Player Matchup

Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
LastGen PaNzEr
Ishtar
Level 158
God Stats
23W - 18L
1,628 SR
Queue Stats
154W - 138L
1,571 Elo+
Solo
Baron Samedi
Baron Samedi
Mashmomo
Baron Samedi
Level 105
God Stats
18W - 8L
1,547 SR
Queue Stats
123W - 122L
1,498 Elo+
Solo
Team Averages
Level 131
1,558 SR
1,523 Elo+

VS

Team Averages
Level 111
1,500 SR
1,518 Elo+
Thoth
Thoth
 
Thoth
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
KillinqArtist
Ravana
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,559 Elo+
Party 1
Sylvanus
Sylvanus
xpunkin
Sylvanus
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 0 / 7
8,085
809
7,538
11,955
9,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
6 / 0 / 4
8,727
873
11,367
6,167
2,591
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
Mashmomo
Baron Samedi
11
2 / 1 / 8
8,208
821
9,501
7,358
5,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
1 / 1 / 0
6,779
678
6,555
7,557
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 1
6,272
627
2,801
9,442
6,067
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
xpunkin
Sylvanus
9
0 / 6 / 1
6,417
642
4,907
14,295
12,962
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
7
5.5
L
Thoth
 
Thoth
1
1
0
1
L
0
3
1
0.17
W
6
0
4
8
W
Baron Samedi
Mashmomo
Baron Samedi
2
1
8
6
L
Sylvanus
xpunkin
Sylvanus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,406
Damage
14,263
25,480
Taken
31,294
18,170
Mitigated
21,771
12,533
Healing
3,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,538
936
0
4,587
11,955
9,976
0
4,245
7,710
0
30,235
L
Thoth
 
Thoth
6,555
424
0
470
7,557
2,742
0
2,049
5,508
32,528
0
L
2,801
675
0
83
9,442
6,067
0
3,129
6,313
0
9,746
W
11,367
7,159
0
3,020
6,167
2,591
1,974
3,460
2,707
0
40,706
W
Baron Samedi
Mashmomo
Baron Samedi
9,501
1,107
1,667
3,259
7,358
5,603
686
4,208
3,150
24,040
0
L
Sylvanus
xpunkin
Sylvanus
4,907
823
1,129
2,033
14,295
12,962
0
4,384
9,911
13,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,020
Gold Earned
19,468
128
Minions Killed
78
0
Camps Cleared
0
546,488
Distance Traveled
493,562
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,085
809
39
4
0
203,736
5
L
Thoth
6,779
678
43
4
0
190,130
0
L
Ravana
6,272
627
14
1
0
159,995
0
W
Ishtar
8,727
873
56
6
0
171,332
0
W
Baron Samedi
8,208
821
33
3
0
171,420
0
L
Sylvanus
6,417
642
21
2
0
143,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role