Player Matchup

Chiron
Chiron
BladeFor2010
Chiron
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Atlas
Atlas
CostHay Zeus
Atlas
Level 63
God Stats
3W - 4L
1,528 SR
Queue Stats
231W - 305L
1,313 Elo+
Party 3
Hera
Hera
DayuumItsDeku
Hera
Level 146
God Stats
9W - 6L
1,688 SR
Queue Stats
359W - 334L
1,550 Elo+
Party 1
Baron Samedi
Baron Samedi
Ecas4
Baron Samedi
Level 159
God Stats
8W - 4L
1,606 SR
Queue Stats
1,520W - 1,469L
1,661 Elo+
Party 1
Freya
Freya
NaZgul Plays
Freya
Level 55
God Stats
1W - 2L
1,503 SR
Queue Stats
24W - 46L
1,331 Elo+
Party 3
Team Averages
Level 88
1,565 SR
1,471 Elo+

VS

Team Averages
Level 103
1,609 SR
1,532 Elo+
Rama
Rama
 
Rama
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Detyus
Discordia
Level 138
God Stats
2W - 0L
1,781 SR
Queue Stats
107W - 48L
1,709 Elo+
Party 2
Ne Zha
Ne Zha
JayderPotater
Ne Zha
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,436 Elo+
Solo
Surtr
Surtr
O1D1P0US
Surtr
Level 107
God Stats
2W - 1L
1,543 SR
Queue Stats
277W - 239L
1,551 Elo+
Party 2
Eset
Eset
slender_shizzle
Eset
Level 109
God Stats
5W - 1L
1,724 SR
Queue Stats
436W - 455L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
1 / 4 / 4
5,956
1,191
2,436
6,694
2,126
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 3 / 1
4,995
999
1,960
4,772
3,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 4 / 1
6,249
1,250
4,848
5,613
2,005
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Baron Samedi
Ecas4
Baron Samedi
13
4 / 4 / 2
6,445
1,289
4,164
5,630
2,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
0 / 3 / 0
4,623
925
282
3,240
1,123
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
10 / 1 / 6
8,079
1,616
8,112
3,860
1,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Detyus
Discordia
13
6 / 1 / 11
7,727
1,545
9,023
4,499
1,677
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 5
5,807
1,161
2,772
5,048
1,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
O1D1P0US
Surtr
10
2 / 3 / 7
6,125
1,225
3,680
7,397
5,664
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

11
0 / 1 / 11
6,063
1,213
1,700
3,958
1,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
9
Kills
18
18
Deaths
9
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
10
1
6
13
L
Chiron
1
4
4
0.75
L
1
3
1
0.5
L
3
4
1
0.88
W
Discordia
Detyus
Discordia
6
1
11
11.5
L
Baron Samedi
Ecas4
Baron Samedi
4
4
2
1.25
W
0
3
5
0.83
L
0
3
0
0
W
Surtr
O1D1P0US
Surtr
2
3
7
1.83
W
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,690
Damage
25,287
25,949
Taken
24,762
11,649
Mitigated
12,609
2,831
Healing
7,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,112
6,393
0
805
3,860
1,717
2,704
1,557
2,303
0
14,809
L
Chiron
2,436
87
274
1,569
6,694
2,126
0
2,245
4,449
0
3,905
L
1,960
606
44
104
4,772
3,869
0
1,493
3,279
4,207
0
L
4,848
1,576
12
186
5,613
2,005
0
2,955
2,658
13,090
0
W
Discordia
Detyus
Discordia
9,023
525
475
1,402
4,499
1,677
1,242
2,878
1,621
17,313
0
L
Baron Samedi
Ecas4
Baron Samedi
4,164
372
139
351
5,630
2,526
0
2,867
2,763
10,256
0
W
2,772
878
125
280
5,048
1,910
1,205
2,468
2,580
0
6,078
L
282
95
10
142
3,240
1,123
0
1,345
1,895
710
0
W
Surtr
O1D1P0US
Surtr
3,680
1,081
571
1,757
7,397
5,664
398
1,700
5,697
217
6,180
W
1,700
129
588
1,185
3,958
1,641
294
2,651
1,307
9,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,268
Gold Earned
33,801
40
Minions Killed
64
0
Camps Cleared
0
412,352
Distance Traveled
560,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,079
1,616
19
4
0
112,730
0
L
Chiron
5,956
1,191
2
0
0
117,177
0
L
Atlas
4,995
999
3
1
0
58,637
0
L
Hera
6,249
1,250
21
4
0
97,510
0
W
Discordia
7,727
1,545
17
3
0
105,721
0
L
Baron Samedi
6,445
1,289
14
3
0
87,184
0
W
Ne Zha
5,807
1,161
11
2
0
117,356
0
L
Freya
4,623
925
0
0
0
51,844
0
W
Surtr
6,125
1,225
1
0
0
107,424
0
W
Eset
6,063
1,213
16
3
0
117,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role