622
2,241
2,580
10,283
10,658
480
5,614
4,669
29,012
0
W
17,454
1,423
540
7,387
15,074
9,216
714
6,096
8,978
64,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,020
Gold Earned
32,900
107
Minions Killed
153
0
Camps Cleared
0
568,305
Distance Traveled
658,322
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,121
702
65
5
0
208,279
0
L
Cthulhu
8,757
674
19
1
0
167,827
0
W
Rama
10,671
821
39
3
0
208,139
0
L
Hachiman
9,142
703
23
2
0
192,199
0
W
Yemoja
10,562
812
41
3
0
217,545
0
W
Hades
11,667
897
73
6
0
232,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role